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Sim Update 8 beta release notes (beta is live now)

Featured Replies

46 minutes ago, DAD said:

Sorry but that made me smile, reminds me to the wanna-be soccer coaches watching their team on TV and thinking they can do better than the actual coach down on the field. 

Haha yeah comes across like that, but it's true, having been in so many betas in many forms of computer gaming over those decades this is the worst... and by far.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

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1 hour ago, MarcG said:

I need to refrain from going completely ballistic on the official forums, the new/unfixed VR bugs.....don't they play let alone test their own word not allowed sim?! amazed /rantover

I didn't find time to test myself, will do it later, but I'm pretty sure I'll observe the same. The only we can do is reporting it on the official forum - and yes, in a style it has a chance to be read.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

4 minutes ago, pmb said:

I didn't find time to test myself, will do it later, but I'm pretty sure I'll observe the same. The only we can do is reporting it on the official forum - and yes, in a style it has a chance to be read.

Kind regards, Michael

We did that for the pre-SU7 bugs and the post SU7 bugs, it's falling on deaf ears, hence my utter frustration.

I don't want too but I feel I need to put this sim down for awhile and pick it back up another day, the tremendously pathetic quality control has finally done me over!

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

1 hour ago, Ixoye said:

It's hard to tell when there is performance degradation from start right now.

Major cause found and can be mitigated with a sound (ha) fix

https://forums.flightsimulator.com/t/high-manipulators-thread-usage-when-audio-device-is-set-to-default/497252

On my initial flight in the FBW from ENAL to LGAV I noticed no performance degradation over time at all. But  I have to add I did not see it before, either

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

Did they ever get around to fixing the cloud level and ground fog issues?  SU7 hotfix helped a little, but I thought more was supposed to get done in that regard.

James David Walley

Ryzen 7 7700X, 32 GB, RTX 3080

7 minutes ago, JDWalley said:

Did they ever get around to fixing the cloud level and ground fog issues?  SU7 hotfix helped a little, but I thought more was supposed to get done in that regard.

I haven't seen that since the last update. 

 

 

 

28 minutes ago, MarcG said:

I don't want too but I feel I need to put this sim down for awhile and pick it back up another day, the tremendously pathetic quality control has finally done me over!

That's definitely not an option for me as I have far too much fun with this sim, despite its naggies. But this may perhaps depend on usage, I understand others may feel more issues than me.

The controls disconnect bug under VR was a critical one for me, I'll see soon if it got resolved.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

You guys, its a BETA! Things aren't polished and probably aren't working perfectly yet. Thats the whole point. These things will get fixed. I always have to remind myself how lucky we are, even when stuff is frustrating. We now finally have modern sim where the developers actually engage with the public, unlike any other sim. 

I hope the zoom bug gets fixed. The bug where if you zoom in to see closer inside the cockpit, as soon as you release the button you are using to toggle zoom it resets back to the unzoomed fov.

4 hours ago, shamrockflyer said:

I hope the zoom bug gets fixed. The bug where if you zoom in to see closer inside the cockpit, as soon as you release the button you are using to toggle zoom it resets back to the unzoomed fov.

Are you sure thats not one of those buttons you can set as "hold"? or "toggle" mode?

Edited by jimcarrel

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

1 hour ago, jimcarrel said:

Are you sure thats not one of those buttons you can set as "hold"? or "toggle" mode?

I was thinking the same thing. Sounds like it. I zoom in and it remains.

SU8 feels like just another normal sim update, not the big backlog bug squashing one they made it out to be.

15 minutes ago, SubtotalGuide said:

SU8 feels like just another normal sim update, not the big backlog bug squashing one they made it out to be.

It is not an update!!!!!!! It is called a "beta"...Get it?

7 hours ago, Bdub22 said:

You guys, its a BETA! Things aren't polished and probably aren't working perfectly yet. Thats the whole point. These things will get fixed. I always have to remind myself how lucky we are, even when stuff is frustrating. We now finally have modern sim where the developers actually engage with the public, unlike any other sim. 

Tell that to the VR users, we've been suffering with severe problems/regressions since SU7 and they're still not fixed in this beta, the hope is fading and the frustration only grows.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

The new propeller modelling which curiously comes with this debugging update is, of course, good and welcome news. I hope that it is as good as it seems.

On the other hand, I read twice the release notes and  what I see will improve marginally my own simming experience (YMMV of course).  The number of items which « denotes issues that were identified by the player » is telling. Being kind and all, I’d say they listen to us with half an ear at best.

Now I cross my fingers and have thrown a pinch of salt over my shoulder in waiting for the mandatory release.  Hanging a rabbit foot over my computer should help too, I think. Anyway, SU8 is an even number so we may be luckier than with the wretched SU 5 and 7. Thats all the trust that I put in the update right now. Superstition rules. 

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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