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Sorry P3D

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My guess is the next major version will be 64-bit, and yes people are in for a shock when they will need to buy their aircraft again.

 

I beieve some of the expected major releases to be announced are probably going to have 64 bit variants already :-) but then, there's a whole lot of many other areas where modeling for FSX / P3D differs from modelling for X-Plane, and the potential of the FDM is, IMHO, well not H I know :-), superior in X-Plane, even wityh it's quirks...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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I am glad to see more people shifting their attention to x-Plane, they deserve it.

The perfect simulator doesn't exist, but i think in regard of P3D there is no margin of improvement for users beyond the 64bit, which is going to solve mostly the OOM issues but not much else.

Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

 Let's see the enthusiasm level with XP once P3D 64 bit comes out.

Exactly there is a problem. People expect that the change to 64 Bit immediatly changes the sim. This is wrong! Only the OOMs might disappear, nothing else.

The first thing you get from a change to 64 Bit: You loose many things. It takes time till more and more Add-ons and Plug-ins are updated or replaced.

A 64 Bit conversion is no magic wand.

Only after you are back on your feet and scenery designers, plane designers and the programmers have learned the new limitations you really discover the new possibilities.

But to achieve this, you have to develop new workflows, establish work arounds to really use the new possibilities. You discover that you are only at the start , not near the finish line.

Karsten Schubert

Even "basic" aspects like, for instance, the modeling of pitch trim differ so much in the core FDM from FSX and it's derivates to X-Plane that it makes comparison almost impossible....

 

Are you aware that for instance in FSX pitch trim is only modeled as if it was airliner / some german ww2 aircraft like ? I mean, it only accounts for stabilator-type trimming, not trim tabs. DO you realize that in X-Plane we have both forms, and they can even both exist for a given aircraft ( something that even DCS's advanced Bf109 K4 fails to model !!! ).

 

So, it is really not only about the 64 bit... Unless an external FDM is used....

 

I've used ELITE FNPTs with ESP / P3D visuals. The flight dynamics engine is from ELITE, the visuals are ESP / P3D... I also used Aerowinx PSX with FSX / P3D... The FDM is native Aerowinx PSX - meaning VERY GOOD ! - the rest is P3D... Some combinations are great, X-Plane doesn't need them provided skill is put into development, and Austin helps with some basic quirks that have been accumulating since XP7...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

 

 


My guess is the next major version will be 64-bit, and yes people are in for a shock when they will need to buy their aircraft again. 

 

Correct Tony.  ORBX already stated that for their products, you will pay a fee to upgrade to your products for any next version of P3D and it's safe to assume you will do the same for aircraft.  For the accountants with us, this all adds up as well.

 

I am cautiously waiting to see how this "sim war" plays out and to see who emerges with the best pros vs. cons from the smoky ruins. :)

Engage, research, inform and make your posts count! -Jim Morvay

Origin EON-17SLX - Under the hood: Intel Core i7 7700K at 4.2GHz (Base) 4.6GHz (overclock), nVidia GeForce GTX-1080 Pascal w/8gb vram, 32gb (2x16) Crucial 2400mhz RAM, 3840 x 2160 17.3" IPS w/G-SYNC, Samsung 950 EVO 256GB PCIe m.2 SSD (Primary), Samsung 850 EVO 500gb M.2 (Sim Drive), MS Windows 10 Professional 64-Bit

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I am cautiously waiting to see how this "sim war" plays out and to see who emerges with the best pros vs. cons from the smoky ruins. :)

 

Let's not forget DTG. They may just shock us all :-)

As some of you may know :wink: I've gone from totally positive to utterly negative and everything in between when it comes to XP11... and all that in one week LOL Although I haven't really touched P3D anymore since buying XP11 I feel no need or desire to drop P3D. In fact, I wonder what the use is of 1. uninstalling P3D (it won't hurt anyone to keep it installed and it has enough things XP11 doesn't) and 2. announcing this here? What's the purpose of that? If I keep on using XP11 I might not reinstall P3D whenever I reinstall my PC (or get a new one) but to uninstall it just because you've chosen XP11... and to announce it, well... It's not a religion where you have to leave the bad behind in order to enjoy the good and to be accepted by the brethren... :fool: :wink:

 

Other than that I do share your enthusiams for XP11 (well, today I do... :P ) because it has some very very very very very very very very nice things going for it.

most realistic experience that I thought wasn't achievable

Visually sure, but not so in simulating a commercial airline environment.

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X-Plane 11 is still a GA platform.   Until there is a 737 that isn't from 1985 I'm not sold.    Still way too much else missing also that I require.   If only it had it all!

