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Simple traffic

Featured Replies

4 hours ago, Fiorentoni said:

What is the advantage of this over the freeware alternative? Both use the (imperfect) MSFS live traffic, both have real liveries, the freeware one however has real models and not those ugly generic ones. I don't see any reason to buy this right now...?

This uses the Asobo Generic MSFS native models while the freeware versions use models meant for FSX/P3D. And of course Xbox if they put it on the Marketplace (along with those that only use the Marketplace on PC). Also, they state both live and offline traffic and the sleeping aircraft in offline mode will match the airport (something most of the freeware doesn't do for static aircraft right now). Those are a few of the advantages. The main disadvantage I see is them only using the few MSFS generic models and the look of the modeling of those few models.

Edited by Phantoms

James

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10 hours ago, Mike S KPDX said:

ummm.... what?

I have followed thing closely (I thought) but exactly what '2 step' process are you talking about?

Talking about that mod: https://de.flightsim.to/file/18285/easy-airlines-aircraft-matching-with-default-live-traffic

I just did the instructions (it's actually three steps, but the third one has nothing to do with installing).

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

The AI planes look like they are from GTA V and I’m sure the xbox crowd would feel totally at home with that. 😂

Vinod Kumar

i9 10900K 5.3 Ghz, RTX 3090, 32GB RAM, Win 11.

Alpha-Yoke, Bravo-Throttles, TM Joystick, TM-Rudder,  48" 4K TV.

 

41 minutes ago, vin747 said:

The AI planes look like they are from GTA V and I’m sure the xbox crowd would feel totally at home with that. 😂

GTA V atleast managed to put some curves on their planes.. That a330 Frankenstein is atrocious, If I was Asobo I’d be embarrassed having that at every airport all round the world. 

13 hours ago, Mike S KPDX said:

xbox AND PC... at least for me.

They may be on track for a release in the next few months,  I am sure that anything else (free, donation or pay) may see the light of day sometime in the summer of 2022

i bet its out in the next 7 days 

 

 

 

They are moving fast on this and are looking for beta testers. Kok said they'll probably release it soon and will update on a cadence. I'm ready, give it to me right now. 

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

I want it right now, please take my money...

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

Nice! Thanks for the update. Performance is really good at large centers at the moment, and I'm starting to see live traffic showing up too.

On 10/20/2021 at 2:18 AM, Fiorentoni said:

Talking about that mod: https://de.flightsim.to/file/18285/easy-airlines-aircraft-matching-with-default-live-traffic

I just did the instructions (it's actually three steps, but the third one has nothing to do with installing).

Ah, yes...

I am aware of this one, but you will all of them as AI at airports.  Kind of turned me off a bit when you taxi into Portland and see a Brazilian Azul airliner at the gates.

I recall trying to hack the files to trim it down to reasonable liveries, but it just became to much as you simply cant just delete the livery sub-folder.  Thanks for the response though.

CPU: Core i5-6600K 4 core (3.5GHz) - overclock to 4.3 | RAM: (1066 MHz) 16GB
MOBO: ASUS Z170 Pro |  GeForce GTX 1070 8GB | MONITOR: 2560 X 1440 2K

3 hours ago, Drumcode said:

They are moving fast on this and are looking for beta testers. Kok said they'll probably release it soon and will update on a cadence. I'm ready, give it to me right now. 

If you had the choice to beta test Reno Air Races with smokin' P-51s or Simple Traffic, which would you choose?

2 hours ago, dobee51 said:

If you had the choice to beta test Reno Air Races with smokin' P-51s or Simple Traffic, which would you choose?

I don't care for the races at all, so it'd have to be the traffic. 🙂

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

8 hours ago, Mike S KPDX said:

Ah, yes...

I am aware of this one, but you will all of them as AI at airports.  Kind of turned me off a bit when you taxi into Portland and see a Brazilian Azul airliner at the gates.

I recall trying to hack the files to trim it down to reasonable liveries, but it just became to much as you simply cant just delete the livery sub-folder.  Thanks for the response though.

