March 12, 20251 yr An extensive update plus MSFS2024 compatibility, and all for free. Due for release tomorrow, 13th March. Just Flight delivers yet again. 🙂 Surely not everybody was kung fu fighting. https://rationalwiki.org
March 12, 20251 yr Looking good. Loved the ashtray part in the video, lol. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
March 12, 20251 yr MartynJF STAFF wrote on Jul 14, 2023 at 9:38 AMlast edited by Mark 5 days ago v2.0 (0.2.0) — pending release New Custom-Coded UNS-1 Flight Management System: Unique interface based on the real world UNS-1 FMS Manoeuvres including Holding Patterns (HLD), Direct To (DTO) and Command Heading function (CMD HDG) Top of descent calculations based on target vertical speed included via the PATH VNAV page Navigation monitoring including wind information, XTK error and groundspeed. Real time performance information including current range, endurance, ETP/PNR Support for SIDs, STARs and Approach procedures Ability to save and import custom flight plans Custom database updatable via a Navigraph subscription – supplied with AIRAC 2401 navdata by default Swappable units (KGs/LBs) Comprehensive UNS-1 FMS Operations Manual including a tutorial flight Various bug fixes and improvements – developed from our latest UNS-1 release in the 146 Professional (MSFS) Added TUNE page functionality Added configuration file option to unlink the UNS-1 from the MSFS ATC system New Boarding and Refuelling Simulation Controlled via the EFB, allows for a realistic simulation of the passenger and cargo boarding and deboarding process Multiple boarding speeds can be selected, from instant to realistic Progress and time remaining is shown, along with tips to open the relevant passenger and cargo doors Boarding/deboarding states are automatically synced to the stage of flight, e.g. starting at a parking spot will result in an empty aircraft, ready for boarding to commence Integration with GSX – when GSX HANDLING is enabled via the EFB, the selected payload will be synchronised with GSX so the correct number of passengers will be loaded. Progress can be monitored as usual via the EFB Progressive refuelling functionality, compatible with GSX If enabled via the EFB, the cabin crew will automatically open and close the passenger and service doors as required New passenger boarding/deboarding and cabin crew sounds added Music reproducer will play music during boarding and deboarding New Just Flight V3 EFB: Redesigned EFB interface Added support for Navigraph en route charts. Added ability to draw on Navigraph charts Improved data entry logic on Aircraft page Reorganised EFB Configuration menu options Added confirmation popup when changing aircraft states Improved transition logic between JS/HTML and WASM EFB pages SimBrief import payload option now syncs the correct passenger number, cargo quantity and ZFW (updated SimBrief profiles for each F28 variant will be provided) Red warning added to EFB aircraft page when maximum ZFW has been exceeded Numerous other fixes and improvements to the EFB New interactive paper checklists: Customisable paper checklist mounted on retractable cockpit side wall clipboards Up to 20 checklists can be shown, and are easy customisable .PNG images stored within the F28 package Hidden clickspots are used to cycle between the checklist pages and rotate them to both portrait and landscape orientations Dynamic index page will list the names and page numbers for all the checklists that have been added ATC information (callsign, flight number and registration) is displayed at the top of the checklists New additional cockpit features: Altitude Preselect Controller with autopilot altitude hold and vertical speed controls, automatic altitude arming and altitude alerting functionality (toggleable via an option on the EFB) Updated functionality of original Altitude Alerting System so that it now accurately only functions as an Altitude Alterting System (toggleable via an option on the EFB) ALTITUDE PRESELECT light on the pedestal that works in conjunction with the altitude alert system Classic style passenger oxygen regulator added to right side panel and an option to toggle between classic/modern types added to the EFB GNS530 GPS swapped to a GNS430 GPS and moved to first officer’s panel - this more accurately reflects the configuration of real world F28s that are still in operation and allows for simultaneous use of GPS and weather radar. Enabled Working Title GNS430 V2 framework in MSFS 2024 NAV/GPS Selector/Indicator and GPS annunciators that integrate with the UNS-1 FMS Animated ashtrays Animated sun visors (also toggleable via an option on the EFB) Optional textures replacements and configuration file option