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vrdubin6

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Everything posted by vrdubin6

  1. They teased it at the end of their Baron/Bonanza video here:
  2. Yeah, are we talking about frame interpolation that's been on like every TV for the past decade or is this something new that Samsung is doing? A TV's motion smoothing and FG are both going to look like word not allowed at 30 FPS because, yeah they are basically doing the same thing. Trying to generate a fill-in frame with lots of motion between two rasterized frames at only 30 FPS is never going to be accurate. You need more true frames for accurate interpolation and less time between frames for the artifacts to remain unnoticeable. Historically motion smoothing, or whatever each TV manufacture calls their version, was a horrible solution for gaming because it created loads of input lag (especially at high refresh rates) because the hardware being used to create these frames isn't quick. The 4-series cards having this implemented can create these frames much faster so the technology is actually useful at much higher refresh rates with way less impact on input lag. Frame Generation has it's place in PC gaming.... a flight simulator at 30 FPS is not it.
  3. Whoa, an aircraft that I never thought we would see in FS again. I think I flew the turbine Duke in P3D more than any other aircraft in my hanger. Awesome news.
  4. Not sure about that alt+z add-on but RTSS does account for FG when it displays FPS. Not sure what FPS is like with three 4k screens on a 4090 but what is the raw rasterization FPS without FG? The downfalls of FG are more apparent the lower FPS you go. The eye is going to catch less of it if you're getting like 100+FPS and 50-70 are actual rendered frames. You get down to 30FPS with FG enabled and there just isn't enough "good" frames generated to "hide" this kind of thing.
  5. Just a reminder to those of us that also purchased the Bonanza. Make sure you go into your previous orders and "download/activation details" and get your 25% off discount code for the Baron. Excited to take this one for a spin!
  6. You can just continue to use TAA and still utilize frame generation. I literally get no performance difference between TAA and DLSS with MSFS. TAA with FG, no glass cockpit blurring and I literally doubled my FPS going from a 3080Ti to a 4090..
  7. This is a great tutorial on how to program the FMS in the CJ4:
  8. I'd love any Cessna with a little more grunt than a 172. The WBSim 172 is fantastic for now but I'm itching for a high fidelity 210 or even a 182.
  9. I had TrackIR for over a decade and made the switch to Tobii a few months ago. Long story short, if Tobii was as accurate as TrackIR it would be a no-brainer for me personally. I enjoy not having to wear a hat or have anything clipped to my headphone with wires as well as being able to use it in a bright room with windows open and not have sun/reflections interfere with the tracking. Tracking is... fair. TrackIR seemed more snappy and precise. Tobbi is more smooth and fluid. For me mostly flying tubeliners and a bit of GA it works. My main issue is in certain head positions while keeping my head stable the camera is twitchy. For example, I will lean in and look down and two the right and hold my head still to look at something and the camera will shake a little bit making it hard to click accurately. This is really only at extreme angles but it is annoying. My biggest gripe - when contacting customer support they were super helpful and responsive (even during the holiday period) but at the end of the day their guidance was to use FaceTrackNoIR, a third party payware software, instead of their own software. I sent them a video of the issue and they acknowledged what I was experiencing and said their R&D team is aware and is working on a major software update that should resolve this but it will take time. But I was a little miffed by the fact that I spent $250 on this product only for them to suggest I pay more for a third party software to make it work better. If they actually push out and update that resolves the issue and improves accuracy I'll be a happy camper. In the meantime I've just changed my habits to accommodate its shortcomings.
  10. I figured it was coming this week since I noticed Q8Pilot and British Avgeek released preview videos on YouTube this weekend. Really excited for this one. For the last year I've pretty much flown the PMDG and Fenix but in the last couple of weeks I've gone back to GA and I had forgotten how amazing this simulator is when you're flying down low. I've been having a blast crawling around in the WB Sim 172.
  11. How does it handle crosswind landings? I loved the WT mod and flew it quite a bit about a year ago but I remember crosswind landings giving me fits. Not matter how much rudder I get it on touchdown I was never able to keep the plane on centerline.
  12. I had TrackIR for over a decade and made the switch to Tobii a few months ago. Long story short, if Tobii was as accurate as TrackIR it would be a no-brainer for me personally. I enjoy not having to wear a hat or have anything clipped to my headphone with wires as well as being able to use it in a bright room with windows open and not have sun/reflections interfere with the tracking. Tracking is... fair. TrackIR seemed more snappy and precise. Tobbi is more smooth and fluid. For me mostly flying tubeliners and a bit of GA it works. My main issue is in certain head positions while keeping my head stable the camera is twitchy. For example, I will lean in and look down and two the right and hold my head still to look at something and the camera will shake a little bit making it hard to click accurately. This is really only at extreme angles but it is annoying. My biggest gripe - when contacting customer support they were super helpful and responsive (even during the holiday period) but at the end of the day their guidance was to use FaceTrackNoIR, a third party payware software, instead of their own software. I sent them a video of the issue and they acknowledged what I was experiencing and said their R&D team is aware and is working on a major software update that should resolve this but it will take time. But I was a little miffed by the fact that I spent $250 on this product only for them to suggest I pay more for a third party software to make it work better. If they actually push out and update that resolves the issue and improves accuracy I'll be a happy camper. In the meantime I've just changed my habits to accommodate its shortcomings.
  13. Sorry to hear that's how the ordeal ended, but best of luck in your search for another system. Once you're able to really enjoy a 4-series card it will be worth the wait!
