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Finally fixed my blurry gauges

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I have been struggling to get crisp gauges while still maintaining solid frame rates. Running DX12 and DLSS resulted in solid FPS and smooth gameplay, but it came at the cost of not having sharp gauges. Even if I selected TAA I was still not able to get crisp gauges. In Nvidia Control Panel selecting DSR Factors made things a bit sharper, but it wasn't crisp enough. Thanks to a post on Reddit I was able to finally get the visual quality I was looking for. Look at the last post bySvennoJ.

I changed the following...

{PostProcess
Enabled 1
EyeAdaptation 1
Sharpen 1

PrimaryScaling 0.50
SecondaryScaling 2.0000
SharpenAmount 2.000000

 

With Real-Time Traffic using the Black Square Caravan, I was able to get significantly better image quality without tanking my FPS.

KN2mXqc.jpg

ceK4U4L.jpg

IW7MMeY.jpg

Edited by RobJC

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

  • Replies 50
  • Views 40.1k
  • Created
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Mine looks totally different (with no changes)

{PostProcess
        Enabled 1
        EyeAdaptation 1
        ColorGrading 1
        Sharpen 1
        Fringe 1
        LensDistortion 0
        Dirt 1
        LensFlare 0
        FilmGrain 1
        Vignette 1
        LensBlurMultiplier 1.000000
        FringeMultiplier 1.000000
    }

 

So I don't understand what you did change/add.

 

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

  • Author
17 minutes ago, Nemo said:

Mine looks totally different (with no changes)

{PostProcess
        Enabled 1
        EyeAdaptation 1
        ColorGrading 1
        Sharpen 1
        Fringe 1
        LensDistortion 0
        Dirt 1
        LensFlare 0
        FilmGrain 1
        Vignette 1
        LensBlurMultiplier 1.000000
        FringeMultiplier 1.000000
    }

 

So I don't understand what you did change/add.

 

That looks fine. Now find the following in another section...

PrimaryScaling 0.50
SecondaryScaling 2.0000
SharpenAmount 2.000000

Don't edit the VR section, but the non VR one. Should be right below PostProcess section, but it will depend on the graphics card you have. Click the link I provided for more info.

Edited by RobJC

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

Wow - thanks for posting that link, Rob - it's an eye-opener!!! I never could get DLSS to give me a crisp cockpit display but this has solved it. I can now spend more time running DX12 - and see whether it's all worth it LOL!

NZFSIM_Signature_257_60.png

 

You can find theses 3 informations in the first paragraph: Video in the UserCFG.opt

Version 66
{Video
	Adapter "NVIDIA GeForce RTX 3060 Ti"
	Monitor 0
	Windowed 1
	FullscreenBorderless 0
	WindowActive 0
	Resolution 3440 1411
	FullScreenResolution 3440 1440
	PosX 0
	PosY 29
	AntiAliasing FSR
	DLSSMode AUTO
	DLSSG 0
	Reflex ON
FSRMode BALANCED
	PrimaryScaling 0.500000
	SecondaryScaling 2.000000
	SharpenAmount 2.000000
	ReprojectionMode 0
	WorldScalePercentVR 0
	AntiAliasingVR TAA
	DLSSModeVR AUTO
	DLSSGVR 0
	ReflexVR ON
FSRModeVR PERFORMANCE
	PrimaryScalingVR 0.800000
	SecondaryScalingVR 1.000000
	SharpenAmountVR 1.000000
	VSync 1
	HDR10 0
	Raytracing 0
	PreferD3D12 1
}

 

Edited by lagaffe

Best regards, Didier "Lagaffe"


Boitier HAF 932 / ASUS Z390 STRIX-F Gaming / i9 9900K / Cruxial Ballistic 32 Go à 3200 Ghz / Gigabyte RTX 3060 Ti / 34" Samsung FreeSync 21:9
SSD: Samsung 1To + 2 Cruxial 256 Go / Stockage : WD 4To et WD 2 To / Hotas Warthog and Throttle Cougar

Thanks to the OP for starting this thread - it will be useful. 

I love DLSS at 4k due to the performance significant benefits, but I do suffer with blurry flat screens, not so much other instruments, but I will give this a go anyway.

It seems to be the secondary scaling that is doing it, as this is normally set at 1.  I wish Asobo would issue a description of what ALL of the settings do in the user config file (some of them are obvious), but I guess they don't want us messing too much.

There are some useful settings though.  I have my shadows set at 6144, and they are lovely and sharp (you can't go this high with the in sim sliders).
Plus I turn off the horrible fringe effect for the hangar.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

3 hours ago, lagaffe said:

FullScreenResolution 3440 1440 PosX 0 PosY 29

Before I start blowing up my system do these settings (the Pos X and Y) impact those of us running in 2560 x 1440 as well?

Thanks in advance.

Does this fix also fix gauge bluriness for VR users?

  • Author
23 minutes ago, Fizzelle said:

Before I start blowing up my system do these settings (the Pos X and Y) impact those of us running in 2560 x 1440 as well?

Thanks in advance.

That is the resolution i run. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

  • Author
21 minutes ago, aeroedge said:

Does this fix also fix gauge bluriness for VR users?

Give it a shot. I think so. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

  • Author
4 hours ago, Adamski_NZ said:

Wow - thanks for posting that link, Rob - it's an eye-opener!!! I never could get DLSS to give me a crisp cockpit display but this has solved it. I can now spend more time running DX12 - and see whether it's all worth it LOL!

Glad it helped. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

Thank you so much for this!! Finally I can use DLSS with FBW A32NX and not to worry about crappy blurry numbers. This also fixed the odd behavior of the numbers on the autopilot.  Now I just have to decide, which DLSS setting is the best to use...

Tapani Österberg

For those people who find DLSS too blurry do you run at 1440p or 1080p?

To my eyes DLSS on 4k looks okay, not quite as sharp as TAA but it looks noticeably more blurry if I set my resolution to 1440p or 1080p. 

Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.

51 minutes ago, JSmith2112 said:

For those people who find DLSS too blurry do you run at 1440p or 1080p?

To my eyes DLSS on 4k looks okay, not quite as sharp as TAA but it looks noticeably more blurry if I set my resolution to 1440p or 1080p. 

1440p 

Tapani Österberg

I look at the G1000 on my main monitor and then at this forum page on my left hand monitor and the difference is so minor it makes no difference to me at all. It's slightly, slightly less clear on a digital gauge compared to an analogue one, as it would be in a real aircraft.

I'm at 3840 x 2160 so maybe that makes a big difference but I have no need to change anything.  

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

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