September 11, 201312 yr Well, it would be great if we could uninstall some people we have to deal with sometimes :-) :lol: :LMAO: :drinks: You just made my day with this one jcomm. Absolutely hilarious!!! Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810
September 12, 201312 yr Hi JComm, if I may be so presumptuous ... may I suggest a compromise! :ph34r: You could copy your entire X-Plane installation from your local drive on to a portable drive and store that portable. So the next time you need to re-install X-Plane after having dealt it 'uninstall justice' .. it will be less painful than doing the whole configure thing from scratch. Just in general, people may (or may not) know that the X-Plane install across all OS is self contained .. it doesn't rely on the registry in Windows.
September 12, 201312 yr I really get mad at X-Plane 10 quite often, as you and others have certainly noticed Hi jcomm, I must have not noticed at all LOL. Just curious what was about that X-plane 10 that got you riled up? I killed X-Plane 10 two times because I want only one sim on my system! too much "work" not enough time. Then I got to know the planes better and now I leave it alone, along side my FSX. I still have to come to term with the "stutters" disease that is FSX but I have to put up with it for the high quality planes that I have yet to see in XPX: PMDG NGX, PMDG 777, well you know about them. I mostly fly GA in XPX, finding them much more natural. I try to stay away from the default XPX GPS, still too horrible! Vu Pham i7-13700K 5.2 GHz OC, 64 GB RAM, RTX5090, SSD for Sim, SSD for system. MSFS2020, XP-12, DCS
September 12, 201312 yr @pryoski: :-) you're right, but I am a temperamental guy, unfortunately :-/ It's useless because most of the times I come back a few weeks later... Well, and I did that ( saving the whole x-plane folder ) many times... Sometimes I even trash all of the add-ons I bought ( the SHIFT-DELETE way...) and then have to re-download it all... It's useless, and the pills aren't really doing their job :-) @Anxu00: Just as you, I dream of being able to install just one sim, More than one is always streesing for me... I like some aspects of X-Plane but there are some "features" that, from time to time, ruin my positiveness towards this sim. Also, the vey very truth is that whenever I fly a good airplane in FSX or P3D ( I'm using only FSX right now because of that EULA stuff... ) even over default scenery, default weather textures but weather injected by a good program ( I am really fan of FSGRW right now... which may have an x-plane version too !!! ) I feel more like flying in the real thing. The "fly on rails" argument is completely wrong, because it has been more than proved that it depends only in having a well designed aircraft for FSX, and a good weather injector. Actually good turbulence in FSX can be more realistic, IMO, than the turbulence depicted in X-Plane... Yes we do not have weather radar echoes in FSX.... The torque bug, that old ######, kills my satisfaction with x-plane very easily. Yes there is a fix ( but it's not a stable one because Austin might change the internal variable being used ) but above all it reveals X-Plane's inability to model some important aerodynamic effects that together with torque in RL smooth it's effect. The lack of a plausible World when it comes to meteorology, above the area covered by METARs, the irritating scenery blurr, the incorrect lighting at dusk / dawn ( yes I tried to edit the PNGs, but I couldn't get it right... ), that Moon that has nothing to do with the real Moon - phases and position - the AI traffic, the ATC, well, too many things I really don't like to be able to move with my bags to X-Plane's land... Yes, a compromise is the solution. I decided to use only the best aircraft add-ons I had ( LES, and Carenados ) and also the WL 777, have default scenery only to be able to set HDR and with good anti-aliasing and don't have that much impact on my low-end system when approaching dense city areas beautifuly represented by a mix of photo-scenery, OSM and autogen, and maybe use again that GFS-based python plugin that injects aloft winds, turbulence and temps... My X-Plane 10 is also ready to receive the LES Saab 340. I love his dc-3 ( really good ) :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 12, 201312 yr You are in no way obliged to buy anything from Orbx, Zoran. So please explain your comment on how are they "taking control"? What they are doing is bringing a much needed kick up the jacksie to the default FSX world. To steer myself back on topic, that will have a direct impact upon potential X-Plane convertees. I meant that in a positive way. I own every Orbx region, tons of airport etc. Im very excited about the future of this hobby however I cant see any benefit here for Xplane . PMDG and ORBX are making it impossible for the hard core simmers to stay with xplane ZORAN