to change cockpit artwork and displays between KGs/LBs 5 new liveries: F28 Mk.1000 Columbian Air Force (FAC0002) F28 Mk.1000 Desert Eagle (N500WN) F28 Mk.4000 Air21 (N496US) F28 Mk.4000 Argentine Air Force (T-51) F28 Mk.4000 Biman Bangladesh (S2-ACW) Other changes: Added MSFS 2024 compatibility Added fade in/fade out effects to external incandescent lighting Improved exterior lighting bloom Improved cockpit lighting default settings when starting a flight – cockpit lighting will be set based on the time of day in the simulator Improved reading light animations Improved cockpit lighting controls – allowing for finer control of cockpit lighting dimmer switches Reduced cockpit window reflectivity at night Improved TCAS artwork and functionality Improvements to the Auto Cabin Crew logic – if enabled on the EFB, includes the automatic release of the cabin crew during climb if not actioned by the user, and random cabin calls during flight, etc. Forward galley light now varies based on cockpit door position – reducing the amount light bleeding through the cockpit door Slightly increased lift dumper drag Improved pitch stability in level flight Improved Thrust Meter logic – depending on the thrust index, the throttles may now have to be moved forward of the detent to achieve 100% thrust (based on real world procedures) Updated “Thrust Set” callout – now triggered when 100% thrust is indicated Improved altimeter drum rolling animations Improved Static Pressure guarded switch animations Added ‘Heading Sync’ clickspot to NAV TRANSFER FAILURE light on glareshield Increased thickness of glideslope reference line on ADI for better visibility Improved ADI bank angle artwork Fixed minor z-fighting around cockpit windows Fixed typo on stabilizer trim wheel Fixed minor clipping issue with fast/slow indicator on Captain’s ADI Fixed small model gap at edge of eyebrow window Small optimisations in file size and VRAM usage Improved engine fire bell test logic – fire bell test buttons now hold in the down position for 3 seconds and fire bell can be cancelled using the bell silencer Nav selectors now default to 000 Improved accuracy of ASI speed Added manual speed flipchart option – with the FLIPCHART WT SYNC option disabled on the EFB, use left and right arrows on the speed flipchart to change the weights displayed Flight deck door is now forced to the closed position and locked if the cabin is disabled via the EFB Doors are now closed and GPU is now removed automatically when using the relevant interactive checklists Fixed TOGGLE GPWS control assignment logic Fixed an issue when changing NAV1/APPR/NAV2 source with the GPS selected Fixed an issue where glideslope could not be captured if IAS and GLIDE modes were both engaged Improved Standby Horizon caging logic – now requires caging after starting cold and dark, added caging wobble Fixed heading bug logic not correctly sequencing through 000/360 degrees when rotated anti-clockwise Fixed GPU beacon not flashing unless nav lights were switched on Added correct equipment configuration to new liveries Added Logo Lights to automatic equipment configurations – logo lights will now be fitted to liveries that have them fitted in the real world Passenger oxygen regulators will be fitted based on the aircraft construction number Fixed incorrect OAT indication in Mk2000 variant Added hidden clickspots on HSI screws and FMS screws to move to the UNS-1 FMS camera preset Increased brightness of GPS and weather radar displays Re-enabled Weather Radar on Xbox version Fixed audio of 3-position switches being barely audible when operating them the first time after loading Cockpit door now attenuation cabin borne noise Added sound effects for all new cockpit items Added two additional tracks to music reproducer music file (now 3 in total) Fixed instance of GPWS “Glideslope” callout triggering in a dive Improved cabin to cockpit calls Many other minor sound changes and performance optimisations Improved engine smoke effects – density now linked to engine LP RPM Fixed doors and equipment not being closed/removed with automatic checklist Fixed various instances of the F28 appearing as Ai traffic Updated GSX profiles Main menu thumbnails updated in MSFS 2020 and MSFS 2024 Added new Cockpit Instrument camera views for UNS-1 FMS, GNS430 GPS and EFB Improved existing Pilot camera views Improved existing Cockpit Instrument camera views Improved existing Showcase camera views Various minor livery fixes Various other minor bug fixes Updated Operations Manual Updated EFB Manual Added UNS-1 Operations Manual
March 12, 20251 yr The best taxiing aircraft in the whole of flight simulation. 787 captain. Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1.
