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Anyone catch the leak posted on Reddit earlier?

Featured Replies

44 minutes ago, MaVe64 said:

It's sad to see someone like this in the alpha. Don't think he is capable of spotting any bugs or bringing on good ideas for Asobo. It's clear he only signed in for some free gaming.

Apart from the bug under the bridge? 

It's always been said and is true that those doing what the leaker did will find bugs doing things that others wouldn't do. 

Both are needed for the alpha. It's not sad to see at all. 

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5 minutes ago, shawty1984 said:

Apart from the bug under the bridge? 

Looked like waves breaking to me. Maybe trying to simulate water flow? Maybe thats why the ship got 'stuck'. 

Anyways, this is all water under a bridge as far as I am concerned. What happens in the air is the most important. And I agree with Chock, you'd only break NDA to be spiteful and make it look as bad as possible. 

 

Carry on ASOBO! 

Edited by Doug47

4 minutes ago, Will Fly For Cheese said:

I'm still encouraged by the Alphas here (intelligent guys with a decent post count) who have consistently stated it will be better than anything available at present.

After watching that leaked vid I'm clinging to that statement.

I still go back to the various Youtube simmers who went to the pre-alpha event in September 2019. They all came away with very positive views despite playing with the issues of the very early build. No one came out of it saying, "Geez...this really isn't going anywhere."

I don't doubt it's a WIP still, but I expect all simulators to be WIPs to some degree or another for their lifespan if the devs are really trying to simulate flight. They're starting something new, and that's exciting if only for the experience of being able to fly something that's different and trying to push the limits from a different direction. I agree, some negative comments or leaks aren't really enough to make me feel any differently. I'm looking forward to experiencing it, warts and all, just like any other sim.

6 minutes ago, Doug47 said:

Looked like waves breaking to me. Maybe trying to simulate water flow? Maybe thats why the ship got 'stuck'. 

Anyways, this is all water under a bridge as far as I am concerned. What happens in the air is the most important. And I agree with Chock, you'd only break NDA to be spiteful and make it look as bad as possible. 

 

Carry on ASOBO! 

Waves breaking? Clearly looked like a graphics glitch. 

It might be water under a bridge for you but you just stated that they would find no bugs. Playing they game incorrectly is one way to find bugs in a way someone playing the game correctly wouldn't. 

19 minutes ago, Will Fly For Cheese said:

Bridges have always been a problem in FSX.

No change there.

I'm still encouraged by the Alphas here (intelligent guys with a decent post count) who have consistently stated it will be better than anything available at present.

After watching that leaked vid I'm clinging to that statement.

Its all in how you approach the game. Some people will jump in a fly like an arcade game and some like a sim. When I first started this hobby with fsx I was more into the arcade type flying, then I wanted more so I got the qw 757, then pmdg 747, then the 737. Over the years that arcade type flying has slowly declined. Every once in a while I may fool around but I'm all about procedures etc. The thing I really like about the new sim is the check list system which you can step through to start the plane etc. I'm hoping Asobo makes this function accessible to 3pd so not matter what plane you buy, you'll have a checklist for every procedure 

19 minutes ago, Will Fly For Cheese said:

Bridges have always been a problem in FSX.

No change there.

I'm still encouraged by the Alphas here (intelligent guys with a decent post count) who have consistently stated it will be better than anything available at present.

After watching that leaked vid I'm clinging to that statement.

Its all in how you approach the game. Some people will jump in a fly like an arcade game and some like a sim. When I first started this hobby with fsx I was more into the arcade type flying, then I wanted more so I got the qw 757, then pmdg 747, then the 737. Over the years that arcade type flying has slowly declined. Every once in a while I may fool around but I'm all about procedures etc. The thing I really like about the new sim is the check list system which you can step through to start the plane etc. I'm hoping Asobo makes this function accessible to 3pd so not matter what plane you buy, you'll have a checklist for every procedure 

I find on-screen Checklists a distraction at what is usually a busy moment in the flight so I, err, started printing out and laminating Checklists for the aircraft I fly procedurally.