September 12, 201312 yr ... The "fly on rails" argument is completely wrong, because it has been more than proved that it depends only in having a well designed aircraft for FSX, and a good weather injector. Actually good turbulence in FSX can be more realistic, IMO, than the turbulence depicted in X-Plane... Yes we do not have weather radar echoes in FSX.... The torque bug, that old ######, kills my satisfaction with x-plane very easily. Yes there is a fix ( but it's not a stable one because Austin might change the internal variable being used ) but above all it reveals X-Plane's inability to model some important aerodynamic effects that together with torque in RL smooth it's effect. The lack of a plausible World when it comes to meteorology, above the area covered by METARs, the irritating scenery blurr, the incorrect lighting at dusk / dawn ( yes I tried to edit the PNGs, but I couldn't get it right... ), that Moon that has nothing to do with the real Moon - phases and position - the AI traffic, the ATC, well, too many things I really don't like to be able to move with my bags to X-Plane's land... I *really* would like weather radar to function in FSX. I was enjoying a very pleasant flight between LEMD and ESSA in the mighty PMDG777 last evening when I stumbled upon quite the thunderstorm (REX essentials with real weather). There was no flying on rails then, let me tell you that.. :lol: I was bouncing quite bad and my passengers probably filled the bags quite fast. If I have had functioning WXR then I would at least have gotten a heads up before the brown stuff hit the fan. I really like this in X-plane. Kind of made me wish I had the PMDG in X-plane instead. On the other hand, I felt that the turbulence was quite nicely modeled. I was looking at the aircraft from external view and the wings flexed nicely as the plane was rocking back and forth. Must be REX that does that? Can't remember stock FSX with turbulence like this? At the end we all survived. We flew past the storm and things calmed down. Touched down nicely at RWY 01L/ESSA. Regardless of platform, this truly is a lovely hobby. Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
September 12, 201312 yr Must be REX that does that? Can't remember stock FSX with turbulence like this? All of these weather injectors use stock MSFS turbulence, but they sometimes add to it up/dawn drafts, using a different technique. If an aircraft model is well designed in FSX ( just like in X-Plane ) it will also respond much more plausibly to that turbulence, wind shear, up/dawn draft. What we see in the PMDG 777, but also on A2A's and RealAir, Aerosoft ( and most probably Milviz too ) aircraft that are usually carefully designed is the combination of a good airfile with a good weather injector. Under such premisses MSFS and derivates is not behind X-Plane. Ah! There is nonetheless a type of effect where X-Plane does a better job of course - precipitation of various types and it's impact on the aircraft. X-Plane is very good in this area IMO. Yes, having proper weather echoes in FSX would be great ! But some weather injectors provide you with that already ( i.e. AS2012 where you can use the wR gauge and have that info in the screen :-) ) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 12, 201312 yr I *really* would like weather radar to function in FSX. I was enjoying a very pleasant flight between LEMD and ESSA in the mighty PMDG777 last evening when I stumbled upon quite the thunderstorm (REX essentials with real weather). There was no flying on rails then, let me tell you that.. I was bouncing quite bad and my passengers probably filled the bags quite fast. Was just... derailed!
September 12, 201312 yr Was just... derailed! :-) There are some urban miths indeed such as: - FS is on-rails - X-Plane's FDM is better than MSFS's - MSFS is all about OOMs and stuttering - X-Plane is smoother than MSFS - X-Plane calculates torque the wrong way and that causes prop aircraft to roll too much due to engine/prop torque - MSFS does not have the roll due to torque bug - MSFS's World representation is not tile-based - There is still no aircraft add-on in X-Plane as detailled and accurate as the best aircraft add-ons in MSFS ( good counter-examples are any LES, the MU2, probably RolOn's Jetstream too, I don't have it, the ES350 helo, any stuff from Felis - this guy is a MASTER!!!, etc...) - Austin doesn't use other simulators ( well, he just told me, last night, one of the reasons the next release of X-Plane 10 is going to take more time than expected is that he and Ben are flying long hauls on the PMDG 777 (*) Well guys, to each the best it does. That's probably the way to go... (*) I woke up soon after he told it to me when we met at the local cafe... Ben had just left us to go paying the bill and Austin came closer to me and whispered it... "Tell no one, ok?..." he asked... "You see, after being deprived from MS FLIGHT, I had to re-install FSX..." he also added... Poor Austin .... My wife asked if I had a nightmare, or what the hell was I dreaming about :-/ Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 12, 201312 yr Was just... derailed! Airfighter my friend ... I must respectfully disagree ... the discussion hasn't 'derailed' .. instead it has blossomed, just like an amicable discussion between friends is prone to do! ^_^ The truth is that every simulator has strengths and weaknesses. Understanding this allows us to help to 'steer' forward progression in stuff that's still being developed! Just my 2 cents! Cheers Kris P. The EDIT: LOL jcomm! You are a trove of valuable information to be sure! I am happy to have made your 'acquaintance', for which my flight-simming life is most definitely the richer B)
September 12, 201312 yr I must respectfully disagree ... the discussion hasn't 'derailed' I was talking actually and "literally" about PMDG T7!
