May 28May 28 But all the injectors which use live traffic will have the same problem. Sequencing The traffic is already sequenced and how do you fit in there I'm fine with SI, even when it's not live. But the immersion is higher when i can hear the aircraft around me ATC wise and also ATC is aware of them. For me ay the moment the better approach
May 28May 28 Can someone explain to me why I need to pay for a Navigraph sub, when I already have an excellent free flight planner with charts?Shouldn't we be requesting that aircraft creators use the default flight planner and for ASOBO to fix their broken AI traffic system?Aircraft AI handling is still a mess is v2024 and I'm hoping that ASOBO will try to fix this in their next few updates. MSFS
May 28May 28 1 hour ago, CFIJose said:Can someone explain to me why I need to pay for a Navigraph sub, when I already have an excellent free flight planner with charts?Because LIDO Charts, as great as they are, are only for Airliner operations. Jeppesen caters to all.You will even get VFR approach plates.
May 28May 28 2 hours ago, flieger28 said:But all the injectors which use live traffic will have the same problem. SequencingThe traffic is already sequenced and how do you fit in thereIn PSXT you can 'block' an aircraft, so it disappears, then you can take its place in the sequence
May 28May 28 3 hours ago, flieger28 said:But all the injectors which use live traffic will have the same problem. SequencingGetting live traffic from FR24 (or here, Navigraph) is not as complicated. Yes, you can get data where aircraft XY is located right now. But actually you don't need that precision, especially if you have your own injector (like e.g. BATC does).You just need plain data:what aircraftwhat airlinefrom where to whereand at what timeThe injector can do the rest. And can sequence on its own.
May 28May 28 14 hours ago, Noel said:I haven't done anything different, using the same old FSLTL injector as I've used for years, don't have the Navigraph Ultimate, and yet I'm getting the same parked and active AI traffic I've always had. Why?Presumably you are using an old version of the injector which hasn't had the FR24 data fetch removed from it. As I understand it FR24 'asked' FSLTL to create a new injector which doesn't attempt to access FR24 data without payment, and not to make old versions of the injector available. This can't operate retrospectively, so if users have not updated their injector they will still work. Ian Box
May 28May 28 19 hours ago, cowpatz said:After takeoff the aircraft seem to level off at a very low altitude and remain there.Could this be a SID/STAR issue, if the option to use them in the FSLTL options is enabled?It doesn't seem to be a SID/STAR issue. After TO the aircraft climb slowly to about 200-300ft and stay there. Only testing out of Sydney YSSY at the moment. Cheers Steve Hall
May 28May 28 8 hours ago, ConstVoid said:Presumably you are using an old version of the injector which hasn't had the FR24 data fetch removed from it. As I understand it FR24 'asked' FSLTL to create a new injector which doesn't attempt to access FR24 data without payment, and not to make old versions of the injector available. This can't operate retrospectively, so if users have not updated their injector they will still work.Not sure what the date on this version is but sounds like I should keep using it as long as I can. If n when I'm forced to consider buying the Ultimate Navigraph sub I'll probably do it because using FSLTL is a net plus for me, and I also use BATC for ATC and sometimes use its traffic management but I have a real problem with the poor quality animation that happens too often w/ BATC's traffic, plus when you use its traffic you are forced, if you use Premium voices, to have the system allocate those Premium voices towards all of the other traffic happening even when you restrict to controllers only, so every time an interaction between its traffic and any controller uses characters, whereas when you use FSLTL instead, it's just your own plane and the one controller it interacts with so drastically reduces character use. You do miss the choreography of BATC's injector, but odd as heck it's every bit as bad as is FSLTL for ground traffic conflicts, which don't happen often anyway in FSLTL. You just has to pay attention!Cheers Edited May 28May 28 by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 28May 28 12 hours ago, flieger28 said:But all the injectors which use live traffic will have the same problem. SequencingThe traffic is already sequenced and how do you fit in thereI'm fine with SI, even when it's not live. But the immersio is higher when i can hear the aircraft around me ATC wise and also ATC is aware of them. For me ay the moment the better approachBATC at least is just going to use it for flight info data (I.E. aircraft type, airline and flight number), not the positioning data, all aircraft movement will still be controlled by the program just like SI does. So sequencing won't be an issue.FSLTL uses the sim's default ATC systems they don't just inject the aircraft mid approach AFAIK. Edited May 28May 28 by Tuskin38
May 29May 29 That makes senseSo for BATC the live Data is the base for the own injection Edited May 29May 29 by flieger28
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