January 15, 20251 yr Quote I think you need to take a break from these forums.... Maybe take up a new hobby for a few months? Literally every post you make has you whining about the fact that people enjoy 2024, and how only serious simmers use P3D - the best minecraft looking sim in the history of all sims. Unfortunately, for some, whining in Avsim forum posts IS their hobby. Edited January 15, 20251 yr by St Mawgan 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
January 15, 20251 yr On 1/13/2025 at 9:36 AM, JBDB-MD80 said: This must be some kind of a joke post and can not be taken seriously. Enjoy your 2024 and all the buggy software that comes with it as not all of us are flying casual G.A. flying. FS 2020 took 2+ years to be considered a serious sim and MS2024 will take the same time but it looks pretty though when the servers work My question to you is what do you see as a 'serious sim'? How can MSFS 2024 not be a serious sim if there are already numerous advanced addons working with it? What are you trying to prove when you say "enjoy your 2024 and all the buggy software that comes with it as not all of us are flying casual GA"? So you think MSFS 2024 is only suitable for 'casual GA', is that what you mean? If so, it does a pretty **** good job! It has been discussed many times before, but it is also 'serious simming' when you fly a random small single engine piston VFR from A to B. In real life that can be as challenging, or even more, as flying IFR way up high. Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
January 15, 20251 yr On 1/13/2025 at 1:36 AM, JBDB-MD80 said: FS 2020 took 2+ years to be considered a serious sim and MS2024 will take the same time $1000 your 2+ year timeline is drastically off. After all, it's all been done before in MSFS 2020. 3-6 months TOPS to get to where 2020 is currently. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 15, 20251 yr On 1/14/2025 at 2:43 AM, MrFuzzy said: It depends on the settings... if you play with LOD 100, medium-high, no traffic, no ATC, etc. maybe it doesn't stutter. Try to spawn at EGLL with ultra settings and AI planes, you will see a lot of wheels and engines without fuselage, and viceversa 🙂 And as you rotate the view they appear and disappear just in front of you with big stutters. And this will happen regardless of your PC configuration, cache and off-screen precaching settings, because the very decision of streaming from the internet things such as aircraft, ground vehicles and even cockpit gauges (!!!) is a recipe for disaster. Done. Yes, there are the very occasional airport loading stutters, but nothing you wouldn't see in 2020 as well. Nothing I would call a disaster, just more evidence of the dangers of thinking all user experiences are equivalent with this sim. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
January 16, 20251 yr 8 hours ago, HiFlyer said: Done. Yes, there are the very occasional airport loading stutters, but nothing you wouldn't see in 2020 as well. Nothing I would call a disaster, just more evidence of the dangers of thinking all user experiences are equivalent with this sim. Again, also you are using custom AI traffic models and liveries... I specified that I was talking about FS2024 AI traffic with aircraft and aircraft parts popping in. See this thread: https://forums.flightsimulator.com/t/terrible-lod-issues-object-popping-and-octagon-wheels/671429 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 16, 20251 yr 10 minutes ago, MrFuzzy said: Again, also you are using custom AI traffic models and liveries... I specified that I was talking about FS2024 AI traffic with aircraft and aircraft parts popping in. See this thread: https://forums.flightsimulator.com/t/terrible-lod-issues-object-popping-and-octagon-wheels/671429 Okay I have to admit I'm having a hard time understanding exactly what points you are trying to make. Are you suggesting you believe that the default AI models of aircraft, ground vehicles and even gauges are being streamed into the SIM in real-time, and that this is the cause of the aircraft and other parts popping in, etc? If so I have serious doubts that it works that way. Could you clarify? We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
January 16, 20251 yr 2 hours ago, HiFlyer said: Okay I have to admit I'm having a hard time understanding exactly what points you are trying to make. Are you suggesting you believe that the default AI models of aircraft, ground vehicles and even gauges are being streamed into the SIM in real-time, and that this is the cause of the aircraft and other parts popping in, etc? If so I have serious doubts that it works that way. Could you clarify? Yes. Otherwise I don't understand why the default AI traffic appears and disappears and sometimes lacks wings, wheels, etc., whereas if you use an addon that puts models and liveries on your SSD, the aircraft don't pop in and out and have no missing parts. Also, sometimes even the cockpit textures take 1-2 seconds to appear when you switch from the external view. After all, what could be included in 10 GB of data? Thin client, everything streamed. Edited January 16, 20251 yr by MrFuzzy 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 16, 20251 yr On 1/14/2025 at 8:43 AM, MrFuzzy said: as you rotate the view they appear and disappear just in front of you I just saw this. MrFuzzy seems to think that every time you change the direction of your view, the scenery, aircraft or gauges have to be streamed again. Of course this is not the case. I recommend fiddling with "Off Screen Terrain Pre-Caching". Changing it from Low to Ultra might help.
