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Henrik Nielsen's Global AI Ship Traffic for MSFS

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1 hour ago, KL791 said:

yes, but not very detailed and I used wrong colors... there is a good reason for it, but it isn't user friendly for others than ME 😄

 

 

Awesome, Thanks for the hard work! There is not some way to share an inline .kml viewer? 

Edited by bigifooti
typo

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  • Well, yes now it is out in the open 😄 Kai and I have supported for some time Microsoft on the development of the real time traffic for MSFS2024 using the experience we have from the development of GAI

  • Global AI Ship Traffic celebrates today 10 years anniversary 😄 On the 24th February 2013 I communicated for the first time publicly about the project on the French website pilote-virtuel.com. The

  • Together with Knud, Kai we are progressing towards the first live marine traffic version... Today was test day for new models - in particular the two new giant DFDS ferries Luna Seaways and Aura

Screenshot-2024-04-21-154657.png

CRAZY

Guenter Steiner
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Betatester for: A2A, LORBY, FSR-Pillow Tester
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Loads of ships, lovely, but I spotted two aircraft carriers in the English Channel just off Brighton/Newhaven, not sure they should be there...

FS2020_20240421_150656_NIS_70_10_R.jpg?eFS2020_20240421_151216_NIS_70_10_R.jpg?eFS2020_20240421_151159_NIS_70_10_R.jpg?e

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

well, even if those carriers are no longer active in the Royal Navy they are part of the package... however before anyone tries to land on them... They do not have hard decks so you will wet your plane... Sorry.

Apologies for the silly question here.  In the readme it says to just extract to your community folder.  Now should I extract it with all folder structure intact so:

Community\

ai-boats-ships-v5-msfs\

        gaist-ship-routes_v1_1

        gaist-ultra-v5_0

Or....

Should all the Subdirectories be their own entries in Community so:

Community\

        gaist-ship-routes_v1_1

        gaist-ultra-v5_0

Apologies again for the silly question.  

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

10 minutes ago, psolk said:

Apologies for the silly question here.  In the readme it says to just extract to your community folder.  Now should I extract it with all folder structure intact so:

Community\

ai-boats-ships-v5-msfs\

        gaist-ship-routes_v1_1

        gaist-ultra-v5_0

Or....

Should all the Subdirectories be their own entries in Community so:

Community\

        gaist-ship-routes_v1_1

        gaist-ultra-v5_0

Apologies again for the silly question.  

Second option is correct. And it isn't a silly question - the file got an "outer" folder just for facilitating download in one.

11 minutes ago, KL791 said:

Second option is correct. And it isn't a silly question - the file got an "outer" folder just for facilitating download in one.

Thank you so much for the quick response, it is very much appreciated!  That explains why I am not seeing any boat traffic 🙂

Thank you again, have a great day!  And my goodness, thank you for this project!!

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

That looks really nice! I installed the two folders as advised, I can see vessels at sea but they are not moving? Did I miss a crucial step?

*EDIT* obviously these were vessel close to the shore, probably anchored. Found moving vessels further out from Malta... Very cool! Great addon!

Edited by DieselTen
Solution found...

System specs: Windows 10 Pro 64-bit; Intel Core i7 3770 @ 3.40GHz; 16,0GB Dual-Channel DDR3 @ 802MHz; 8 GB NVIDIA GeForce RTX 3060 Ti (NVIDIA)

Thank you very much, your hard work is more than much appreciated !! 👍

cheers 😉

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Love your global ai shipping as always. Adds SO much to the world of flight simming. Thank you for your tireless work on these packages 😊

AMD Ryzen 9900X3D & ASUS X870E Gaming Plus MB, w/64 Gb GSkill DDR5 RAM, PNY RTX 5090 GPU, lots of SSD's and M.2 drives, HAVN  Case, Virpil VPC Panels 2 and 3, Virpil Constellation Alpha Stick, Virpil Rotor TCS Plus w/ Hawk-60 Collective grip, TM TCA Yoke Boeing Edition, TM HOTAS A-10 and F/A-18 Sticks and TM TPR Rudder pedals. Currently on Win11

 

 

In previous versions of Gaist I also added a few regional route folders (e.g., North American/Caribbean) to my community folder.  Are those even still necessary with this new version?  

Edited by mikeklimek

I think that they have all been combined into one folder.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

If I remember correctly from Boat traffic sliders were like an on/off and you wanted to set them to something low like 6% which enabled GAIST but didn't conflict with default ship traffic.  

Is that still the case or should I have ships and ferries at 100%?  

Thank you, appreciate the help! 

 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

@psolk On the download page at Flyawaysimulation.com

"In MSFS general options under traffic ships and ferries should be set to 5-10 % for best performance. Increasing above 10% will not add any traffic to this project."

 

 

Edited by mobeans10

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