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FS2024 New user Extremally poor performance

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Just spent the last few days upgrading to FS2024 from FS2020. Just tried to do my first flight and im faced with very poor performance. FPS on the ground is not bad. 40-60 unless I panned the camera. In-flight, however, the sim tuned into a total slide show. Saw FPS as low as 8. Never had any problems in 2020 with this system. Any help appreciated. 

AMD Ryzen 7 9800X3D, RTX 5080, 32GB DDR5

20251222155350_1

 

Edited by james42

 

 

 

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  • Your fps counter clearly shows the problem: you almost over the GPU VRAM budget ( see the yellow message ), because your settings are too high and you are close to VRAM exhaustion and when that happen

  • Just ran through this and the results seem promising. I also disabled Smooth motion in the Nvidia app and re-enabled frame generation in the sim. A350 on the ground at KMIA with loads of AI traffic. N

  • Do you really have the monitor plugged into the 5080 and verified that you use the 5080? This looks like using the iGPU to me...

Well, your screenshot seems to be the INIBuilds A350 which I believe is know to be a FPS killer. Try another AC and see what happens. 

Do you really have the monitor plugged into the 5080 and verified that you use the 5080? This looks like using the iGPU to me...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

  • Author
32 minutes ago, AnkH said:

Do you really have the monitor plugged into the 5080 and verified that you use the 5080? This looks like using the iGPU to me...

Yes, monitor definitely plugged into the 5080. 14 FPS with frame generation on. 

 

 

 

Try turning down some settings and try again. Ultra-high settings are way more aggressive in 2024 then they were in 2020.

Bill McIntyre

Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64                                                                                                                                             

  • Author
3 minutes ago, Bigmack said:

Try turning down some settings and try again. Ultra-high settings are way more aggressive in 2024 then they were in 2020.

I have nothing on ultra apart from off screen terrain pre-caching. Everything else is either high or medium. 

 

 

 

15 minutes ago, james42 said:

I have nothing on ultra apart from off screen terrain pre-caching. Everything else is either high or medium. 

Is your Community folder pretty busy w/ perhaps a conflicting addon?  Even though DevMode says you're GPU limited the Main Thread is being hammered severely.

https://chatgpt.com/share/694987c8-da48-800d-87eb-15c875008f80

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Are you running out of RAM?

Copilot says:

In FS2024’s FPS overlay, peakallocmem refers to the peak memory allocated by the simulator during your current session—it’s essentially the high watermark for memory usage.

Here's how that works:

  • The Developer Mode Rendering overlay not only shows FPS, but can include live statistics like AllocatedMem or peakallocmem. These indicate how much memory (RAM) the simulator has allocated at any point. [forums.fli...ulator.com], [forums.fli...ulator.com]
  • For example, forum crash reports often include lines such as AllocatedMem=15733903360, which means the simulator allocated approximately 15.7 GB of RAM at its peak before shutting down. [forums.fli...ulator.com]
  • So the metric you see on-screen labeled peakallocmem shows the maximum memory allocation—helpful for tracking memory usage spikes in real-time during gameplay or testing.

Why It Matters

  • Performance monitoring: If you encounter stutters or low FPS, seeing a high and sustained peak memory usage can signal that you’re hitting memory limits and stressing system resources.
  • Troubleshooting: Knowing the peak allocation helps narrow down issues like memory leaks or inefficient content (e.g., ultra-high-res textures or heavy add-ons).

FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C
BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb

9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps

With my system which is quite similar i have around 60-90 fps in that situation (with DLSS "quality").

There is definitively something wrong on your system.

All drivers up-to-date? Nvidia 591.59?

CPU cool?

Regards, Jan Ast

Win 11 PC | Ryzen 7800 X3D | RTX 5080 | LG 42 C2
Cockpit 😉 | TrackIR 5 | Octavia IFR-1 | Virpil Alpha on WarBRD, Virpil CM3 Throttle, Virpil Sharka Control Panel | Honeycomb Alpha & Bravo | TM TPM Rudder

Yes, what @Noel said. Did you empty your Community folder? Don't use any add-ons at all. Just use one of the default planes, like the Cessna 172 G1000. Don't use the iniBuilds A350 as @lehbird said.

Report back and let us know.  This is how to pinpoint problems in the software development, by using the process of elimination (once you figure out what is causing the problem, you can fix it and use the iniBuilds A350 again).

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

To "empty" the Community folder, just rename it. And then create a new Community folder that is empty. This way takes only a few seconds to do. 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

I predict OP problems will all disappear when community is emptied. I'm also the guy who yesterday on Hangar Chat predicted the days will now get longer. (It was solstice yesterday, LOL).

Because emptying Community just rescued me. I had stutters briefly approaching airports and fps interruptions when taxiing. And while flying, short 1/2 second pauses from time to time which caused spikes in the Developer Mode FPS readout CPU color. 

The strange thing is that all the folders in community are planes (about a dozen of them). 

All these issues completely disappeared after cleaning community. I'm locked at 60 fps (V-synced locked at 1/2 monitor rate which is 30. And then Nvidia Smooth Motion exactly doubles that to 60). So that RTSS fps digit readout is a bright orange 60 the whole flight. It never briefly goes to say 59 on approach or anything like that.

Before cleaning community, it would drop to maybe 27 for a second or two while taxiing along at Gaya Heathrow. Now it's pegged at 60, just like it used to be before this issue popped up.

I have no clue to why a plane that I'm not even flying in community causes these issues. 

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

  • Author

Just ran a few tests. 

First test, I loaded up the INI A350 on the runway at KMIA and left it there for around 15 minutes. Everything started off fine. After around 10 minutes, my mainthread started to take a serious hit, which brought the sim to its knees.

Second test, frame generation off, empty community folder, default 172 on the runway at KMIA. Sim remains stable, no FPS hit.

Now, I've installed the INI A300 and introduced it to the same scenario. Been sitting here for 20 minutes. Slight FPS hit. But no mainthread issues.  

I've come to the conclusion that the A350 and frame generation are the sources of the problem. As soon as frame generation is enabled, the mainthread takes a massive hit. No matter what the aircraft. GPU drivers are fully up to date. Why would frame generation be causing such issues?  

 

 

  

Edited by james42

 

 

 

Redundant. 

 

Edited by JonathanC

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

  • Commercial Member

Your fps counter clearly shows the problem: you almost over the GPU VRAM budget ( see the yellow message ), because your settings are too high and you are close to VRAM exhaustion and when that happens, the performance drop is dramatic.

Try running at High instead of Ultra, then try raising individual settings but keep the memory well within limits. Use a dense airport.

Edited by virtuali

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