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Can I turn off the wind turbulence?

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I know wind turbulence is realistic. However, I would like to turn it off (it's quite annoying). Is there a way to do it?

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1 hour ago, George Lagos said:

I know wind turbulence is realistic. However, I would like to turn it off (it's quite annoying). Is there a way to do it?

It would be nice to be able to turn it down a little bit. I don’t mind the effect especially in light aircraft. IRL it seems (to me) more a bouncing (& wing drop) feel not this longitudinal crazy yaw that we currently see. If they could turn down or off the yaw effect that would be good. 
 

Hopefully some smart people will tell us how or where to tone these effects down.

Edited by Iceman2

Nope, even deleting the wind layer won’t do it. It’s baked-in. Not realistic. It’s a bug I hope. 

It somewhat depends on what turbulence you mean. There (always?) seems to be a ground level wind layer added, and you remove that if you select custom weather (it's that little wind symbol in the lower left of the weather settings). For me, that removes the low level turbulence effect. But I have no info on how to delete winds aloft/cloud/random turbulence at altitude.

We need a Trubulence control slider added? Do the realism settings effect it? (Something I've never tried.) 

Edited by odourboy

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38 minutes ago, Iceman2 said:

not this longitudinal crazy yaw that we currently see. If

agreed

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Create your own wind layer (add wind layer) in custom or preset weather, then bye bye turbulence..

Edited by desbean

For sure.. I've flown on several small airplanes and none bounced around like a buble-head, even under turbulence. The developers wanted to make this "realistic" but the immense bouncing and yawing a, and dancing are incorrectly programmed- definitely  Not realistic! 

Good idea creating the wind-layer

Edited by joemiller

We ran into this in the alpha. There's an assist you can turn off - rudder on takeoff or something, if I'm not mistaken.

Have a look for it, it could be the problem.

Mike Beckwith

The problem I find with this turbulence is that between it and the labels it's very difficult to adjust knobs on the avionics. I've flown many light aircraft in the past and certainly experienced various levels of turbulence but not to the point of inability to adjust knobs and buttons. There should be a way in the sim of at least freezing the avionics whilst adjusting them. Also quite a lot of work remains to be done on them and the autopilot. If you could marry FS2020 graphics with Xplane aircraft and instruments you'd have a great simulator. Alas it's early days and I'm sure all the alpha testers experienced these niggles and eventually the developers will sort them out.

Chaseplane in P3D  has a very cool feature that stops any cockpit movement/turbulence the moment you move your mouse.  That would be an effective and great small feature here too

6 hours ago, desbean said:

Create your own wind layer (add wind layer) in custom or preset weather, then bye bye turbulence..

Could you please give more details about how to do this ??

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1 hour ago, ErichB said:

Chaseplane in P3D  has a very cool feature that stops any cockpit movement/turbulence the moment you move your mouse.  That would be an effective and great small feature here too

Add EZCA and X-Camera as well 

2 hours ago, Sphynnx said:

Could you please give more details about how to do this ??

I think you have to do it from within a flight, not welcome screen, so from cockpit or exterior view select the weather icon, choose a preset such as clear, few clouds, etc., select "add wind layer". I don't have it in front of me but there are lots of options for the wind layer, and you can adjust. Once you get one you like, you can save that theme and use anytime.

10 hours ago, joemiller said:

For sure.. I've flown on several small airplanes and none bounced around like a buble-head, even under turbulence. The developers wanted to make this "realistic" but the immense bouncing and yawing a, and dancing are incorrectly programmed- definitely  Not realistic! 

Good idea creating the wind-layer

I wonder why this needs to be programmed(scripted?) in, when airplanes are supposed to react to the wind hitting plane's surfaces, this smells fishy.

If the surfaces really reacted to the moving air, there would be no need to program anything.

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