September 12, 201312 yr Author :-) There are some urban miths indeed such as: - FS is on-rails Well, i think you just have to look at videos on youtube and compare. You will see that FSX indeed is like flying on rails compared to X-Plane. I don't know what this has to do with an urban myth. i9 12900k, RTX 3090, 32GB RAM
September 12, 201312 yr Well, i think you just have to look at videos on youtube and compare Honestly, I don't think that watching videos provides all of the necessary inormation. What I can say, based on my RL experience as a pilot is that, sometimes X-Plane's turbulence effects are really overdone, and sometimes in FSX you feel they are too soft. The fact is that, in MSFS, using the proper weather generator, you will get a rather realistic turbulence and wind variability or even shear, plus up/ down drafts. Also, airfiles and the way they are created is very important in the way aircraft will respond to those weather effects. But there is an exception where X-Plane performs better than FSX - when flying into a thunderstorm! The precipitaion types and intensity and the intense turbulence can no where be reproduced that way in FSX - you are absolutely right if these were the type of scenarios you are referring, and, I appologize because I failled to remember that :-/ Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 12, 201312 yr Well, i think you just have to look at videos on youtube and compare. You will see that FSX indeed is like flying on rails compared to X-Plane. I don't know what this has to do with an urban myth. You can get bounced around by simulated turbulence in either sim. On the other hand, if you fly real GA planes enough, you'll notice many hours of flight in calm air, which is actually smoother than driving on a road, or traveling by train. Of course, you'll notice the same in an airliner. The effect is calm enough, that you'll hardly sense movement......as the ground just seems to drift by underneath. Yet, I've seen plenty of X-Plane comments, in which flight is portrayed as a constant three axis movement, in which the pilot is always making subtle corrections to remain on course and altitude. It's thought of as a challange, or fun. Problem is, it's wrong......and I get quite annoyed by the process! There is a place for calm air, and a place for turbulence. I've flown a lot of real life cross country flights over the years. We plan for early morning, and afternoon.....knowing that mid-day is more likely to be bounced around. That also depends on the time of year. I prefer, that smoother default sense of calm air in FSX. But it's not flying on rails. FSX won't hold heading and altitude if you walk away. It will drift just like any real plane. However, I have made "flying on rail comments", numerous times in real life, when the air is so calm, that it's giving the impression of what some simmers think "flying on rails" is. As far as I'm concerned.....flying on rails is auto-pilot. Other peoples thoughts, differ a bit. Needless to say, this "flying on rails" concept, for FSX is just a bunch of baloney, as far as I'm concerned. I've been saying that for years....
September 12, 201312 yr Yesterday during an approach to LPPT, at the time the are was, IRL, covered by a SIGMET reporting severe turbulence, my PMDG 777 was shaked so intensively, it's wings looked like those of a wild duck, and, eventually, the AP disconnected due to the extreme shaking, Unfortunately there is no extreme effect in FSX like that of penetrating a convective cloud in X-Plane. I will try it with one of the weather injectors I am currently testing. On the other hand, the way ice accumulates in aircraft in x-plane is not at all realistic because it depends, by internal algorythm, only on the aircraft gross weight for calculation of the rate of ice accumulation on the structure, meaning a fully loaded 744 will stop working in few minutes, while a C172 will keep inside flyable limits :-/ Now we are diverting from the OT - sorry guys.... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
Create an account or sign in to comment