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Where is P3DV2.3 better than FSX Dx 10

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P3d looks and runs well i still have fsx but do prefer p3d now, so smooth

Wayne such

Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3

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I LOL at these threads my Sim is better than your Sim if its better and you like FSX why do you need to affirm your preference in a post?

 

Why because your not sure and you need that affirmation.   and you need others opinions to strengthen that.   You don't need to make a post asking which is better if you had done enough of your own research you would not even have to make this post.

 

If you were strong in your convictions this post would be a pointless act.  This just shows your own indecision.  

 

LOL again i say LOL again.

 

 


compare those 2 sims and tell me ...

 

Only you can decide what fits your goals, P3D offers 30 day (or is it 60 day) refund if you are not satisfied ... I highly recommend you try it yourself.  You are the best judge of what you like and if it meets your goals.

 

I'm gonna guess this thread is really about your concern that 3rd party is moving away from FSX to P3D (either that or its about spending money on new hardware) ... to be perfectly honest, yes that will eventually happen - it's inevitable.  But, it will happen slowly and it will be very much like what happened with the migration from FS9 to FSX, it's just a matter of time.  There are folks that are perfectly happy staying with FS9 and what it offers ... some people don't like change.

 

The "eye candy" defense is so thinly veiled it's almost a little silly ... but progress happens and if you were around in 1980 you'd be glad change has happened with flight simulators ...

 

 

We've come a LONG way and there is still much more to go in this adventure.

 

Cheers, Rob.

When was I ever able to manage these kind of settings in FSX and not have frames that tank?

 

This is with all graphics sliders to their max, cloud shadows and all. The weather is real weather thunderstorms by Opus... this will bring any machine to its knees in FSX..and my control panel for WA79 has all options enabled.

 

I have a dated i7 920 @ 3.2ghz... but GPU is EVGA super clocked GTX680. My specs are much below par of the average simmer

 

https://www.youtube.com/watch?v=iRcKpTvjQW4

 

To the OP.... Have you actually tried P3D 2.3? 

 

A peaceful debate :)

Hi if you rule out the cloud shadows , wich is a fps nightmare ,

im asking myself where is the benefit of P3D 2.3.

The core product is in development. That, to me, is all the difference I need.

 

FSX may be a pretty looking dead thing, but it 's dead nonetheless.

- Jens Peter "Penz" Pedersen

Do we have windshield rain effect in P3D ?

 

.... It's not a matter of the sim but the maker of the plane implementing it. Still that same as it was in FSX.  r6025 errors are ASN, or FSUIPC. Can't remember which. I had it. Fixed it. Did a flight in Hawaii earlier. Mind was blown.

David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA

 

The answer to the above question is pretty short and easy, go try for yourself and you will know.

Greetz


MJ


 


My youtube blog________________________Prepar3D v2.5/v3


youtubefooter.jpg

I must admit I was surprised when I moved all sliders to max except the traffic stuff, looked fantastic and I was getting around 15 to 30 FPS but it was very smooth infact flyable I could never do that on FSX, I still use FSX just an observation, I also notice that the flight instruments are so much more fluid than in P3D 2.3

Wayne such

Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3

When was I ever able to manage these kind of settings in FSX and not have frames that tank?

How are you getting lens flares? Lens flares don't occur in my P3D.

Nathan Allen Pinard

Virtual Pilot in Training

Composer/Sound Designer

www.nathanallenpinard.com

How are you getting lens flares? Lens flares don't occur in my P3D.

 

This is a little mod I have used to enhance the lens flares.

 

Its Gabriels sun mod found here

http://forum.avsim.net/topic/433006-so-i-did-a-little-mod-for-sun-and-lens-flare-effect/

 

There is a read me that tells you how to set it up in VC mode, you will need to add a couple of lines to your camera configs, both found in your P3D folder and where your normal config is located in your C:/Users/Yourname/Appdata/Roaming/LockheedMartin

So here it is. its long so you might want to skip through it. Not the setting at the beginning.
The only setting I have not adjusted yet are traffic except for rad traffic. FSDreamteam CYVR to ORBX CYSE Over ORBX PNW. I left the frame counter on. I would have anticipated a much lower FPS with these setting:-)
4770k at 4.6ghz and GtX780 overclocked 200mhz core and mem:

Interesting how folks keep calling FSX dead. Ofcourse it is not being developed anymore, but it is still the most popular simulator. Looking at the different forums that show active readers I always see a majority of viewers at the FSX forums. Besides that, it is a stable platform, in the sense developers know what they have to work with. So addons will probably be developed for FSX first and eventually for Prepar3d second, although there are ofcourse developers that release their products for both sims at the same time.

What keeps me from Prepar3d is what I like most about it, namely the current and future development. With the release of Prepar3d v2.3 I read in these forums that there are still problems. Besides I believe every new version that will be released in the future will stir the pot again in the sense addons may stop (partially) working. I don't like that hassle every few months when LM releases an update. So I'll wait until there will be the major update that breaks all compatibility with existing addons. Then we'll have a virgin simulator on which third party developers can build.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

Rimshot totally understand your comments I held off for a while but when I tried 2.3 I was really impressed with the general smoothness of the sim and the advancements it really is a completely different experience than FSX, I have been playing around with the migration tool installing stuff and its been rock solid

 

Wayne


Wow Avidean that video is sensational do you use TrackIR, great video landing scared me though lol

Wayne such

Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3

With the release of Prepar3d v2.3 I read in these forums that there are still problems.

 

With any software as flexible and open-ended (in terms of addons, hardware, etc.) as P3D, some people will always run into problems with any upgrade.  But remember that such people are much more likely to post topics than the majority who don't have any problems at all: most of us prefer to fly than post topics just saying how great the new sim is.  With each release of P3D 2.x, I see fewer problem reports, and given that the number of P3D users is growing (obviously I don't have numbers, but I'd guess that there are several times more users now than when 2.1 was released), this means that a vastly smaller percentage of users are having problems now.  Version 2.0 was full of bugs, 2.1 fixed most of them but had memory management and addon compatibility problems, 2.2 was a major step forward in terms of reliability and memory usage, and now 2.3 has improved smoothness and visuals, and fixed many more bugs.  So there is a clear track record of improvement here.

 

 

 

Besides I believe every new version that will be released in the future will stir the pot again in the sense addons may stop (partially) working.

 

In my experience, the last two releases have only broken a few addons, those that use undocumented "hooks" into the P3D code, such as FSUIPC and Active Sky Next.  But these are usually quickly upgraded to work with the new version, often in a matter of days.  It can be worthwhile to wait a couple of weeks after each release before upgrading: if you do that, most addons should work.  I haven't seen any addons advertised as P3Dv2-compatible remain broken more than a few weeks after a P3D upgrade.  Addons not advertised as P3Dv2-ready are of course a different story, but even there, more of them seem to work now than with 2.0/2.1.

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