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REX update

Featured Replies

It looks REX have released update for REX4 and Soft clouds, but asking for the Beta Release Code. Hope v3 support added.

Intel Core i9 13900K, NVidia RTX 4090 FE, Corsair Vengeance DDR5 64GB@6000MHz, Samsung 990 Pro 2TB NVMe M2, Asus OLED PG42 UQ

Undoubtedly, the next update fully adjusted to P3D V3.

 

João Alfredo

It is impossible to please Greeks and Trojans

É impossivel agradar Gregos e Troianos

  • Commercial Member

Hi,

 

We have released the final builds to our beta team so it's not officially released, hence the requirement of the 'beta' code.

 

We are currently testing:

Texture Direct
Texture Direct w/Soft Clouds

Soft Clouds

Weather Architect

 

All the above are now compatible with FSX, FSX:Steam, P3D versions 1, 2 and 3.

Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

Me too.

 

Cheers, Rob.

Good news - thanks Tim! V3's coming along nicely...

Also here ,

 

if i made a mistake and overwrite the water and sun without backup i guess the new updated V3 version will correct this as well right ?

 

Michael Moe

Michael Moe

 

fs2crew_747_banner1.png

Banner_FS2Crew_Emergency.png

  • Commercial Member

Hi,

 

We have released the final builds to our beta team so it's not officially released, hence the requirement of the 'beta' code.

 

We are currently testing:

Texture Direct

Texture Direct w/Soft Clouds

Soft Clouds

Weather Architect

 

All the above are now compatible with FSX, FSX:Steam, P3D versions 1, 2 and 3.

Hi Tim

I am wondering if P3D contains any new technology that REX can leverage in order to make an even better REX product for P3D. Reason I ask is it seems that all third party applications are FSX apps that are just ported over to P3D, but nothing is really build to take advantage of a modernized P3D platform. Any thoughts would be appreciated. Thanks.

spacer.png

REX AccuSeason Developer

REX Simulations

Hi Tim

I am wondering if P3D contains any new technology that REX can leverage in order to make an even better REX product for P3D. Reason I ask is it seems that all third party applications are FSX apps that are just ported over to P3D, but nothing is really build to take advantage of a modernized P3D platform. Any thoughts would be appreciated. Thanks.

I believe under the configuration in REX you have the option to tell REX which version of simulator aka textures/advantages you want to install to your platform.

 

I recall having special effect DX11 option (Pr3D2.4 ) activated for some textures. 

 

So its not interely a port over as i see it

 

 

Michael Moe

Michael Moe

 

fs2crew_747_banner1.png

Banner_FS2Crew_Emergency.png

Till REX releases their updates :

I emptied many folders from v2

The Texture folder is empty as also the World folder.

 

After I have choosen the clouds/environment in REX Direct + Softclouds I copy the files from the v2 texture folder into the v3 texture folder.

Looks great again.

 

Now a way to make the sun bigger ...

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

I hope the REX Essential Plus SP3 version of the P3D v3 compliant code arrives soon!

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

Till REX releases their updates :

I emptied many folders from v2

The Texture folder is empty as also the World folder.

After I have choosen the clouds/environment in REX Direct + Softclouds I copy the files from the v2 texture folder into the v3 texture folder.

Looks great again.

Now a way to make the sun bigger ...

There is a sun.cfg somewhere in P3D (sorry, can't recall where!) and there is a size entry. You can mess around with that number. I think the issue is more not having a stronger glare around the sun although some of the Rex suns do seem very small. When I see clips of DCS the sun always looks very realistic...wish we could get that in P3D!

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

Well what is the code?

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