December 4, 20232 yr 11 minutes ago, Lucky38i said: They also had this to say which was.. surely interesting to read. It is, just not on this thread, please. That's just a recipe for sim vs sim, so I left it out so as not to sidetrack the main point about the 737MAX. 21 minutes ago, g-liner said: But it’s going to be “study level” !!!! Haven't seen a Dev announce that for a while! I won't go into why I think that the term "study level" is used here. Fingers crossed that the iFly MAX is at that level, as there were some annoyances with their 737NG in P3D because they relied on the default sim capabilities rather than develop their own solutions. AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
December 4, 20232 yr 22 minutes ago, F737MAX said: It is, just not on this thread, please. That's just a recipe for sim vs sim, so I left it out so as not to sidetrack the main point about the 737MAX. Of course, wasn't trying to steer at all, apologies if it came off that way. Was furthermore to show we sadly won't be getting it anytime soon 😞
December 4, 20232 yr On 5/29/2023 at 12:25 PM, petersej said: Is there a 737 MAX still being developed? I haven't heard of any recent announcements from PMDG about their MAX release and was curious if there is still a model being developed. This was RSR's latest update on the MAX and PMDG's plans for it:https://youtu.be/QByw5jN43Bc?t=5249- plan is still to release it, but not giving timeline- will get a "very short window of notice" before release- currently some of the primary developers for 737 MAX are on 777 development Edited December 4, 20232 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
December 4, 20232 yr https://msfsaddons.com/2023/12/04/ifly-continues-progress-on-737-max-for-microsoft-flight-simulator/
December 4, 20232 yr Commercial Member With all the talk here and at Facebook regarding the P3Dv5 post, we thought we would leak a picture that shows the fidelity iFly is shooting for in regards to the MAX for MSFS. This is early development from a number of months ago (the product has evolved a lot since then). You can read a little more over at the iFly forum... https://ifly.flight1.net/forums/topic21200_post142634.html. Edited December 4, 20232 yr by Steve Halpern Thanks, Steve Halpern Flight One Software
December 4, 20232 yr Take this with a grain of salt since its just pure speculation on my part. I am thinking the PMDG 737 MAX project is likely about 80% complete at this point. They don't want to release it too soon in order to avoid 737 fatigue which has been a concern for RSR in the past. However they certainly want to beat IFly to the punch so its going to be pretty much ready to go! In my opinion the MAX is becoming incredibly popular. Ironically at SEA occasionally it seems I see more MAX planes than NG planes. I was one of those anti MAX people for a while and than pretty much had to fly on one from SEA-JFK. It was a pleasantly a very nice ride. Its my opinion that its a different enough airplane that 737 Fatigue is really not an issue. So bring it on when ready!
December 4, 20232 yr @Steve Halpern appreciate you posting here. I hope you/someone can ask the iFly dev team if their version of the MAX will have independently-coded features or will rely fully on what MSFS provides as default. Similar to P3D, MSFS has some issues that the highest quality aircraft developers have decided to circumnavigate by using their own coding. These include engine spool times, fuel burn, ground manoeuvring physics, flight handling characteristics, custom-built VNAV and LNAV, among others. Whenever the next milestone for the MSFS version is met and more detail is released, I hope some (if not all) of these can be answered, please. AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
December 4, 20232 yr Commercial Member I know that when they can use default MSFS they will do that (why not?), but there are a slew of functions that must exist outside of MSFS to improve accuracy (short list... fuel, pneumatics, engines, etc.). There is likely no other way. A 737 MAX electrical bus is not a default MSFS feature. Edited December 4, 20232 yr by Steve Halpern Thanks, Steve Halpern Flight One Software
December 4, 20232 yr I’m eager for a Max…be it PMDG or iFly. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
December 4, 20232 yr 1 hour ago, longhaul747 said: Take this with a grain of salt since its just pure speculation on my part. I am thinking the PMDG 737 MAX project is likely about 80% complete at this point. They don't want to release it too soon in order to avoid 737 fatigue which has been a concern for RSR in the past. However they certainly want to beat IFly to the punch so its going to be pretty much ready to go! I agree and I have been saying this myself for a while. There was a lot of talk in their forums a few years ago regarding the MAX in P3D. When reading between the lines in a few of the posts from RSR, the MAX was essentially ready to be released for P3D and they were just waiting for the dust to settle after the very publicized accidents. Basically, they were saying it would be bad for Boeing to have the aircraft flying in a sim available to anyone and not in real life. Given the special relationship PMDG has with Boeing, it makes sense. Now with the popularity of MSFS, I doubt the P3D version will ever see the light of day. I'm sure it's the same story with the MSFS version, they are indeed just waiting for the right time to finish it and release it.
December 4, 20232 yr 29 minutes ago, Steve Halpern said: I know that when they can use default MSFS they will do that (why not?), but there are a slew of functions that must exist outside of MSFS to improve accuracy (short list... fuel, pneumatics, engines, etc.). There is likely no other way. A 737 MAX electrical bus is not a default MSFS feature. Thank you Steve, and, in the meanwhile I am more than good with the iFly 737 MAX for P3D5.4, and much more interested in it coming to P3Dv6, which apparently is not, at least for now, on their plans... In MFS I use the PMDG 737-700 which together with the FENIX are my preferred addons for this platform. No hurry, and the 777 I'd rather have it fixed first in P3D because the C*U law model is not great... Edited December 4, 20232 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
December 4, 20232 yr 4 hours ago, Steve Halpern said: With all the talk here and at Facebook regarding the P3Dv5 post, we thought we would leak a picture that shows the fidelity iFly is shooting for in regards to the MAX for MSFS. This is early development from a number of months ago (the product has evolved a lot since then). You can read a little more over at the iFly forum... https://ifly.flight1.net/forums/topic21200_post142634.html. I have an issue with this pic Steve. As any former aircraft mechanic can tell you, the safety wire holding the bolts on the hub is wound too tightly. We all know if you wrap it too tight it can fatigue faster and possibly break in a high stress scenario. Common practice is 6-8 turns per inch, and you can clearly see that wire is twisted at least 15-18 per inch! The detail is amazing! I hope more pics are released soon. Regards, Steve DraGet my paints for MSFS planes at flightsim.to here, and iFly 737s hereDownload my FSX, P3D paints at Avsim by clicking here
December 4, 20232 yr Commercial Member 19 minutes ago, Steve Dra said: Common practice is 6-8 turns per inch Time to start over again! Thanks, Steve Halpern Flight One Software
December 5, 20232 yr 2 hours ago, Steve Halpern said: Time to start over again! Now that is what I really want in this sim. Even a chubby little -100 if possible. Not sure if anybody has ever done the -100 version in any sim actually. Edited December 5, 20232 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 5, 20232 yr 11 hours ago, Lucky38i said: They also had this to say which was.. surely interesting to read. Definitely not interested in a "sim vs sim" discussion either, but just wanted to point out a categorical untruth in this statement. There's nothing more accurately simulated about a cat III approach in the iFly in P3d than there is simulated by the PMDG in MSFS (or P3d for that matter.). That's just a marketing statement that kind of calls their credibility into question. Andrew Crowley
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