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VAS improvement in upcoming Prepar3d 3.4 Hotfix 2

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http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=120967&start=30#p148522

 

Re: Possible new VAS issue in v3.4
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Unread postby Adam Breed » Fri, 09 Dec 2016, 15:36

All,

In the upcoming v3.4 hotfix 2 we have reworked an area of code to more aggressively purge data when traveling large distances. We believe it might improve some of these VAS reports. Feel free to continue to report use cases and any specific reproduction steps.

Regards,
Adam
Prepar3D® Engineering Project Manager

 

 

Good news. It almost seems like there won't be a version 3.5.

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That's great,to bad i just made my move to X-plane, and i love it  :smile:

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Re: Possible new VAS issue in v3.4

 

  •  
Unread post[/size]by Adam Breed » [/size]Fri, 09 Dec 2016, 15:36

All,

In the upcoming v3.4 hotfix 2 we have reworked an area of code to more aggressively purge data when traveling large distances. We believe it might improve some of these VAS reports. Feel free to continue to report use cases and any specific reproduction steps.

Regards,

Adam

Prepar3D® Engineering Project Manager

 

 

 

 

Good news. It almost seems like there won't be a version 3.5.

  

That's great,to bad i just made my move to X-plane, and i love it  :smile:

I too have moved to x-plane.XP11 coming on the scene has upped the ante and I welcome LM choosing to communicate and respond to the VAS issue.However I think in order to compete

in the long run this will need a shift to 64 bit.I suspect many other will be joining the X P11 bandwagon!

Jay

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I too have moved to x-plane.XP11 coming on the scene has upped the ante and I welcome LM choosing to communicate and respond to the VAS issue.However I think in order to compete

in the long run this will need a shift to 64 bit.I suspect many other will be joining the X P11 bandwagon!

Jay

I agree with you

/Ken

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I'm sure P3D is 64 bit in 2017! 

 

Anyway, good to see them finding a solution for the reported issues. LM are certainly listening to their users.

 

Now lets hope they start spending some time on real innovations and get the sim out of 2006-land. 

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Good news. It almost seems like there won't be a version 3.5.

 

Yes, good news. P3D continues improving,

Cheers, Ed

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That's great,to bad i just made my move to X-plane, and i love it  :smile:

Same here. And I have stopped spending money on new P3D add-ons. Not willing to invest in the platform anymore. But the upcoming hotfix is good news as this was the fix necessary for the FSL bus to get released in P3D as far as I understood Lefteris' comments on the Flightsimlabs forum. And I'm really looking forward to the A320-X in P3D.

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Me too. I won't be buying any more versions of P3D after this present one. X-Plane 10/11 has really changed the game.

I'll probably buy the FSLabs A320 and PMDG 747, and then that's it.

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Incredible how all those XP pilots keep visiting this P3D forum.

Why would that be ... ?

 

Just kidding

 

Good to see a Hotfix will be releases. Myself I luckily have never sufferds from OOMs..

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Re: Possible new VAS issue in v3.4
  •  

Unread postby Adam Breed » Fri, 09 Dec 2016, 15:36

All,

 

In the upcoming v3.4 hotfix 2 we have reworked an area of code to more aggressively purge data when traveling large distances. We believe it might improve some of these VAS reports. Feel free to continue to report use cases and any specific reproduction steps.

 

Regards,

Adam

Prepar3D® Engineering Project Manager

 

 

Good news. It almost seems like there won't be a version 3.5.

I too purged the VAS issue...it's called X-Plane.  :Party:

Incredible how all those XP pilots keep visiting this P3D forum.

Why would that be ... ?

 

Just kidding

 

Good to see a Hotfix will be releases. Myself I luckily have never sufferds from OOMs..

I might give the hotfix a chance, but that won't be until I decide to take 3.2 off my machine.  :Big Grin:

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Incredible how all those XP pilots keep visiting this P3D forum.

Why would that be ... ?

 

Just kidding

 

You should pop by the X-Plane forum and see how many P3D pilots visit.

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Incredible how all those XP pilots keep visiting this P3D forum.

Why would that be ... ?

 

 

Yes, interesting that.... I wonder why too? 

 

Deja vu all over again? :P

 

Kindest regards,

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I'm not gonna rain on anyone's parade and wish all the best to the XP developers and all the new users they seem to be getting. Maybe they can hire even more folks over at Laminar and speed up the development. I'm just and old dog that don't care about learning new tricks. I'm committed to P3D v64 ;) 

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Incredible how all those XP pilots keep visiting this P3D forum.