  14. In quickly looking at this cooler it doesn't look like it has a USB header off the pump so I'm assuming software to control the pump RPM is not necessary. It's likely just running off whatever the motherboard is telling it to do based off of the fan header it's plugged into. I think you would need to open the case and see if there is a wire coming out of your AIO pump that plugs into a fan header on the motherboard. Asus Armory is probably reading the PUMP header off the board, but the AIO may be plugged into the CPU (or some other) fan header. Once you know what header it's plugged into on the motherboard you can then check that specific header RPM and verify the pump RPM.
  15. I can assure you that's not normal. Watch any 13700k build or benchmark videos on YouTube if you need reassurance. Most people pair it with a 360mm AIO like yours and gaming temps are 50-70c in most cases. I have a similar AIO and my 13600k is overclocked, pulls ~200w during stress testing, and can hold in the 70s. In MSFS it pulls 80-100w and stays around 50c. I would check your pump speed for starters. MSI should have some software for their coolers where you can adjust pump/fan RPM. I know NZXT's AIOs will run their pumps at the minimum RPM unless you have their software installed and actively running. Their pumps can drop as low as 800-900 RPM which will really hinder it's ability to dissipate heat. If that's normal then I would move toward remounting the pump.
  16. A 360mm AIO is plenty to cool a 13700k even in stress testing scenarios where it would actually have a high power draw. The fact that it's hitting 100c while playing MSFS says something is wrong. That chip should only be pulling around 100w in MSFS which a standard air cooler could handle. If it's a prebuilt are you able to contact the company/person that built it and have them take care of the issue? If that's not an option you could always pull the block off and reapply new thermal paste like you said, since it could be poor mounting.
  17. Not who you were responding to, but X-Craft is listed as a partner on their website and the YouTube video previews all say "FlightSim Studio AG in cooperation with X-Crafts" in the description.
  18. There is some good information here to go off of, but you'll have to experiment a little and see what works for you. You should be able to run everything mostly maxed out at 4k over 100 FPS. If you have a good G-Sync monitor with your PC hardware you should be able to get the most fluid flight simulator experience you've ever had. I never thought I would see something that looks as spectacular as MSFS nonetheless getting this kind of performance. The experience I've had over the last couple of weeks with my 4-series card has been some of the most enjoyable and immersive I've had in all my years of simming. Every freaking night I'm climbing out of jaw-dropping scenery and skyscapes in the high fidelity aircraft while panning around with absurdly framerates and I just giggle. Enjoy your new PC man.
  19. You can have everything maxed out aside from the TLOD slider. That still absolutely hammers the CPU and will cause stutters even on a 130900K. I have a 13600K/4080/3440x1440 with everything maxed out and TLOD set to 150 and I get 80-100 FPS on the ground at Verticalsim's KBOI with the Fenix and FSLTL. I'd say max everything and then mess with TLOD to see what works for you.
  20. Flickering is definitely a thing with G-Sync compatible monitors. Some monitors don't play well with screen overlays so try removing anything like Riva Tuner FPS counters or the Nvidia in-game overlay. The flickering you're likely seeing is LFC (low framerate compensation) kicking in. Basically each monitor has an effective G-Sync range and when your FPS drops below that range it will increase the refresh rate. Different refresh rates have different brightness so if you are hovering right around that cutoff for your monitors G-Synch range it will be bouncing back and forth between say ~50hz and ~144hz and there will be very noticeable flickering. There are some tweaks you can do using the program Cru to adjust the G-Sync range or refresh rates of your monitor but the only real solution is using a G-Sync specific monitor or G-Sync Ultimate or whatever it is where G-Sync operates at the entire refresh rate range for the monitor. Personally for my monitor I actually decreased the G-Sync range to 72-144hz so when LFC kicks in it's a less drastic change in refresh rate (smaller fluctuation of brightness) so the flickering is less noticeable, but still there. There are a fair amount of articles on using Cru to tweak for your specific monitor, but it's kind of a pain in the rear to be honest. My next purchase will be a nice G-Sync monitor.
  21. 150 is completely stutter free and 200 I get quite a bit of CPU limited stutters in major cities. I started at 150 and just inched it up until I started getting stutters. 180 seems to be the sweet spot on my system and side by side screenshots are almost identical to having it at 200.
  22. It's because the cooler is the size of a school bus. As long as you have a case that can fit it, I love having a hugely overkill cooler. Three big fans and my curve never really has them go over like 1600RPM and the card stays in the high 50s low 60s lol. Same power draw as my old 3080 Ti but look and the difference in cooling real estate.
  23. Same here, 850w PSU and it's more than enough. Mine is slightly undervolted and never pulls more than ~280w in MSFS.
  24. This is awesome. I never ran it prior to my new system cause I needed all the system power I could get. Been using FSLTL for the last week or so and the added immersion has been amazing.
  25. I think this is the move to really see the benefit of the 4-series card. I have done quite a bit of testing since getting mine. Locked at 60 FPS with vsync and it is fine and "smooth" compared to what I have been used to in the past. Being up in the G-Sync range of my monitor just feels night and day more fluid and smooth. If I drop below that I do still get some stutters, mainly with the Fenix in certain scenarios with FSLTL, and I think it's when I get out of G-Sync range. Other than that, it's just a real game changer being 100+ FPS. Sadly my current monitor has Freesync and is not technically "G-Sync Compatible" but it still works. I had a fair amount of flickering so I had to limit my G-Sync range to 72-144hz to help combat it. My next purchase will be a fully G-Sync compatible monitor.
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