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Posts from P3D website

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For me, its not that v2.0 it will be perfect, its the knowledge that theirs hope for the future that fills me with joy.

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This is going to spell the end of FSX in very short order.

 

Over the past several years, that's a phrase we've heard in reference to both P3D v1 and X-Plane 10 - neither of which have really made a dent in FSX's user base.

 

I'd suggest tempering the excitement a little bit - not to be a pessimist, but keep in mind that stated goals in development sometimes don't come completely to fruition (*or to the end users expectations). Even with P3D today, there are some compatibility issues with various products both intentional and unintentional, well discussed legal bits, and other little hiccups which prevent P3D from being a 100% complete replacement for all users of FSX.

 

If P3Dv2 maintains strong (if not complete) backwards compatibility, I can see it being a very good choice for those who are using P3D today and perhaps new users looking to experiment. It would, at least in part, fulfill the promise of a modern updated platform on which most of our MSFS tools will operate.

 

What's the over/under on how long until we hear that P3D v2 is what P3D v1 "should" have been...  ;)

I could be wrong with what i posted but when they said simulation i would guess they meant like a commercial simulation package for pilots to train on

 

You are wrong. When they said simulation they meant, drum roll please, simulation. If you want to believe they are limiting it to commercial simulation packages that's your prerogative. However, if they did intend to limit it they would say so and specify what those limits were. And clearly, with the language they are using, there is no intent to do so.   

I don't know about all of you but this makes me flippin' ecstatic!!! To be fair I'm not expecting the perfect "******* sim" from V2 but c'mon people this gives us all SO MUCH to be excited about! All of the issues and tweaking we've painstakingly endured to get an acceptable flightsim experience will be things of the past with this. To be honest I feel we are in a better position now than if ACES was still at Microsoft and MSFS was still active. No more corporate pressure to cater to casual gamers, no more zero feedback/input with the developer. Look at the big picture, Lockeheed Martin has actually set us up for a perfect scenario, this product caters to US (hardcore flight simmers) now! Between their language about "anyone can use P3D for simulation" and their developers actively engaging users on the boards saying things like "buy all the video card you can get" and "what kind of things would you like to see on the menu screen" this is an absolute dream. Does it support all of our current addons? No, but addons follow the money and I guarantee you wherever there is demand the corresponding products will pop up, it may not be from PMDG but it will come, mark my words. This is a pretty damn exciting time for us and while I know it's not the be all and end all it sure is the most exciting thing since October 17th, 2006. Yes that's right, it has been 7 years since we've had a sim that was designed to take advantage of current/future hardware and arguably longer if you consider the fact that FSX put their money on Ghz going up not # of cores. So LET"S HAVE A PARTY!

Paul Cordogan

 

   

 .... since October 17th, 2006. ....

 

Seven years are enough! October 17th sounds like a good release date to me ... :biggrin:

IXEG 737 Beta-Tester and First Officer

i7 [email protected], 32GB RAM, Palit GTX 1080 GameRock Premium@2Ghz, Oculus Rift S, ButtKicker
X-Plane 11 latedt version on a Samsung M.2 SSD for speedy loading times

You are wrong. When they said simulation they meant, drum roll please, simulation. If you want to believe they are limiting it to commercial simulation packages that's your prerogative. However, if they did intend to limit it they would say so and specify what those limits were. And clearly, with the language they are using, there is no intent to do so.   

 

 

No i dont believe they are limiting it to commercial simultaion packages but i believe the licence includes that type of application, rememeber not all pilots train on a pc with one monitor and a joystick, some will use something that is close to the real thing. As P3D is land sea and air there is a lot of scope for simulation of equipment.

 

something like this which can be used for commercial pilot training as this company already use P3D for that application and they might already have the FNPT2 MCC certification.

http://www.virtual-aerospace.com/737_simulator.html

 

Simulation is the imitation of the operation of a real-world process or system over time

-Paul-

You are right. And it remains a simulation even if we have fun simulating--having fun doesn't redefine it as entertainment. Many pilots enjoy simulators and LM isn't going to prevent them using the license because they're having fun at the same time as they're simulating. So it will be nice to get the licensing and terms of use discussions behind us, now that is has been made clear, and to focus on what Version 2.0 might have in store for us and what the future holds. I'll lay odds that flight simming will be a whole new ballgame within a few months of the Version 2.0 release. It is an exciting time!

 

 


You are wrong. When they said simulation they meant, drum roll please, simulation. If you want to believe they are limiting it to commercial simulation packages that's your prerogative.

 

Indeed, once again this "commercial" thing rears its head.  No, the product is not intended for entertainment purposes, but it is (and is explicitly stated to be) perfectly acceptable for private use for training purposes.  I don't know where people have dug up the idea that if you don't qualify under the educational license that everything else is commercial only.  It isn't so, and you don't have to depend on forum opinions to see this.

 

Scott

Indeed, once again this "commercial" thing rears its head. 

 

Scott

 

I think you missunderstand what we was talking about Scott, we was talking about simulation and what it means in the world of flight and flight training and the level of simulation that can be provided with in the realms of what is allowed. In part it was a simple missunderstanding on my part for not explaining what i meant.

 

What it also means is that you or anyone can start a business that trains pilots using p3d as the base software and then once your simulator is built you can apply for the correct certification from the FAA ( as you are in the the usa for me it would be the CAA ) and make money from it training both real pilots and the hobbiest as well :)

-Paul-

 

 


I would really like to see realistic thermals, Ridge lift, lift at a convergence, wave. i.e. a realistic soaring environment.

