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Sim Update 10 beta is out!

Featured Replies

39 minutes ago, JRBarrett said:

I have a 12700K/3080Ti. Currently trying out DX12 and DLSS Quality at 4K with TLOD at 245.  I flew into FT KMIA in the PMDG 737 and performance was superb. I am locked at 30 (1/2 monitor refresh rate), but FPS never dropped for even a second - and absolutely no stutters whatsoever. I did get both FPS fluctuations and stutters at the same airport in SU9.

However, VRAM consumption is high. I did not run out of VRAM, but it was at 98 percent after landing at KMIA.

My personal taste for 2D would be 40-50fps minimum. The difference to me between 30-60 is noticeable. For VR, 30fps is great which is what I currently get around.

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from a few pages back,

On 7/9/2022 at 11:41 AM, Tuskin38 said:

Temporary workaround for AIG crashes.

E754Moz.png

Edited by Waldo Pepper

DX12 appears to be doing what I suspected all along for folks with powerful gpu and lots of vram. Smoothing the sim out big time. 

2 hours ago, GSalden said:

How was performance before ? 

Good already.

I am not following FPS in the sims, unless it's XP11 and I have to ensure it doesn't drop bellow 20 fps, but in XP11 I usually get stable 60 fps.

In MFS I opted for 50 % VSync and I am more than good with it.

Just enabled Real Traffic and made a flight into LPPT - Wow!  

Anyway, might be placebo, but after all of my test flights, with and without DLSS, and mostly in XP12, I get the feel that the sim performs even more fluidly than it already did.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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I feel like there is no point for me to use DLSS with my 3080 at 1440p....Thoughts?

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34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case

1 hour ago, JRBarrett said:

However, VRAM consumption is high. I did not run out of VRAM, but it was at 98 percent after landing at KMIA.

I have to think DX12 uses as much VRAM as it can, but that does not mean it can't dynamically adjust to lesser amounts of VRAM.  Reports here seem to suggest you will use more VRAM than you did in DX11, no matter how much VRAM is on the card.   That's an encouraging report.  Do you find evidence of better utilization of your multicore CPU than w/ DX11?

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Just now, iFlySimX said:

I feel like there is no point for me to use DLSS with my 3080 at 1440p....Thoughts?

When you run a higher resolution than 1080p you are less likely to notice the drop in image quality with DLSS and are more likely to get better performance.

13 minutes ago, Noel said:

I have to think DX12 uses as much VRAM as it can, but that does not mean it can't dynamically adjust to lesser amounts of VRAM.  Reports here seem to suggest you will use more VRAM than you did in DX11, no matter how much VRAM is on the card.   That's an encouraging report.  Do you find evidence of better utilization of your multicore CPU than w/ DX11?

Right now (in flight) cores 4, 5, 6 and 7 are at 100 percent most of the time, but they do occasionally drop to less than that. Cores 8 through 12 are about 20 percent. Cores 13 through 19 about 20 percent or even parked - same for cores 0 through 3

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

2 minutes ago, JRBarrett said:

Right now (in flight) cores 4, 5, 6 and 7 are at 100 percent most of the time, but they do occasionally drop to less than that. Cores 8 through 12 are about 20 percent. Cores 13 through 19 about 20 percent or even parked - same for cores 0 through 3

Is that significantly different than in DX11?

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Just now, Noel said:

Is that significantly different than in DX11?

I never really paid attention to core use in DX11. I have only had this new system for about 2 weeks. Before that I had a 4790K/1080Ti

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

DX12 and DLSS at Quality : I can see from FRAPS that more cores of the CPU are being kept busier than before but in terms of FPS I can’t really tell the difference compared with before on my PC. VRAM use seems similar too. 
 

What I have noticed - could ofc be placebo -  is slightly different-looking textures (noticed the runway at EGLL: seemed more granular and rutted and convincing somehow), better sky/ clouds, better contrast / gamma and less/better nuanced saturation. 
 

this on a 12900ks 3090ti 

14900ks, RTX4090, 64Gb@6000-30-36-36-T2, Samsung 990Pro 2Tb , Dell G3223Q 32" 4k Gsync + 27" secondary monitor.
Thrustmaster Airbus Edition throttles etc, TPR pedals, MiniCockpit FCU, WinWings FCU, WinWings Orion 2 F15E, WinWings A320 sticks.

I could see the difference between DX11 and DX12 while using Fenix A320. I have the 11900k with adaptive boost at 5.1ghz and temps are much higher with DX12 because is using more cores ( better multithread process). 

Intel Core i9-13900K | ASUS ROG STRIX GeForce RTX 4090 GAMING OC 24GB | ASUS ROG MAXIMUS Z790 HERO | DDR5 64GB 6000-30 Trident Z5 RGB | Corsair ICUE H170i Elite Capellix RGB | Corsair 7000D Airflow ASUS ROG Thor Platinum II 1200 Watt | Samsung SSD 990 Pro NVMe M.2 2TB & 1TB | Alienware AW3423DW | Asus ROG Swift PG279Q 27" Gaming Monitor | VKB-Sim Gladiator Mk.II | Thrustmaster TCA Quadrant Airbus Edition

57 minutes ago, Seth2021 said:

I could see the difference between DX11 and DX12 while using Fenix A320. I have the 11900k with adaptive boost at 5.1ghz and temps are much higher with DX12 because is using more cores ( better multithread process). 

That’s probably one of the reasons it doesn’t stutter anymore? 

Any one seeing that the displays in the Fenix are less sharp with DLSS (quality) and DX12 enabled compared to TAA ?
 

 

André
 

  • Commercial Member
6 minutes ago, awf said:

Any one seeing that the displays in the Fenix are less sharp with DLSS (quality) and DX12 enabled compared to TAA ?
 

Yes, even with DX11. I have turned DLSS off for now..

Discord | YouTube | iFly Schedules

34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case

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