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What works...what doesn't?

Featured Replies

Just something funny... I'm sure it will get fixed shortly...

So far loving the update... I'll stick with DX11 for a while...

The Flintstones L39

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3 minutes ago, awf said:

Yes remap it to the toggle head tracking on /of and have the same button as in naturalpoint assigned  works fine 🙂 But first time make sure it's in sync with the camera menu option 😉

I tried, but there's another issue as well. 

If you look in a certain direction, for example on the radios - and then toggle trackIR off so you can adjust things, the camera centers view. 

And now I'm hearing this was reported as a bug in the beta, and Asobo didn't care. 

 

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

27 minutes ago, Bunchy said:

Market Place tab is missing for me, Steam version.

 

Stu

There is no tab anymore. Marketplace got an own tile on the welcome screen. Bottom right 

Edited by DAD

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

Regarding TrackIR

Changing assigned button in Natural Point does not help.
Removing F9 assignment in Sim does not help(is bound to IFR camera view)
Assigning F9 as toggle Head Tracking on off in sim works, but there is still a bigger bug:

Whenever you look at something, and pause TrackIR (F9), the camera snaps back to center. Meaning this is useless. 

This was reported in Beta, Asobo launched it anyway. This is a hard coded bug, it's not a change in assignments.

Sim is now useless for me. 
 

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

47 minutes ago, DAD said:

Though I know that this (CTDs with Carendo) was discovered in the beta

that's why I was bringing it up. I think it has to do with the way they initialize their sounds, that's when the crashes occur.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

Just now, Republic3D said:

Regarding TrackIR

Changing assigned button in Natural Point does not help.
Removing F9 assignment in Sim does not help(is bound to IFR camera view)
Assigning F9 as toggle Head Tracking on off in sim works, but there is still a bigger bug:

Whenever you look at something, and pause TrackIR (F9), the camera snaps back to center. Meaning this is useless. 

This was reported in Beta, Asobo launched it anyway. 

Sim is now useless for me. 
 

Well working fine here, but then again I have setup different cameras, so center of trackir is in my case not an issue... 🙂

 

André
 

45 minutes ago, Moria15 said:

is it only on DX12 that it's failing or on the existing DX11 as well?

only DX12, currently I don't see any advantage of DX12 over DX11 whatsoever.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

6 minutes ago, Republic3D said:

Regarding TrackIR

I’m away on vacation so I haven’t updated yet but this sounds devastating to me. I won’t fly without TrackIR. After using it for years it would be impossible to fly without it. Hearing of this has me worried I’ll also have to shelve MSFS because it’s so engrained in my flight sim experience. I really hope they release a hotfix, but it appears Asobo knew and just released the update anyways.

yikes. 

Just now, awf said:

Well working fine here, but then again I have setup different cameras, so center of trackir is in my case not an issue... 🙂

For me, this is one of the main reasons I like TrackIR. I want to look at something naturally, pause the movement, and be able to click the radios or autopilot or whatever. Not having to switch cameras back and forth.
I've been doing this since 2006 in all sims from then to now. And it's been working perfectly. It even worked great when MSFS first launched.

Now they've broken it, knowingly. 

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

2 minutes ago, Republic3D said:

For me, this is one of the main reasons I like TrackIR. I want to look at something naturally, pause the movement, and be able to click the radios or autopilot or whatever. Not having to switch cameras back and forth.
I've been doing this since 2006 in all sims from then to now. And it's been working perfectly. It even worked great when MSFS first launched.

Now they've broken it, knowingly. 

I get your point, but I prefer my method same for me in P3D 🙂

 

André
 

External camera instruments are back on - I haven't found a way to turn them off.  I went into the chase options (used to be a HUD setting) but it is gone.

Has anyone found a way to turn  this back off?

Randall Rocke

Just now, RandallR said:

External camera instruments are back on - I haven't found a way to turn them off.  I went into the chase options (used to be a HUD setting) but it is gone.

Has anyone found a way to turn  this back off?

Look under assistance settings

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26 minutes ago, DAD said:

There is no tab anymore. Marketplace got an own tile on the welcome screen. Bottom right 

 cheers

i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.

Just now, RandallR said:

External camera instruments are back on - I haven't found a way to turn them off.  I went into the chase options (used to be a HUD setting) but it is gone.

Has anyone found a way to turn  this back off?

I think it's in the Accessability menu somewhere. Maybe at the bottom row where you can set engine damage and such.

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

36 minutes ago, Tuskin38 said:

AIG Traffic works the same as before SU7.

How about the AI behavior? Taxi, takeoffs, plane rotation in the ground...still the same?

Marques

Ryzen 7 [email protected] | Arctic Liquid Freezer II 360| RTX 4070 ti | 32GB Ram @5600MHZ| Crucial MX 200 M.2 500GB |Crucial MX200 SATA 500GB | HTC Vive | XIAOMI 43" 4k TV | Acer Predator 27" G-Sync | AOC 32" Freesync

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