September 12, 20214 yr 2 hours ago, iFlySimX said: Did I say that 1440p was better then 4k? No....For me it's the perfect balance and at 120 scaling it looks amazing to me. Of course 4k will be better but not worth it on a 27" monitor. I am very satisfied with the quality of 1440p. No. And I wasn't being critical. You said you went from 4k to 1440 and it looked really crisp. It sounded like you meant 4k wasn't really crisp. Now you have explained it better, I understand. 1440 is crisp enough for you. That is all! I have tried 1440 at 120 and 130 scaling on a 4k monitor, and it can look pretty good with sharpening on. The mistake some people make is going 1440 with 150 scaling. This brings you back to an effective 4k again (2160) with the same gpu performance hit, but it isnt as sharp as native 4k at 100 scaling for some reason. I have experimented with it. In the early days, I expected 1440 upscaled at 150 to give me near 4k visuals but without the performance hit, but no. I guess we aren't talking DLSS performance here with the scaling, that is why I hope Asobo look at DLSS. With that and DX12, it could be the next major performance hike, similar in scale to the SU5 performance gains, if not greater. Edited September 12, 20214 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
September 12, 20214 yr 32 minutes ago, iFlySimX said: Did I say that 1440p was better then 4k? No....For me it's the perfect balance and at 120 scaling it looks amazing to me. Of course 4k will be better but not worth it on a 27" monitor. I am very satisfied with the quality of 1440p. Thank you for that. I use 4k at 100 scaling.
September 12, 20214 yr 3 minutes ago, skipph said: Thank you for that. I use 4k at 100 scaling. It seems to be the optimum on a 4k monitor. I see no extra benefit going to 110 etc. 4k 100 percent scaling with sharpening is just great! I have wished for this for a long time. I couldn't get close even in FSX or P3D (while holding a solid 30 fps). Now, with a decent gpu and Asobo's optimisations, it is possible. I must admit, I didn't expect us to get to this stage so soon. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
September 12, 20214 yr Commercial Member Personally, I would rather be at 1440P with a 27" monitor and upscale to 120 and max everything else out and give a bit of headroom for my GPU than going 4k. Also, since I play other video games, 4k demands a LOT from your GPU and don't think my 3080 would be able to handle that with games maxed out. Discord | YouTube | iFly Schedules 34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case
September 12, 20214 yr 3 hours ago, skipph said: How about all the cockpits and aircraft textures that are in 4k? Yeah, you cannot make a silk purse out of less than 4k scenery, but the newer aircraft are superb at 4k. It's true, but no way would I give up 35% of GPU performance to turn the 3440x1440 cockpits and aircraft textures as they're already crystal clear and sharp. But yes, I understand your point, it's just hardly worth that kind of penalty IMO. When scenery textures are native 4K, then we will go 4K. About that time RTX 5080Ti will be out Edited September 12, 20214 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
September 12, 20214 yr 7 hours ago, Noel said: I thought this to be the case as people were migrating to 4K w/ it's substantial GPU processing penalty. The real problem is the native textures themselves aren't at 4K, so it does no use to display something rendered at less than 4K, at 4K. An extreme example of this is in this image where it's obvous 4K cannot add anything because the native resolution of the image is under 4K: The final realization comes when you go to 30fps in any civilian flight sim, which further effectively gives headroom back to your CPU & GPU to make room for upcoming PMDG ware and other content and features. Well. No. Mixing texture resolution and screen resolution - that’s not how it works. But you also limit to 30 FPS right? Edited September 12, 20214 yr by swiesma
September 12, 20214 yr I run a 35 ultrawide at 3440 x1440 100hz and it's good enough for me, but my next monitor will be a true G-Sync model, that's probably the only thing I miss on my monitor. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
September 12, 20214 yr What's true Gysnc? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