IMG-631111.jpg

Edited by Will Fly For Cheese

Bridges might have been a long standing problem across multiple sims, but this issue was interesting in the sense that the bridge portrayed in sim looks like the real world counterpart, but the texture underneath it isn't rendered correctly. That is a new type of issue I dont belive we have seen before in any sims. 

Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

2 minutes ago, Will Fly For Cheese said:

I find on-screen Checklists a distraction at what is usually a busy moment in the flight so I, err, started printing out and laminating Checklists for the aircraft I fly procedurally.

IMG-63111.jpg

Yes they can be distracting but this new system is not so bad especially if you don't know what are where some of those knobs are. It will highlight it for you which I think is great and if you don't want to deal with that, then you can have the Copilot handle the checklist while you set up the fmc etc

1 minute ago, devgrp said:

Yes they can be distracting but this new system is not so bad especially if you don't know what are where some of those knobs are. It will highlight it for you which I think is great and if you don't want to deal with that, then you can have the Copilot handle the checklist while you set up the fmc etc

100% agree. I often did not have the patience to go through the checklist in a place I'm not used to due to the learning process. I very much welcome the new system.

4 minutes ago, Andreas Stangenes said:

Bridges might have been a long standing problem across multiple sims, but this issue was interesting in the sense that the bridge portrayed in sim looks like the real world counterpart, but the texture underneath it isn't rendered correctly. That is a new type of issue I dont belive we have seen before in any sims. 

Yeah to me it looks like the "ortho-bridge" is shadowing below the procedure based rendered bridge ...for some reason it hasn't been masked so well (you can notice if you pause it that the cars on the ortho can be seen as well) ..not such a big deal it can be fixed easily. However I doubt somebody flying within the normal envelopes would have seen it which emphasizes why we need "rookie" tester as well.

However like I have said before we can have a sane debate whether the rookie testers by themselves will be able to notice they found a bug...

At least, it seems clear that even though the "tester" might not have understood that he was recording bugs, the rest of the backseat pilots here have discovered several bugs from his video 😄

Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

The flickering under the bridge seem like a Z fighting problem between the water plane and the bridge surface .. which shouldn't be down there. Weird. 

 

Edited by cepact

1 hour ago, shawty1984 said:

Waves breaking? Clearly looked like a graphics glitch. 

It might be water under a bridge for you but you just stated that they would find no bugs. Playing they game incorrectly is one way to find bugs in a way someone playing the game correctly wouldn't. 

True, I probably shouldn't have watched it on my phone. Maybe the idea of waves = currents going through there which are quite strong might have been part of some tidal modelling. Future build hopefully. 😉

 

No doubt there are lots of bugs. I was thinking of the options showing hard but looking arcade which I'm not convinced is correct. I'd assume that was spliced and not showing the true features. You'd assume it would have some kind of crash damage, limit speeds on gear, flaps etc. And you'd assume it is not modelled on all builds and will be implemented if it currently is not. 

Because if not, you'd have hardcore simmers on here saying the physics is terrible, its arcade, pretty graphics or otherwise and stick to the other sims for actual flight 'simulation'. And they would not care to break NDA if the 'gameplay' was trash. I know I would. 

If the FDE and flight physics are indeed trash and arcade, then it IS true. The majority of testers are no more then gamers and screenshot merchants in it for the accolades on the forums and discord. 

Edited by Doug47

On 5/20/2020 at 8:16 AM, ChaoticBeauty said:

I found his channel and oh dear. There are a lot of leaked videos and screenshots in there, the most recent one being the 747 in the hangar. But some of them were uploaded in February, going back to build 1.1.5.0.

Holy Moly thats amazing - wonder if its static or you can actually be tugged out

Thinking its just how they present it to pick an aircraft - amazing 

After searching more all I can say is WOW

Edited by Richard Sennett

Rich Sennett

               

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