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GHD

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Everything posted by GHD

  1. Everything is aligned right: George
  2. Why not post here: http://forum.simflight.com/forum/30-fsuipc-support-pete-dowson-modules/
  3. The trick is to start in Hawaii and connect GMap. You can then move to Alaska and GMap will continue to work. George
  4. I expected at least a photo-texture of Lake Hood :Thinking:
  5. You are going to be very disappointed when you visit Lake Hood. I think it is even worse than the FSX default.
  6. No. Here is a line of animated wind turbines on top of photo textures:
  7. You can place any scenery objects on top of photo-scenery or you can create custom autogen using Autogen Annotator to cover photo-scenery.
  8. I hope they do it as good as the version I have in FSX:
  9. When you change an airport elevation, there are two extra operations necessary. Exclude the default airport background/flatten. Create a new airport background at the correct elevation ADE will create an extra bgl file with "CVX" in the name. This should be placed in the same scenery folder as the ADEX file. Note. ADE will have automatically placed yet another file in FSX\World\Scenery such that FSX will use the new elevation. George Can I suggest that you post support requests for ADE at: http://www.fsdeveloper.com/forum/forumdisplay.php?f=95
  10. I thought you said you had a third party addon? In that case, you will have two AFD files, the third party addon and the one you created with ADE. This will cause many problems.
  11. If you read section 2 of the manual you will see the necessary prerequisites for ADE: 2.1 Requirements The following applications / files are required for ADE9X to run properly: o Flight Simulator X Deluxe Edition and/or FS9.1. o Free version of FSUIPC3 for FS9. download at: http://www.schiratti.com/dowson.html o Free version of FSUIPC4 for FSX o The FSX Software Development Kit (SDK), which comes only with the Deluxe Edition, along with the latest Service Pack Updates (SP1A, SP2, or Acceleration DVD). The SDK is not installed automatically when you install FSX. If the Environment Checker (see below) cannot find BglComp, you will need to located the SDK on the DVD and install it. Please note that the version of the SDK on the Deluxe DVD has a fault that causes the compiler to fail on boundary fences. After installation of the original SDK, you must visit FSInsider to get the Service Pack Update. o MSXML 4 at minimum. Required by BglComp o Microsoft dotNET Framework version 3.5
  12. It might if it had been surrounded by "Code" tags.
  13. Nonesense. If you take care there will be no problem. Regarding the scenery errors, go to "Settings->Scenery Library" and edit each of the entries. It will soon be obvious which are causing the problem and you can reset the paths.
  14. Don't forget that when adding a scenery area under W7, you need to browse to the folder, click "OK" then click anywhere in the white space under the file list. Not also that program data is a protected folder. If you wish to edit it you need to do it with Administrator privileges.
  15. Oops. But he did say that he put the textures in a subfolder called Textures
  16. I don't see either a Local or Remote path in area 124.
  17. Do we? The only difference I see is an increase in frame rate using DX10. Here are a couple of shots of an FS9 model running in DX9 and DX10. DX9: DX10:
  18. Hi Larry, I'm glad it is "sort of" fixed. I must admit I have never seen that problem with Variation=All and I have made many photo-scenery areas. Day: Dawn: George
  19. That looks like a peculiar rendition of shadows rather than default scenery. Try unchecking "Ground scenery shadows" in Settings/Display/Scenery. Or, try Variation=Day in Resample.
  20. I think the OP is referring to photo-textures rather than custom landclass.
  21. I think it might if the water mask covers the land and he is not using your revised terrain.cfg? George
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