September 12, 20214 yr 11 minutes ago, ryanbatcund said: What's true Gysnc? G-sync that operates all the way down to 1hz. They are hardware based. There is actual G-sync hardware in the monitor. Some ‘G-Sync Compatible’ monitors only have a VRR of between 44-100hz etc…. Which is no good for fight sims that can drop to 30 fps under heavy scenarios. Native G-SYNC implies that the monitor has a dedicated module installed in the monitor while G-SYNC Compatible relies on Adaptive-Sync. ... The G-SYNC chip offers certain advantages at a higher cost, such as a wider variable refresh rate (VRR) range, marginally lower input lag and variable overdrive. Edited September 12, 20214 yr by Ianrivaldosmith
September 13, 20214 yr 1440P is just dandy on a 4k screen and adds to smoothness with no VSYNC. bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
September 13, 20214 yr 4 hours ago, swiesma said: Well. No. Mixing texture resolution and screen resolution - that’s not how it works. But you also limit to 30 FPS right? Well. Yes, it is. A low native resolution image does not get high resolution because it's displayed on a high resolution screen. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
September 13, 20214 yr 16 hours ago, Dominique_K said: The outside view fisheye effect can be mostly alleviated on a normal screen, with the graphics settings. But I have seen pics where the side windows were stretched on wide ratio screens. I don't know whether this can be corrected. Maybe the new generation monitors are better ? With MSFS it’s not a monitor issue it’s the camera effects they’ve decided to apply to the view(s). I have zero distortion like this in any other game. If something doesn’t support ultrawide it generally won’t let you actually choose an ultrawide resolution. You end up with a horizontally stretched image across the whole thing that can be mitigated by telling the monitor to display the original 16:9 ratio and putting black bars on the side. That’s something I’m totally good with as well because it still gives me the same physical viewing size as my Asus PG279. My LG just adds extra real estate to the edges for titles that support it. AMD Ryzen 9950X3D | Asrock X870E Taichi | Gigabyte Gaming OC 4090 w/EK waterblock | Full Custom Loop Cooling | Corsair Dominator Titanium DDR5-6000 | Samsung & WD NVME/SSDs | Phanteks Enthoo 719 | Seasonic Vertex Gold 1200W | Keychron Q5 Max | Corsiar Scimitar Elite SE Wireless | Honeycomb Alpha and Bravo | Logitech Pro Flight Pedals | VKB Gladiator Pro NXT L&R handed | MiniCockpit MiniFCU | Alienware AW34DWF | Asus PG279Q | Win 11 Pro
September 13, 20214 yr Because of this thread and some research, I went with this monitor and a new DP cable. I feel it will be a good improvement over my 10 year old 23" Asus. https://www.amazon.com/dp/B07YGZL8XF?psc=1&smid=ATVPDKIKX0DER&ref_=chk_typ_imgToDp Edited September 13, 20214 yr by ryanbatcund | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
September 13, 20214 yr On 9/12/2021 at 1:05 AM, ryanbatcund said: Do you guys think my 4790K and GTX 1080ti could run a 1440p monitor? Without any problem! But for me I can't go back to 1440p. The rendering in 4k with Render scaling 70% is better visually and in performance than 1440p and 100% Render scalling. -V-sync ON with Frame Rate Limit 30 fps -Render scaling 70% -Terrain of Level of Detail 150 -Terrain Vector Data ULTRA -Building ULTRA -Trees ULTRA -Grass and Bushes ULTRA -Offscreen Terrain Caching ( New Update ) on ULTRA.No more popping! -Objects Level Of Detail 150 -Cloud HIGHT (To be comfortable in any scenario) you can quickly lose 10 fps in Ultra. Everything else is High setting by default apart Glass Cockpit Refresh Rate on LOW. My pc does the job very well!!!!!!!!! Smooth as silk regardless of the context with my old I7 4790K + GTX 1080 +24 MEMORY DDR3+SSD The optimization that ASOBO has done is beyond my imagination! I abandoned my purchase of my new pc ( 3000 euros) I don't need the new PC with a 3080 or higher graphics card I only need the LG C1
September 13, 20214 yr 10 minutes ago, filou said: I abandoned my purchase of my new pc ( 3000 euros) I don't need the new PC with a 3080 or higher graphics card I only need the LG C1 The fact you’re locked to 30 FPS tells me you do need the new PC. Each to their own I suppose, however there is a massive difference on a LG C1 between 30 FPS and 60fps.
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