January 16, 20251 yr 1 minute ago, crimplene said: I just saw this. MrFuzzy seems to think that every time you change the direction of your view, the scenery, aircraft or gauges have to be streamed again. Of course this is not the case. I recommend fiddling with "Off Screen Terrain Pre-Caching". Changing it from Low to Ultra might help. It's already on Ultra... 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 16, 20251 yr It should be clear by now that everything you see is NOT streamed time and time again... I am not sure why you keep on implying that. I am sure there is another reason for what you are seeing. What cache setting are you using? Try to manually remove (delete) the cache file and let MSFS2024 create a new one. Perhaps something is wrong with your cache file? Edited January 16, 20251 yr by mistolip
January 16, 20251 yr 51 minutes ago, mistolip said: It should be clear by now that everything you see is NOT streamed time and time again... I am not sure why you keep on implying that. I am sure there is another reason for what you are seeing. What cache setting are you using? Try to manually remove (delete) the cache file and let MSFS2024 create a new one. Perhaps something is wrong with your cache file? I use the default 16 GB and deleted the cache and even reinstalled the sim several times... the last time a few days ago when I made a clean install of 23H2 to get rid of the audio stutters. Default AI traffic pops in in front of my avatar, that's a fact... and I am not the only one to have this issue https://forums.flightsimulator.com/t/terrible-lod-issues-object-popping-and-octagon-wheels/671429 Edited January 16, 20251 yr by MrFuzzy 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 16, 20251 yr On 1/13/2025 at 8:36 AM, JBDB-MD80 said: as not all of us are flying casual G.A. flying Can I ask what sort of flying you do in FS then that's not casual? Do you use it professionally? Just curious as to why your use case is not considered casual and is seemingly more important. I fly GA aircraft. I'm doing my instrument rating IRL and use it to practice ILS and RNP approaches and NDB holds. Because that's GA am I not part of the serious simmer club? Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
January 16, 20251 yr Commercial Member On 1/14/2025 at 8:43 AM, MrFuzzy said: And as you rotate the view they appear and disappear just in front of you with big stutters. And this will happen regardless of your PC configuration, cache and off-screen precaching settings, because the very decision of streaming from the internet things such as aircraft, ground vehicles and even cockpit gauges (!!!) is a recipe for disaster. This is not true. Whoever told you that lied. Just models are streamed once and then kept in the cache. So if something pops when you see it the second time, it is not due to streaming. Instruments can impossibly be streamed because you can debug them with the debugger of the SDK if you wish. Edited January 16, 20251 yr by fsiscool
January 16, 20251 yr Commercial Member 3 hours ago, MrFuzzy said: Otherwise I don't understand why the default AI traffic appears and disappears and sometimes lacks wings, wheels, etc., whereas if you use an addon that puts models and liveries on your SSD, the aircraft don't pop in and out and have no missing parts. As I said, there is another reason than streaming for that. You maybe have seen the new modular models in the SDK. And the 3rd party models are not using that modular design, but the AI probably does. So any difference you see could come from that. Thinking that everything is streamed again and again is completely wrong. It does not pass the smell test!
January 16, 20251 yr Having resolved my bandwidth issues, (really their bandwidth issues), I can at least make a complete flight as long as I sit at a certain angle, keep my right foot elevated and don't yawn or blink. I can live with the CTDs, annoying as they are, understanding that this cake isn't fully baked yet. But when it reboots my system mid-flight, that's when I fear satan has entered the building. Or maybe I'm not elevating my right foot high enough. My research continues... Brian MacMillan Intel Core i9 14900KF/64GB RAM/RTX 4080 Super/LG ULTRAWIDE (3440x1440@100Hz)
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