Whatyatalkingabout Willis? We have FlightFactor 757v2 and FF767 working pretty much out of the box,and the IXEG 737 will have a patch soon to address the XP11 issues.

Jude Bradley
Beech Baron: Uh, Tower, verify you want me to taxi in front of the 747?
ATC: Yeah, it's OK. He's not hungry.

X-Plane 12 and MSFS2020  🙂

System specs: Windows 11  Pro 64-bit, Ubuntu Linux 20.04 i7-13700KF  Gigabyte Z790 RTX-4060-Ti , 32GB RAM  1X 2TB M2 for X-Plane 12,  1x256GB SSD for OS. 1TB drive MSFS2020

X-Plane 11 is still a GA platform.   Until there is a 737 that isn't from 1985 I'm not sold.    Still way too much else missing also that I require.   If only it had it all!

 

Absolute ignorance. General Aviation is a type of operation, not a type of aircraft. I can fly a Cessna in scheduled airline service just as well as I can fly a B777 under General Aviation. So what the author is saying is you cannot simulate flying scheduled, non-scheduled or state operations in Xplane, poppycock. 

Absolute ignorance. General Aviation is a type of operation, not a type of aircraft. I can fly a Cessna in scheduled airline service just as well as I can fly a B777 under General Aviation. So what the author is saying is you cannot simulate flying scheduled, non-scheduled or state operations in Xplane, poppycock.

 

No it is not poppycock, brother.

 

XP has never done a good job of simulating a commercial airline environment. In that regard it remains a GA sim. So what if it has some high fidelity tube liners? IN XP you continue to fly them in a vacuum.

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No it is not poppycock, brother.

 

XP has never done a good job of simulating a commercial airline environment. In that regard it remains a GA sim. So what if it has some high fidelity tube liners? IN XP you continue to fly them in a vacuum.

 

How many times are you going to repeat the same thing over and over and over? The only posts you've made in this forum are about your dissatisfaction about the airline environment in X-Plane. That becomes boring after a while.

 

That being said, there are various methods to improve ATC and AI in X-Plane with 3rd party plugins.

"Society has become so fake that the truth actually bothers people".

What I've seen from X-plane is very encouraging.  I suspect one day I will jump on that bandwagon.  The reality for me right now though is that any vanilla flight simulator leaves me wanting.  The add-ons I have for P3D are extensive, diverse, and complex (PMDG a/c, FSDT/FlyTampa/Orbx Scenery, ASN Weather, etc).  It seems to me that as X-plane develops, it will be able to go further with these add-ons than P3D.  But right now, I just don't feel like I can leave all of this behind until comparable setups are available for X-plane. 

Eric Szczesniak

No it is not poppycock, brother.

 

XP has never done a good job of simulating a commercial airline environment. In that regard it remains a GA sim. So what if it has some high fidelity tube liners? IN XP you continue to fly them in a vacuum.

yup this be true no matter what anybody say this is a logical argument ;  (assuming most expect the following conditions are required to simulate commercial airline sim environment )

 

1.Awsome planes;

2. super weather gen

3.awsome ground textures from FL200 above

4. ATC

 

P3D beats X-plane in the first 3. how you ask ?

 

1. P3D has; PMDG 737,777,FSL A320(soon),Majesticq400 and many more.. VS SAAB 340 (Awsome plane), IXEG 737(Vnav issues) , PMDG DC-6 ,sorry flight factor 767 is a joke ,i tried the plane and many times it takes of itself and Vnav is terrible and the devs say will fix the Vnav and it neverrr happened and they went on to release a 757. in the planes department dont even start arguing please , there are just a bu#load of awsome planes that are really functional and in non-broken status .

 

if youd want to fly modern airliners; P3D it must be !

 

 

2. weather ; again P3D ; AS 2016

 

3. Terrain textures ;ORBX vs same textures all around the world; india and usa look the same :/ (AND at FL200 above even X-plane wont show pretty houses but a nice soup or repetative textures.) i think   everyone will like non-rep textures

 

 

ATC is non-comparable

 

 

NOW FOR VFR;

 

 

P3D with all its ORBX regions can and will bow down to the free orho4XP sceneries anyone creates !!

 

XPL is the best VFR sim out there period !

 

 

All this is my opinion and everyone is welcome to thrash it about :D

oh and i love X-plane 11 too !

 

Cheers ,

 

jaffer

Jaffer Hussain..

Let's not forget DTG. They may just shock us all :-)

 

Hi Folks,

 

Anyone familiar with DTG's efforts on the other side of the fence - really never had much enthusiasm for their efforts here...

:wink:

 

Regards,

Scott

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