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DSR - WOW - Must See

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Hi Doug - check out this - might help as I am not sure - seems its for windows 8 so might have to search around

 

http://blogs.msdn.com/b/rds/archive/2013/12/16/resolution-and-scaling-level-updates-in-rdp-8-1.aspx

 

Posted by Mark - He found this tweak

Hi Harry... just to check; don't run DSR at a higher resolution for your desktop, only set the new resolutions within the sim [swap between Fullscreen to Windowed and back to apply in P3D]. Maybe Win8 has some issues with it though... I am on Win7 and don't have cursor or menu issues, apart from menus getting smaller as the res goes higher.

For whatever reason I get better performance, and visuals, running a much higher DSR than better modes of AA.

If your monitor is only capable of 1920x1080 how can you set p3D to a higher resolution and see it...?

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FOV : 200 degrees

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If your monitor is only capable of 1920x1080 how can you set p3D to a higher resolution and see it...?

 

My monitor is an asus 27" wide screen native 2560x1440 - best they make not sure what you are asking

Rich Sennett

               

I think the question is  - if your monitor only can show 1920x1080 pixels at max, how can it show any higher than that?

 

But then again, isn't this all about the IN GAME resolution and not the monitor itself?

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Doug 

  • Moderator

I am NOT a graphics guru but as I understand it - the trick is that the GPU renders the scene at the high resolution and then "downsamples" it and displays it at the monitors resolution thereby improving the visual.

 

Look at it this way - if you have a normal resolution image and you zoom in, it starts to get grainy. If you have a HD image and zoom in it degrades but the end result is better. Think f going from 2560 (in the card) to 1920 (on screen) as zooming in.

 

Any graphics gurus are welcome to correct my understanding.  :)

 

Vic

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

I'm by no means a guru, but I can use google and this is the same principle downsampling / full view supersampling (SGSS) use. It's not about "forcing" a higher resolution but smoothing out edges (antialiasing). It's not even about resolution but pixel density. No screen shot can show what you will see in your particular monitor if i has a different resolution/pixel density

 

BTW this comes from a credible source, DSR does not perform any better than Sparse Grid Supersampling as expected since it's rendering the same amount of pixels

The DSR process does improve the clarity, but not by much. I found with my panel on the 337 that there was some text that was not readable or barely readable before. With the DSR Applied, I could read it much better. Overall it is not a big improvement. What I think I did find was that when I applied my OC to my video card using DSR, are got all kinds of graphic splinters which did not appear with a non DSR driver. The reason for the spikes may very well have been the extra memory required for the DSR process. I will be going back to my regular driver for now but I think this approach has promise.

 

Bob

Officially retired

 

Great find Richard, some questions:

 

1) since this tweak affect the nvidia control panel global profile does it works aither with FSX/fs9?

2) will be availabe soon a desktop driver, not modded inf I mean?

3) can we delete NI nspector profiles and directory totally?

Riccardo

OS: Windows 10-64 bit, CPU: i7-7700K @4.20 GHz, GPU: Gigabyte GeForce GTX 1080 G1 8GB GDDR5, RAM: Corsair Vengeance DDR4 32GB 3000MHz, MB: MSI Z270

  • Author

Great find Richard, some questions:

 

1) since this tweak affect the nvidia control panel global profile does it works aither with FSX/fs9?

2) will be availabe soon a desktop driver, not modded inf I mean?

3) can we delete NI nspector profiles and directory totally?

Hi Riccardo

 

1. I do not have FSX loaded so I do not know

2. Yes

3. Yes just use the factory global driver settings - the only thing I did change was texture filtering quality = High quality - I do not use NI anymore in P3D not needed

 

Hope this helps a bit

Rich Sennett

               

What is DSR?

