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You guys "wanna" see some cool light for FSX..

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. if you tweak your autogen to show tighter clustered lights

 

what do you have to do to get tighter clustered lights Rob?

 

Manny

 

ps; what are you doing here? Arent you supposed to be working on our 172SP? LOL :)

 

Just kidding!

Manny

Beta tester for SIMStarter 

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Objectsize the smaller this number the more lights you will get the initial install size was 350 this is mine at the moment. There is 4 of them that can be changed to what you want the smaller the size the more hit on your computer.These changes are at the very end of your Terrain.cfg file

 

 

 

 

 

// Medium road light

[Autogen.3.2.0]

guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23}

LegacyId=3

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=150

ExclusionWidth=50

Offset=10

Density=100

MinAutogenDensity=40

PlaceOnWater=No

RandomHeading=No

// Small highway light

[Autogen.4.3.0]

guid={1D64764E-9F03-894D-AA40-847233974C2C}

LegacyId=4

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light)

ObjectSize=150

ExclusionWidth=50

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

// Large highway light

[Autogen.5.3.0]

guid={079F0A35-198F-AC4B-B5BF-BD27A1462736}

LegacyId=5

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight)

ObjectSize=150

ExclusionWidth=50

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

// Large divided highway light

[Autogen.6.4.0]

guid={24A157E8-59BA-7748-AB32-7A688036A873}

LegacyId=6

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenselight)

ObjectSize=150

ExclusionWidth=50

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

Rich Sennett

               

thanks richard.

 

i have never ever changed terrain.cfg. i never knew i could.

 

btw... my right shift key ain't working on my laptop1

 

thanks for that

 

i have been messing with the bmp file to reduce the street light size. let me try messing with this file.

 

manny

 

;)

Manny

Beta tester for SIMStarter 

Richard. None of those entries are in my Terrain.cfg. So I just cut pasted yours at the end of my cfg. But it doesn't look like it chaned anything...they my night scenery looks pretty much the sames as it was before I made the change. Atleast it didn't error on me

 

Manny

Manny

Beta tester for SIMStarter 

Manny thats because its not installed properly go back over it uninstall it and reinstall it dont paste mine until its installed properly, then you only change the objectsize entries to what you wish. I'll be here let me know.

Rich Sennett

               

Manny thats because its not installed properly go back over it uninstall it and reinstall it dont paste mine until its installed properly, then you only change the objectsize entries to what you wish. I'll be here let me know.

 

Oh you are talking about these

ExperienceX

? I don't have this. Ha Ha! My question was generally about street lights and how to reduce the size! LOL :)

 

I am now considering getting ExperienceX

 

1) If I can made mods the street lights then I probably should consider getting this. BTW... Would I be able to use any halo.bmp? (I believe this is yes)

 

2) Can I completely get rid of UT Roads and lighjting and would this give me the stree lighting on its own? (I believe this yes)

 

3) Can I change the color and type of lights on my own with substitution my own halo.bmp?Thanks (I believe this is also yes)

 

4) Would this work with VFR UK? Since they don't have night texture..atleast my version does not, but i believe it has roads with cars on em.

 

 

Manny

Manny

Beta tester for SIMStarter 

Alain pointed me out to this thread.. I always shoot my vids with an HD cam. No bloom, no dx10.. etc.. Here's some unedited inflight screenies..

 

7302012_6_28_11_33_36_661.jpg

 

5652012_6_28_11_34_24_555.jpg

 

3192012_6_28_11_36_11_805.jpg

 

Go to terrain.cfg.. Back up original... Reduce "Object size".. gives you more light.. I have to reduce autogen to dense but you get a lot more night lighting.. Original objectsize is 350, here's where mine is set.. // Small road light

[Autogen.2.1.0]

guid={B4011B59-8B6B-C446-B79D-A9DA97AC3C05}

LegacyId=2

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=155

ExclusionWidth=50

Offset=10

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Medium road light

[Autogen.3.2.0]

guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23}

LegacyId=3

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=150

ExclusionWidth=50

Offset=10

Density=100

MinAutogenDensity=40

PlaceOnWater=No

RandomHeading=No

 

// Small highway light

[Autogen.4.3.0]

guid={1D64764E-9F03-894D-AA40-847233974C2C}

LegacyId=4

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light)

ObjectSize=155

ExclusionWidth=50

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large highway light

[Autogen.5.3.0]

guid={079F0A35-198F-AC4B-B5BF-BD27A1462736}

LegacyId=5

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight)

ObjectSize=155

 

There's an update coming to give an option with more night lighting.. This is just the initial release..

 

Great pictures! One thing I noticed is that it appears that the lights go far into the distance. With these lights and UTX I can't get them any farther than a couple mile radius around the aircraft. It looks like your lights cover the entire cityscape. Did you do anything to accomplish this??

 

Thanks,

Phil

Just wanted to add a note about the amazing customer service that comes with this package--exchanged emails with the developer to get the lights working with UTX roads. He tweaked my terrain.cfg several times until it worked. Amazing responsiveness; I'm really impressed and would easily recommend the product. UTX Europe or North America with these lights is really something, and with virtually no FPS hit (unlike UTX's own lights).

 

James

I'm really impressed and would easily recommend the product. UTX Europe or North America with these lights is really something, and with virtually no FPS hit (unlike UTX's own lights).

 

HI James,

 

Could you post some pictures before/after the tweaks ? I still don't understand how it works now. You installed the product, tweaked it and disabled utx lights ?

Here are some "after" pictures of New York City--you can see that the highways clearly have larger yellow lights in contrast to the smaller white lights spread through the populated areas. Before the tweaks the highways were barely showing any lights, even after disabling UTX night lights. The terrain.cfg tweaks by the developer fixed the problem.

 

James

Here are some "after" pictures of New York City--you can see that the highways clearly have larger yellow lights in contrast to the smaller white lights spread through the populated areas. Before the tweaks the highways were barely showing any lights, even after disabling UTX night lights. The terrain.cfg tweaks by the developer fixed the problem.

 

It looks good. Is there a summary of all of the changes required to achieve this? I got lost after a while.

Gregg Seipp

"A good landing is when you can walk away from the airplane.  A great landing is when you can reuse it."
i9 64GB RAM, GTX-5090

So these screenshots are with UTX night lights On and ExperienceX ontop, aren't they?

 

Thanks,

Dirk.

Dirk, no, these are just ExperienceX, with the UTX lights disabled entirely. The underlying road data comes from UTX, though.

 

Greg, it wasn't actually that complicated from my point of view--I installed Experience X, disabled UTX night lighting, found that highway lights weren't showing to my satisfaction, and contacted the developer. At his request I sent my terrain.cfg, which he modified and sent back. I still wasn't happy, so he re-edited it and sent it back. This time the highway lights were working as shown above.

 

James

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