March 12, 20251 yr 1 minute ago, jon b said: The best taxiing aircraft in the whole of flight simulation. Steering wise yes. Inertia modelling a big NO. But that might be down to sim specific issues as every plane in 2020 feels like it's made of paper. Different weights of paper yes but still paper. It IS one of the better planes for ground physics in 2020 for sure, I'll give you that! Russell Gough SE London
March 12, 20251 yr It’s certainly the best feeling aircraft that I’ve personally used in the taxi. We’ll find out tomorrow how it feels in 2024 with it’s revised ground handling. 787 captain. Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1.
March 12, 20251 yr 41 minutes ago, sloppysmusic said: Steering wise yes. Inertia modelling a big NO. But that might be down to sim specific issues as every plane in 2020 feels like it's made of paper. Different weights of paper yes but still paper. It IS one of the better planes for ground physics in 2020 for sure, I'll give you that! Can't talk about different "feelings", but light GA never felt like "paper" for me in 2020 or 2024. Jon b could tell more about how it felt to taxi "heavies" Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
March 12, 20251 yr 15 minutes ago, sd_flyer said: Can't talk about different "feelings", but light GA never felt like "paper" for me in 2020 or 2024. Jon b could tell more about how it felt to taxi "heavies" Well paper was obviously an exaggeration or else the planes would blow away! Maybe cardboard? Balsa wood? Carbon fibre? 🤔 Russell Gough SE London
March 12, 20251 yr 1 hour ago, sloppysmusic said: Well paper was obviously an exaggeration or else the planes would blow away! Maybe cardboard? Balsa wood? Carbon fibre? 🤔 Believe or not strong wind can easily flip light airplane like 172 on the ground ! And it ain't made of wood/carbon just all fashion aluminum ! LOL Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
March 13, 20251 yr 4 hours ago, jon b said: The best taxiing aircraft in the whole of flight simulation. I've always thought the same! Not a pilot but it just feels good. Looking forward to seeing how it fares in 2024 tomorrow. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
March 13, 20251 yr 3 hours ago, sloppysmusic said: Well paper was obviously an exaggeration or else the planes would blow away! Maybe cardboard? Balsa wood? Carbon fibre? 🤔 Nothing wrong with cardboard planes. Just remember to add some plastic garden furniture and we're good to go!
March 13, 20251 yr 48 minutes ago, DD_Arthur said: Nothing wrong with cardboard planes. Just remember to add some plastic garden furniture and we're good to go! Thats brilliant! I love the non existent gear that still gets retraction sounds😜 Almost peed myself seeing the plastic garden chair 🤣🤣 Russell Gough SE London
March 13, 20251 yr I didn’t like watching that, cardboard makes me literally shiver for some reason 787 captain. Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1.
March 13, 20251 yr 10 minutes ago, jon b said: I didn’t like watching that, cardboard makes me literally shiver for some reason You didn't build a fort out of cardboard as a child then get stuck in there? 🤔👀😁 Russell Gough SE London
March 13, 20251 yr Commercial Member Looks like it is available now. KROSWYND a.k.a KILO_WHISKEYMajestic Software Development/Support Sys 1: AMD 7950X3D, NOCTUA D15S, Gigabyte Elite B650, MSI 4090, 64Gb Ram, Corsair 850 Power Supply, 2x2TB M.2 Samsung 980s, 1x4TB WDD M.2, 6xNoctua 120mm case fans, LG C2 55" OLED running at 120Hz for the monitor, Win11. Sys 2: i7 8700k, MSI GAMING MBoard, 32Gigs RAM, MSI 4070Ti & EVGA 1080Ti. Hardware: Brunner CLS-E-NG Yoke, Fulcrum One yoke, TM TPR Rudder Pedals, Yoko TQ6+ NEO, StreamDeck, Tobii Eye Tracker, Virpil VPC MongoosT-50CM3 Base with a TM gripSIMULATORS: MSFS2020/XP12/P3D v5.4 & v6: YouTube Videos
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