I must go over to there web-site and say so.

 

Scream it there brother :-)

 

I want that too, but from the list of features, I really don't think we will get any of these :-/

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Guys, I made the original post in the prepar3d forum regarding the issue so that it be settled once and for all. I laid down the line and asked for a clear concise answer, explaining that i (we) are an FSX user hardcore simulation users on the PC. Most consider it a learning experience as well.   So I asked which is it. Either we users are free to buy and install p3d or we are not. Extremely simple and black and white.  There is no questions about its license anymore.

 

I was tired of the bickering about it and wanted it settled because every p3d topic thread on avsim gets either shutdown or monitored for possible shutdown which is ridiculous that it has to come to that everytime. Call it what you will. No matter how you look at it, simulation, consumer simulation, aviator training.  Whether you like it or not we are all in training. If we werent training, you wouldnt be on here asking and answering questions on how to do this or that. 

We learn how to use different functions, proper procedures, why does this happen if I do such and such.... its endless. Thats training. So the speculation of it all really needs to end and focus on possibilities of having an advanced simulator and marked improvement from FSX else we wouldnt be staring at a version 2 but rather 1.5.  Im sure 1.4 wasnt satisfactory in performance for them, so for sure it was priority that needed to be addressed. After all the intended market is a professional enviroment and that performance would not be acceptable to them. 

 

Will it become mainstream? Remains to be seen, but at least we have a viable choice without being chastised for it now that the air is clear as to its proper use. 

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

To me it was always common sense

 

LM in no way shape or form want's P3D regarded as an entertainment product. The last thing they want is P3D regarded as a game.

 

And this is a great thing for us who are serious about our simulations.

Floyd Stolle

www.stollco.com

  • Author

Guys, I made the original post in the prepar3d forum regarding the issue so that it be settled once and for all. I laid down the line and asked for a clear concise answer, explaining that i (we) are an FSX user hardcore simulation users on the PC. Most consider it a learning experience as well.   So I asked which is it. Either we users are free to buy and install p3d or we are not. Extremely simple and black and white.  There is no questions about its license anymore.

 

I was tired of the bickering about it and wanted it settled because every p3d topic thread on avsim gets either shutdown or monitored for possible shutdown which is ridiculous that it has to come to that everytime. Call it what you will. No matter how you look at it, simulation, consumer simulation, aviator training.  Whether you like it or not we are all in training. If we werent training, you wouldnt be on here asking and answering questions on how to do this or that. 

We learn how to use different functions, proper procedures, why does this happen if I do such and such.... its endless. Thats training. So the speculation of it all really needs to end and focus on possibilities of having an advanced simulator and marked improvement from FSX else we wouldnt be staring at a version 2 but rather 1.5.  Im sure 1.4 wasnt satisfactory in performance for them, so for sure it was priority that needed to be addressed. After all the intended market is a professional enviroment and that performance would not be acceptable to them. 

 

Will it become mainstream? Remains to be seen, but at least we have a viable choice without being chastised for it now that the air is clear as to its proper use. 

 

Thank you posting that question on the Prepar3d forum. The answer is very clear that "anyone" can purchase p3d and that puts an end to the EULA arguments for good!

 

Lyn

Sorry but I doubt this!

 

As it was stated in the post that I linked above the will stretch the limits of today’s hardware: So there we are again with a software that substantially improves the immersion but we will (most likely) not be able to max everything out and have a smooth simulation from the beginning.

 

And I think that is smart!

For example: LM states that SLI is not part of the starting package but will come later to V2.0. So there needs to be some room for improvement if you use two GTX 780 in SLI over a single GTX 6XX (for example). And I assume that the same will apply for GPU development.

 

But we will see! Exciting times for our hobby!

 

Good post Greg,

 

What ever LM did to offset the CPU to the GPU will not take some of the basic problem away, what ever is save in vas will be swallowed by addons or peoples wanting to max out their sim, same problems moved to a different place. 

 

As for the excitement, I remember before Flight was released how peoples were excited and how wild the speculations were flowing all over in Flight's forum, nothing wrong with that, to some Flight was suppose to be the holy grail of simming, the excitement died pretty fast.

 

As for P3D I predict, speculate or :ph34r:  ....that the visual and the way it run will be just about the same.

As for the excitement, I remember before Flight was released how peoples were excited and how wild the speculations were flowing all over in Flight's forum, nothing wrong with that, to some Flight was suppose to be the holy grail of simming, the excitement died pretty fast.

 

Ah, man, did you really have to bring that up again...??? :wacko: :angry: (Just kidding! :lol: )

 

 

 

What ever LM did to offset the CPU to the GPU will not take some of the basic problem away, what ever is save in vas will be swallowed by addons or peoples wanting to max out their sim, same problems moved to a different place.

 

So true. The problem isn't (and never was) the hardware or the software but the GREED! We always want it all! Imagine P3D indeed performs a lot better, then we will probably be very happy for a day or two, seeing how settings that are similar to our current settings, give us very good performance and great graphics... But then we discover some settings can be set a bit higher... or we try to also up the AI a few notches... or the clouds... oh, look: ground shadows, lets turn those on too... and before you know it P3D crawls just as slowly as FSX did before SP1 and we all start complaining that P3D sucks...

 

I do have high hopes for P3D. But yeah, I also had them for MS Flight. However, hope is the anchor of the soul, so just let me keep my hope, will ya! B)

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