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New gust system at work?

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Hi,

i just flew in northern Germany (no mountains), Cessna Caravan (Asobo, no mods).

During cruise flight (AP on, 8000 feet, cloudy but no storms) there suddenly was a slightly violent turbulence, AP corrected and stabilized the aircraft but i was shocked when I looked at my altitude...I was at 8300 feet and the AP was now sinking to get back to 8000 again.

Never had something before in MSFS. If i would have been near a violent storm or the mountains i would say it might be a violent updraft, but under these conditions? Maybe the new wind gust system? But why did i gain 300 feet in  a few seconds? A bug or realistic?

OS:     Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHz
RAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU:  MSI Radeon RX 5700XT [8GB] 
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Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)

It's certainly a bit aggressive for my taste.  Maybe the jet jockeys find it OK, but us GA pilots are getting chucked around a bit.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

The question is whether or not the airplanes have the right characteristics baked in. There shouldn't be a necessity for a discussion of jet jockeys vs GA pilots as far as whether the gust model is realistic. The gust should be the gust, and how the plane reacts will depend on its physical parameters. If they're set up properly, there should be no problem. If they're not, then Asobo should fix that instead of nerfing gusts.

I don't think it would be surprising to discover that PMDG's 737 is more accurately modeled than the default 208, which would mean it makes sense that the 208 displays unrealistic behavior in gusty conditions whereas the 737 doesn't. 

BTW, there's plenty of turbulence out there in the real world that will knock an airliner around just enough to be fun, but some dude in a Cessna will be in for one heck of a ride. That's not unrealistic. (not to say that the sim's gust behavior is definitely realistic, because I haven't had enough flights with SU10 yet to draw a conclusion either way).  I can say, though, that the weather behavior in the Washington DC area this past weekend with its tropical storm aftermath was really, really good in the sim flying a 737 into Dulles. The clouds looked great, and the winds jinked the plane around as I'd expect given the real world weather. 

 

 

 

 

Edited by eslader

Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light

Ran into a man-sized gust this afternoon. Pretty much on the jarring side. Absolutely easy to note that I had never experienced that before. 

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

Asobo has acknowledged this is a bug and will issue a hotfix soon.  

15 minutes ago, hobart escin said:

Asobo has acknowledged this is a bug and will issue a hotfix soon.  

Source? There is nothing on the MSFS forums that indicates that.

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

56 minutes ago, jimcarrel said:

Ran into a man-sized gust this afternoon. Pretty much on the jarring side. Absolutely easy to note that I had never experienced that before. 

If you think this is jarring, try flying with a motion platform. I have one and I was stupid enough to be drinking coffee when I got hit by a gust while flying a helicopter over mountains. Needless to say, I ended up wearing my coffee 😂🤣

I9-13900K, RTX 4090, Reverb G2, Simrig Motion platform

IRL I have hit turbulence that had me literally hit the ceiling hard, so hard it stunned me and my friend who also is a pilot for a few moments, We did have the belts on but not ratcheted tight, you usually don't. That was in my C177B.

And I have many times had to land no flaps in gusty x-winds, getting seriously banged around in GA planes. Crab, crab, crab, then kick rudder just as you touch down to get momentum hit a bit of throttle to wash over the rudder as well and you can land in very nasty crosswinds higher than AC "proven max x-wind component" but it is no fun and rubber will squeal! 

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Com GA Pilot, Retired FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
 

1 hour ago, JRBarrett said:

Source? There is nothing on the MSFS forums that indicates that.

Apparently, the whole thread caused so much grief for gusties vs non-gusties that they deleted it.   Hotfix will be issued either way though.  

7 hours ago, hobart escin said:

Asobo has acknowledged this is a bug and will issue a hotfix soon.  

 

5 hours ago, hobart escin said:

Apparently, the whole thread caused so much grief for gusties vs non-gusties that they deleted it.   Hotfix will be issued either way though.  

You don't have a source so you make something up! Hard to believe anything you say really, there's no reference to a hotfix for wind gusts anywhere on Discord or the official forums, if there was it would be all over the place.

So again, prove it with an actual source please, we're waiting....

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

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23 hours ago, eslader said:

The question is whether or not the airplanes have the right characteristics baked in. There shouldn't be a necessity for a discussion of jet jockeys vs GA pilots as far as whether the gust model is realistic. The gust should be the gust, and how the plane reacts will depend on its physical parameters. If they're set up properly, there should be no problem. If they're not, then Asobo should fix that instead of nerfing gusts.

BTW, there's plenty of turbulence out there in the real world that will knock an airliner around just enough to be fun, but some dude in a Cessna will be in for one heck of a ride. That's not unrealistic. 

Agreed, 100%

21 hours ago, hobart escin said:

Asobo has acknowledged this is a bug and will issue a hotfix soon.  

 

20 hours ago, hobart escin said:

Hotfix will be issued either way though.  

I certainly hope not. I've no complaints so far.

OS:     Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHz
RAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU:  MSI Radeon RX 5700XT [8GB] 
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HDD:  Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet 

Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)

I wish someone would make a fix for my flights canceled due to weather ! Lol

Seriously though, there is an exiting option to make clear sky and calm wind in MSFS. Why people want dumb down live weather, I don’t get it.

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

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  • Author

I was not complaining about the gusts.

My question was, can a wind gust in real life change your altitude by 200-300 feet in a second or two?

Or can something like this only be caused by other weather phenomenons in real life?

I just suspected it might be the new gust system since i was never before knocked 300 feet higher with hard shacking in 1-2 seconds inside MSFS.

The new gust system is quite nice, however I cannot agree that it's 100% realistic. It needs tuning because the gust are too frequent and too strong even when there are 6 knots of wind according to the METAR.

I'm talking about live weather. 

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