You mean as static AI? Yes this doesn't influence static AI, only live traffic. It's not perfect there either, since only 75% of the airlines are correctly assigned.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

7 hours ago, Fiorentoni said:

You mean as static AI? Yes this doesn't influence static AI, only live traffic. It's not perfect there either, since only 75% of the airlines are correctly assigned.

I understand your comment, but am a bit confused on the verbiage.  The sim allows for:

  • 'static' aircraft - they do not move nor will they ever move and may be placed by an airport designer or third party app
  • 'AI' aircraft - these may be parked awaiting future assigned movement or actually moving
  • 'Live' aircraft - these are aircraft that are spawned from real world sources which are limited in information (thus often don't fully land/takeoff/taxi)

So, when I am at default, no-mods KPDX at a gate and I look around, there are many aircraft at the gates - most liveries have no business being at this airport and these can only come from IVAO.  You state that these will not be 'static' aircraft but 'AI' or 'Live' and are controlled by IVAO.  Out of the 50 or so gates at this airport, with about 40 or so occupied, I can determine only about 6 liveries that would be reasonable, far less then 75%.  I see nothing in the IVAO install that would indicate to me that it is capable of making any assignments.  I would be surprised that it even attempts this.

CPU: Core i5-6600K 4 core (3.5GHz) - overclock to 4.3 | RAM: (1066 MHz) 16GB
MOBO: ASUS Z170 Pro |  GeForce GTX 1070 8GB | MONITOR: 2560 X 1440 2K

12 minutes ago, Mike S KPDX said:

I understand your comment, but am a bit confused on the verbiage.  The sim allows for:

  • 'static' aircraft - they do not move nor will they ever move and may be placed by an airport designer or third party app
  • 'AI' aircraft - these may be parked awaiting future assigned movement or actually moving
  • 'Live' aircraft - these are aircraft that are spawned from real world sources which are limited in information (thus often don't fully land/takeoff/taxi)

 

I think with MSFS the term static is now placed aircraft without a flightplan. They are placed at gates to make the airport look busy. But they are acutally quasi AI too as in if  MSFS decides to it can switch them to AI when a AI flight comes up that needs them. So Static/AI are now sometimes one in the same.

 

Aircraft that will never move are modeled aircraft (usually modeled as part of a modded airport). I do not think MSFS places any aircraft as static that can "never" move or become AI at some point if needed.

 

You can actually turn the static aircraft off in the settings, but doing so may see some aircarft pop into and out of existence as MSFS needs or doesn't need them anymore.

James

1 hour ago, Mike S KPDX said:

I understand your comment, but am a bit confused on the verbiage.  The sim allows for:

  • 'static' aircraft - they do not move nor will they ever move and may be placed by an airport designer or third party app
  • 'AI' aircraft - these may be parked awaiting future assigned movement or actually moving
  • 'Live' aircraft - these are aircraft that are spawned from real world sources which are limited in information (thus often don't fully land/takeoff/taxi)

So, when I am at default, no-mods KPDX at a gate and I look around, there are many aircraft at the gates - most liveries have no business being at this airport and these can only come from IVAO.  You state that these will not be 'static' aircraft but 'AI' or 'Live' and are controlled by IVAO.  Out of the 50 or so gates at this airport, with about 40 or so occupied, I can determine only about 6 liveries that would be reasonable, far less then 75%.  I see nothing in the IVAO install that would indicate to me that it is capable of making any assignments.  I would be surprised that it even attempts this.

What I think to know:

Live aircraft = AI aircraft; Offline aircraft = AI aircraft.
Static aircraft = static objects at an airport (can't move, have no lights).

You probably have set the ground traffic aircraft setting (don't remember the exact wording), which means: Use AI models as static aircraft. The live traffic mod cannot adjust those, since they are not "live"; they come from inside MSFS and are randomly assigned. I reckon that Aerosoft has a workaround for their add-on, but I have to see it with my own eyes before I believe that.
I personally don't use the ground traffic aircraft setting at all; only live traffic, for the very reason you explained in your example at KPDX.

 

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

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