Why would that be ... ?

 

 

Because we're worth it!

:smile:

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XP is a sad looking sim compared to P3D. Like lipstick on a pig in my opinion. Every Time a new version of XP comes out, the claims that it is better than sliced bread start popping up, and they still wind up with a microscopic market share once the dust settles, and then the promises begin for the next version. Same old, same old. 

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It looks like they are hiring more folks over at LM.

 

From Adam Breed:

 

Hello,
 

Lockheed Martin Corporation's Rotary and Mission Systems (RMS) business is in search of an astute entry level professional to join our team in Orlando, FL. This role offers an exciting gateway opportunity to start your career with a top-tier employer known throughout the world for its engineering prowess and its game changing product offerings and robust solutions.
 

The engineer will support Lockheed Martin's Prepar3D simulation platform and participate in all phases of the software development lifecycle (design, code, and test). The engineer will leverage RMS software engineering processes and procedures while performing their respective software engineering activities.

For complete details, please see the two job openings:
https://search.lockheedmartinjobs.com/S ... ineer-Asc/
https://search.lockheedmartinjobs.com/S ... ineer-Asc/
 

Regards,
Adam

 

http://www.prepar3d.com/forum/viewtopic.php?f=6305&t=122877

 

So, here is your chance to make a difference to our sim!

 

(Maybe Rob Aiscough will abandon his retirement plans to join LM  :Devil: )

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(Maybe Rob Aiscough will abandon his retirement plans to join LM  :Devil: )

He'll even get support in relocating!

 

And yes, while I bought XP11 I'll stay with P3D as my main sim, too. Not only because of the 1000's of Euros I invested into it including some stellar ORBX sceneries I am in love with, but also as I still prefer its overall visual impression,

 

Kind regards, Michael

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Incredible how all those XP pilots keep visiting this P3D forum.

Why would that be ... ?

 

Just kidding

 

:LMAO: :LMAO:

 

As for the op thanks for sharing great news :-)

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That's great,to bad i just made my move to X-plane, and i love it  :smile:

 

Lots of  luck with that sad looking simulator. 

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XP is a sad looking sim compared to P3D. Like lipstick on a pig in my opinion. Every Time a new version of XP comes out, the claims that it is better than sliced bread start popping up, and they still wind up with a microscopic market share once the dust settles, and then the promises begin for the next version. Same old, same old. 

Agreed. Tried XP11 and it looks and feels rather cartoonish in comparison. Only spot it's better for me is night lighting.

 

Anywho, glad the P3D updates continue, and look forward to "something new" in 2017... :wink:

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I am glad to see the update and improvements in regards to VAS, and also good to see a company hiring people local and not having their developers offshore. I will continue supporting LM, I am still unsure about X-Plane, I am waiting to see if we get an airliner at the PMDG/FSL level gets released as I haven't seen anything to my taste yet. Competition is good for us the customers

Happy landings!

John

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How disappointing it's only a hotfix. How different is the current version of 3.4 with say 2.1?

 

I don't think it's very different. Feels like P3d is more or less standing still. Not going to x plane though. The addons are no where near as good as P3d. Just wish p3d would make bigger improvements rater than the odd tweak.

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Re: Possible new VAS issue in v3.4
  •  

Unread postby Adam Breed » Fri, 09 Dec 2016, 15:36

All,

 

In the upcoming v3.4 hotfix 2 we have reworked an area of code to more aggressively purge data when traveling large distances. We believe it might improve some of these VAS reports. Feel free to continue to report use cases and any specific reproduction steps.

 

Regards,

Adam

Prepar3D® Engineering Project Manager

 

 

Good news. It almost seems like there won't be a version 3.5.

 

I'd like it to aggressively purge data on short flights, 60 mins is the best I get with the pmdg NGX less with the 777 and that's with all the sliders backed off. Never ever experienced OOM or VAS issues before 3.4.

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Ditto Steve,

 

Three weeks ago I gave up my flawless 3.2 - for 3.4 - now the longest sustained flight I can make is 1.25 hours - and I don't fly PMDG... Shortest flight a mere .25 hours... My PC might see even a shorter flight in the near future as it flies out my second story window... Maybe the silly 3D airspaces eat up resources when not in use ?

 

Regards,

Scott

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Folks, this topic is about an upcoming P3D hotfix, not a P3D - XP urinary olympiad.  Please don't make it into one.

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