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  • Author

A new update of my findings give me a few minutes to upload pics and explanation

 

Ok thanks to the LM forum poster for clearing things up - 

 

Nothing simpler than this:
Unpack the driver, don't execute. In the first folder, Display.Driver, replace the INF.
Then install the driver with Setup.exe.
Go to Nvidia Control Panel, Global Settings, enable DSR 2.0 and 33% which is default. You can enable all other modes, 1.5, 1.75, etc., and then test in the sim. On the GTX580 I can't use higher than 2.0 I think, the sim stops responding and FPS goes down to 1.
Open up either sim, and set the higher resolution than your screen-res, whatever it is.
Switch or be in the full-screen.
 
The only problem with GTX580 is that it really doesn't have enough VRAM for DSR to work well. The GPU itself isn't a problem. I can imagine that even with the GTX980 you will run into bottleneck quite fast with the P3D. The only good cards for P3D and this function are most likely with 6GB or more VRAM. Titan Z for instance, I guess you could push insane qualities with that one ;-)
 
For now, I recommend avoiding running any kind of Supersampling together with DSR, at least with the GTX580. I don't know how better cards perform, obviously. I am in the process of testing how and if I can use it in FSX. Most likely not, but we'll see.
 
Origin of my information:
 
 
===========================================================================================
 
Now this is important if you want sick FPS 
 
Make sure that in P3D:
Vsync + Triple Buffering is both off
Your FPS limiter is unlimited
 
 
===========================================================================================
 
Ok my findings indeed you have to set your next higher resolution from your native resolution in P3D menu see screenshot my native is 2560x1440 I now have a higher choice - so the settings I have due to the high FPS allowed me to crank up texture resolution without much difference and MSAA can be used also not much difference in performance until 8 samples - saw a little hit but only looking at the FPS counter I would have never know it otherwies
 
My screenshot show 150 FPS if I look away from the clouds it was 200 FPS incredible so what I am seeing is just a little less quality in AA and what I mean is at certain angles hard lines on the aircraft ( stripe not geometry) will appear a little jagged compared to my original setup before this new driver - in short the biggest gain here is performance and FPS as I could not turn off vsync and tripple buffer - it would be a mess - now I have a handle on this  
 
your questions should be better answered - anyone saying oh I dont see it working you have to make the resolution switch then alt-enter then alt-enter again then the settings will take - its like sweetfx works very much like it and looks like it also except no switch to turn it on and off - hope this helps out - after all of this I still think this driver all by itself is awesome DSR or not sim has never been this smooth - so if your not into DSR get it anyway
 
 
 
vr7a4y.jpg
 
 
s2bfhw.jpg

Rich Sennett

               

Well whatever this is all about I am going to try it tomorrow :smile:

Careful on modding your drivers.

 

NVidia has stated that getting older cards to work with DSR is not a simple task, and thus why they have delayed drivers for previous generation chips. If it was just as simple as throwing in some .inf file, then I guess Nvidia techs have no clue... But I doubt that's the case. Just use caution when pushing older chips.

  • Author

Careful on modding your drivers.

 

NVidia has stated that getting older cards to work with DSR is not a simple task, and thus why they have delayed drivers for previous generation chips. If it was just as simple as throwing in some .inf file, then I guess Nvidia techs have no clue... But I doubt that's the case. Just use caution when pushing older chips.

 

Thats a good point

Does this work in FSX?

 

FSX user would have to chime in - I am not sure

Rich Sennett

               

 

 


A new update of my findings give me a few minutes to upload pics and explanation

 

And you are getting 150 FPS in that screen shot, wow!!

 

gb.


 

 


Now if you take a DSR image to 2560x1440 or even 3200x1800, and then downsample it, there is no way you're going to achieve the same level of detail as simply running the sim in the higher rez. It is mathematically impossible. Yet your card is going to work just as hard doing DSR as it would to just simply run it at the higher res.

 

Agree but isn't the problem there how many monitors/TVs can handle resolutions higher than their native one.

DSR will work with almost any game and every monitor.

 

gb.

YSSY. Win 10, [email protected], Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

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