David Roch

GSX Level 2 version 2.7 available

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Run FSDT updater and discover the beauty!
Another impressive upgrade for this smart tool.
Love it, really!

Thank you very much, Umberto and team, you rock!
👍

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Yes, a very welcome addition to GSX and to P3D.   However, I wish the push-back truck wheel behavior would align with the direction of movement.  The wheel behavior is all aver the place (left when it should be right and visa versa)

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Does anyone knows how you can move the node point or how you can add more nodes? I see that described on the video but I can't find how to do it.

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1 hour ago, Daedalus said:

Does anyone knows how you can move the node point or how you can add more nodes? I see that described on the video but I can't find how to do it.

First you have to deselect "Snap to AFCAD" and "Apply", then "Customize pushback" which first gets you to set the final stopping point, then F4 will advance you to moving the node (depicted as a big blue circle on the ground).  If there's a way to add additional nodes, I am not aware of it.

Regards

 

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7 minutes ago, w6kd said:

First you have to deselect "Snap to AFCAD" and "Apply", then "Customize pushback" which first gets you to set the final stopping point, then F4 will advance you to moving the node (depicted as a big blue circle on the ground).  If there's a way to add additional nodes, I am not aware of it.

Regards

 

Bob, in the video they just released is what he is talking about.  There is a new quick pushback feature from top down view. In the video there is a new airplane graphic and 1 blue corner node. Moving that node is what he means. 

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12 minutes ago, B777ER said:

Bob, in the video they just released is what he is talking about.  There is a new quick pushback feature from top down view. In the video there is a new airplane graphic and 1 blue corner node. Moving that node is what he means. 

Where is this video located? I haven't seen it.

Never mind... I found it here

Edited by MDFlier

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9 minutes ago, B777ER said:

Bob, in the video they just released is what he is talking about

Hi, I've been looking for this video but I can't locate it. Can you point me to where it is? 

Thanks

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2 minutes ago, polosim said:

 

12 minutes ago, MDFlier said:

Where is this video located? I haven't seen it.

Never mind... I found it here

Thanks gentlemen. I was knocking my head against the wall looking for this. 

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This looks great. Do the baggage loaders still drive through the aircraft rather than around?

Lee

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They will, at times. I found that whenever this happens all I need to do is customize the start position of the loaders and then they'll take a more sensible path to the cargo doors. Sometimes, moving them just a tiny bit will make the problem go away.

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7 hours ago, vadriver said:

enjoy candy ........

Yep, much more than bitterness 😉

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What Umberto has done with GSX is very impressive ... he's really "used" the SDK to do some incredible features.  His PBR implementation is phenomenal ... he brings airports alive and the flexibility exposes just how much I need to learn from the SDK.  The customization from Jetway paints and logos on up to scripting door behavior ... amazing work.

4 hours ago, Midnight Music said:

Do the baggage loaders still drive through the aircraft rather than around?

Easy to resolve using GSX customization options (just make sure you have your SLEW axis setup correctly for any controllers you have enabled).  As I recall, I think you can also download files from others that have already done the customization work ... hopefully in the future Umberto will allow for a "online service" where it will find files specific to one's airport/aircraft (similar to REX and x-camera).

Cheers, Rob.

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Hey guys, sorry if this is the wrong place to ask, but I can't seem to get GSX working on a fresh install of V4.5.

I am using Bitdefender, and when running the setup it always blocks the uninstaller file from the temp folder. I can retry after temporarily adding an exception and it downloads and installs everything, however the GSX menu does not show up in the sim.

I can't seem to figure out how to stop Bitdefender from blocking that file, if that's even the problem. Any help would be appreciated.

Cheers

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15 hours ago, Midnight Music said:

This looks great. Do the baggage loaders still drive through the aircraft rather than around?

Lee

Don't worry they do that on Greece and Turkey every summer.

Baggage dollies being driven into engines while the driver is looking at the senioritas getting off and on the a/c not wearing much.   Bodrum is awful for it. 

Edited by fluffyflops
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Anyone noticed since the update that the pushback start and stop is very sudden. 

Im sure the push out started nice and slow initially previously.

 

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4 hours ago, Iceman2 said:

Anyone noticed since the update that the pushback start and stop is very sudden. 

Im sure the push out started nice and slow initially previously.

Nothing has been changed in the *actual* pushback procedure. We only added an easier way to edit the nodes without entering the editor and interrupt the departure workflow.

Edited by virtuali

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Thanks for the update. Are their instructions how to use the new custom pushback mode?

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I just realized that all vehicles within the editor can now be repositioned with the mouse. Awesome!

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19 hours ago, virtuali said:

Nothing has been changed in the *actual* pushback procedure. We only added an easier way to edit the nodes without entering the editor and interrupt the departure workflow.

The maddog seems more abrupt now but I just pushed back in the PMDG 747 and all was good and smooth.

Also I noticed I get pushed out but over shoots the line and then the tug needs to correct the line from the other side.

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I wish that the pushback truck would connect, thereafter ask for pushback direction and start pushback more or less immediately after selecting the direction and switching off the parking brake. This would improve the ground traffic flow much during busy online events.

In real you are expected to start pushback within 30s after receiving pushback clearance, with GSX this is only possible when you select pushback direction before reporting ready for pushback. But then you are lost, if the controller asks for a different pushback direction.

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6 hours ago, Mighty Dog said:

I wish that the pushback truck would connect, thereafter ask for pushback direction and start pushback more or less immediately after selecting the direction and switching off the parking brake. This would improve the ground traffic flow much during busy online events.

In real you are expected to start pushback within 30s after receiving pushback clearance, with GSX this is only possible when you select pushback direction before reporting ready for pushback. But then you are lost, if the controller asks for a different pushback direction.

We'll look into that. Right now, our priority is to add a simulation of the actual path ( taking into account the whole airplane+towbar+tug mechanic ), so you can preview it before performing it, so you could perfectly adjust the curve. Shouldn't take long.

 

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32 minutes ago, virtuali said:

We'll look into that. Right now, our priority is to add a simulation of the actual path ( taking into account the whole airplane+towbar+tug mechanic ), so you can preview it before performing it, so you could perfectly adjust the curve. Shouldn't take long.

 

I'm really happy to read that you are going to add this feature. Thanks!

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