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xenonsk

REX update

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It looks REX have released update for REX4 and Soft clouds, but asking for the Beta Release Code. Hope v3 support added.

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Undoubtedly, the next update fully adjusted to P3D V3.

 

João Alfredo

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Hi,

 

We have released the final builds to our beta team so it's not officially released, hence the requirement of the 'beta' code.

 

We are currently testing:

Texture Direct
Texture Direct w/Soft Clouds

Soft Clouds

Weather Architect

 

All the above are now compatible with FSX, FSX:Steam, P3D versions 1, 2 and 3.

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Good news - thanks Tim! V3's coming along nicely...

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Also here ,

 

if i made a mistake and overwrite the water and sun without backup i guess the new updated V3 version will correct this as well right ?

 

Michael Moe

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Hi,

 

We have released the final builds to our beta team so it's not officially released, hence the requirement of the 'beta' code.

 

We are currently testing:

Texture Direct

Texture Direct w/Soft Clouds

Soft Clouds

Weather Architect

 

All the above are now compatible with FSX, FSX:Steam, P3D versions 1, 2 and 3.

Hi Tim

I am wondering if P3D contains any new technology that REX can leverage in order to make an even better REX product for P3D. Reason I ask is it seems that all third party applications are FSX apps that are just ported over to P3D, but nothing is really build to take advantage of a modernized P3D platform. Any thoughts would be appreciated. Thanks.

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Hi Tim

I am wondering if P3D contains any new technology that REX can leverage in order to make an even better REX product for P3D. Reason I ask is it seems that all third party applications are FSX apps that are just ported over to P3D, but nothing is really build to take advantage of a modernized P3D platform. Any thoughts would be appreciated. Thanks.

I believe under the configuration in REX you have the option to tell REX which version of simulator aka textures/advantages you want to install to your platform.

 

I recall having special effect DX11 option (Pr3D2.4 ) activated for some textures. 

 

So its not interely a port over as i see it

 

 

Michael Moe

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Till REX releases their updates :

I emptied many folders from v2

The Texture folder is empty as also the World folder.

 

After I have choosen the clouds/environment in REX Direct + Softclouds I copy the files from the v2 texture folder into the v3 texture folder.

Looks great again.

 

Now a way to make the sun bigger ...

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I hope the REX Essential Plus SP3 version of the P3D v3 compliant code arrives soon!

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Till REX releases their updates :

I emptied many folders from v2

The Texture folder is empty as also the World folder.

After I have choosen the clouds/environment in REX Direct + Softclouds I copy the files from the v2 texture folder into the v3 texture folder.

Looks great again.

Now a way to make the sun bigger ...

There is a sun.cfg somewhere in P3D (sorry, can't recall where!) and there is a size entry. You can mess around with that number. I think the issue is more not having a stronger glare around the sun although some of the Rex suns do seem very small. When I see clips of DCS the sun always looks very realistic...wish we could get that in P3D!

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it is for beta team members ONLY.

 

 

Vic

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