July 7, 201312 yr Know what? I am back to FSX Gold... Heck, I'm not in the territory, I'm not a student (less from the philosophical pov...) and I'm sometimes tired of not being able to fully profit from some add-ons in P3D. Yesterday, after reading this thread, I felt like a Criminal... Why? It's your money, you bought it. Who cares what others tell you? i7-6700K @ 4.5 GHz, 16 GB DDR4-2400 MHz, GTX 1070 8GB
July 7, 201312 yr Why? It's your money, you bought it. Who cares what others tell you? As I wrote earlier, isn't that code for ignore the EULA? Gerry Howard
July 7, 201312 yr As I wrote earlier, isn't that code for ignore the EULA?But Lockheed Martin themselves say its okay (not to ignore the EULA, but to use Prepar3D for home use)! I mean, how many businesses or agencies or schools are you using Prepar3D anyway? i7-6700K @ 4.5 GHz, 16 GB DDR4-2400 MHz, GTX 1070 8GB
July 7, 201312 yr Problem is, I am now able to run, in FSX Gold, add-ons that were blocked from running in P3D. I don't know if the producers are so unaware of the true restrictions of use, but somehow they decided to block the use of their products, or at least, not support P3D officially. I am now using FSX Gold with all my add-ons bought since 2006, starting with my first two acquisitions for this sim - Eaglesoft's Liberty XL2 and Flight1's SkyHawk C172R. Also LevelD 767, ATR 72 500, Cessna Mustang... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
July 7, 201312 yr To those that continuously bring up the EULA, FSX as written in that EULA was never allowed to be used for training and is sold for entertainment purposes only. However everyone of you know that student pilots, private pilots and commercial rated pilots, still use FSX to this day at home to practice circuits, solo's, instrument approaches and various other flight training scenarios. Even ATPL rated pilots use FSX and highly detailed airliner addon's for familirization when changing aircraft type. You guys all know that FSX is being used outside of its intended use, but where are all your FSX EULA posts against that? Drop the P3D EULA arguments as its nothing short of hypocrisy. If you don't want to use it fine, that's your choice, but stop coming on here and hijacking threads with it. Enough is Enough!
July 7, 201312 yr The current P3D EULA however does stop companies like PMDG to officially support P3D with their entertainment products. P3D will never become a mainstream simulator like the MS Flight Simulator franchise has been. Sorry it's just the reality. P3D will need to be boxed and sold in stores for it to get close to what FSX is. I hoping now that Don Mattrick, the genius *cough* behind Microsoft Studios and the branchild behind the MS Flight and X-Box One disasters is gone, MS will now reconsider repackaging Flight into what FSX is now. Oh well, Its fun to dream. Chuck Biggins
July 7, 201312 yr Ah Man the FBI just busted down my door. They wanted to know what gave the right to use P3D and threatened to arrest me for EULA infringement. I nearly crapped myself but then I though; "Wait a minute! This is Canada" and told them to get the hell out of my house but then apologized and offer them a dubbie.
July 7, 201312 yr P3D will never become a mainstream simulator like the MS Flight Simulator franchise has been. Sorry it's just the reality. P3D will need to be boxed and sold in stores for it to get close to what FSX is. Says who? What if they decide to change the EULA, which they can, at any moment? Or what if version 2 changes it? i7-6700K @ 4.5 GHz, 16 GB DDR4-2400 MHz, GTX 1070 8GB
July 7, 201312 yr Well they can't. I don't think! LM bought the rights to ESP from MS not the rights to FSX! Says who? What if they decide to change the EULA, which they can, at any moment? Or what if version 2 changes it?
July 7, 201312 yr Well they can't. I don't think! LM bought the rights to ESP from MS not the rights to FSX! This is true, very common knowledge to anyone that frequents the P3D official forums. ESP is what MS sold the rights to further develop. Strictly designed for commercial use. MS did not sell the entertainment rights (FSX) to anyone including LM. During the time LM bought the rights to ESP MS was/still selling FSX and developing Flight. Why would they let anyone else compete against them using their own code? MS still owns the entertainment license. That is what allows them to box it and sell it as entertainment software. Chuck Biggins
July 8, 201312 yr There is a tendency to frame these types of discussions as being similar to those you read in online message boards about the relative merits of brands of cars. But there is a distinct difference. Although from time to time car companies stop production (like Saab), it is not common that your automobile will be orphaned. This is exactly what happened with FSX. MS toyed with a replacement (Flight) and then gave up. LM bought some limited rights to use ESP and Austin Meyer created XPlane (not in order). The early versions of MS FS were released during the heyday of PC gaming. That period has long since passed. MS missed the boat on the mobile market and has spent the last year trying to frame Windows as the be all end OS for both desktop and mobile computing. MS is also in a constant battle with Sony over the gaming console market. And the gaming market is carved up even further by Android and iOS. The context for flight simulation is that it is a relatively small legacy market that is propped up by a ) third party developers and b ) "enthusiasts". Now to some, the term enthusiast is going to sound snobbish, but I don't mean that at all. What I mean is that the individual thinks that flight simming is a serious hobby. The person is likely to invest time and effort learning the sim and buying add ons. Which leads me back to my original point. No one wants to invest both effort and money into a hobby and then find out that the path taken is a dead end. At this point in time, no one can foresee exactly which flight sim will be prevalent in 5 years or even whether Windows will still be around as a viable OS. This sea of uncertainty has made many people have black and white opinions about what to do to avoid being abandoned in the future. My approach was to stay with FSX and buy the commercial version of P3D (I'm a RL pilot like many here) as a backup "insurance policy". But I did try XPlane for a year prior to buying P3D. At this point in time if you believe in insurance, those (P3D and XP10) are still the only viable options. Maybe that will change in the future, but I tend to doubt it.
July 8, 201312 yr My only problem, to be honest, is that some of my preferred FSX add-ons do not work correctly in P3D, either because the devs made sure they could not, or because of technical limitations. I wasn't able to use CumulusX! correctly in FSX. Also the Leveld767 was always giving me problems, and FSLabs Concorde, Flight1's Cessna Mustang... I also plan to get the PMDG 777, and the A2A Cessna when these get relased, and both companies do not offer P3D support. I will reconsider when v2 is released. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
July 8, 201312 yr The current P3D EULA however does stop companies like PMDG to officially support P3D with their entertainment products. P3D will never become a mainstream simulator like the MS Flight Simulator franchise has been. Sorry it's just the reality. P3D will need to be boxed and sold in stores for it to get close to what FSX is. I hoping now that Don Mattrick, the genius *cough* behind Microsoft Studios and the branchild behind the MS Flight and X-Box One disasters is gone, MS will now reconsider repackaging Flight into what FSX is now. Oh well, Its fun to dream. Was Don Mattrick the head of the Microsoft Flight project? Wasn't that Joshua Howard?
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