January 3, 20242 yr 7 hours ago, jcomm said: Have it for P3D, but will consider an MFS port now 🙂 🙂 Bought it... Will try it later today or tomorrow and report back. Had it to go with Active Sky in P3dv5.4. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 3, 20242 yr I flew the iniBuilds A300 into OAK last night and weather was not real good in the Bay Area. Turbulence was pretty awful and not your random verity seen before. It seemed to be working in unison with the default real world weather or Real Turb v2 has a few tricks up its sleeve? I kept on getting turbulence and/or wind that was forcing my plane to bank to the right and trying to keep the plane level was definitely a fight. Eventually your efforts win and you over correct and bank left. All the while you are just trying to keep the plane pointed towards the landing zone on the runway. Overall it adds a good amount of drama to your approach! Also randomly at FL330 I briefly hit some severe turbulence over Southern Oregon and Northern California. Enough so that it kicked off the AP. Luckily I was actually in the cockpit and not doing something else around the house which I often do. Overall happy with this program and its not real expensive. I hope we get a V3 at some point with some actual user options we can select in the base program and occasionally it would be nice to just be able to turn it off.
January 3, 20242 yr Yep good stuff. Greatly adds to the immersion. I was actually suprised how much I already got used to the awful and predictable MSFS turbulence (if there is any); now using that brings me right back to the P3D days of ActiveSky and RealTurb For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
January 3, 20242 yr 1 hour ago, Fiorentoni said: Yep good stuff. Greatly adds to the immersion. I was actually suprised how much I already got used to the awful and predictable MSFS turbulence (if there is any); now using that brings me right back to the P3D days of ActiveSky and RealTurb 100% agree! Tried it with the default batom 58 and then on a short flight between Faro and Lisboa. Very nice overall !!! Edited January 3, 20242 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 4, 20242 yr 5 hours ago, 738 said: Great addon. Makes you do some work with the controls upon landing! What is most important is that it makes you work with the controls as warranted by the live weather / wind conditions. I've had a few smooth landings too, so this is not just a "baked in / random" effect (at least I don't think it is?)
January 4, 20242 yr 6 hours ago, KERNEL32 said: What is most important is that it makes you work with the controls as warranted by the live weather / wind conditions. I've had a few smooth landings too, so this is not just a "baked in / random" effect (at least I don't think it is?) I have only used this with FBW and the PMDG 737. The turbulence is obvious when there appears to be variation in wind velocity on the ND. So it appears to be based on actual atmospheric disruption and not random. Some flights will be completely uneventful (in conditions which you would expect them to be) I really like this addition now. Works very well with FSR as others have also mentioned. Edited January 4, 20242 yr by ErichB
January 4, 20242 yr I have lowered the threshold for the effects to be active from 200 ft to 20 ft and find it even better this way... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 4, 20242 yr 1 hour ago, abennett said: What MSFS turbulence setting are people using with Real Turb v2? I didn't change anything within the sim itself. Mine always set to Low
January 5, 20242 yr Author I bought it and while I "heard" the turbulence with the noise that people described, I didn't see or "feel" any of it. I am using FSrealistic and my sim turb is set to low. Am I missing something? Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
January 7, 20242 yr What do the other have turbulence set to in MSFS while using real turb? I've tried realistic and found it too much (mostly because the MSFS turbulence - if it appears - is quite heavy) and I've tried low and found not much turbulence, although I gotta say that those were mostly good weather flights. The problem seems that the MSFS turbulence setting on realistic also (according to the in-game description) creates stronger winds and thermals, which will then also induce Real Turb to create turbulence due to the wind changes. It kinds of exponentially adds up therefore and I feel that could be too much. On the other hand MSFS on low creates little wind changes, which has the opposite effect on Real Turb (less wind changes, less turbulence). What are your experiences? For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
January 8, 20242 yr I have Realistic in the sim, and then edited the INI file and have set the thresholds to 70 or 75, I don't exactly recall, and the height of the effect down to 20 feet instead of the default 200... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 8, 20242 yr Love it. Seems pretty accurate as well. Had a SIGMET showing turbulence around LFML and sure enough it got pretty bumpy on the way down.
January 8, 20242 yr 11 minutes ago, thepilot said: Love it. Seems pretty accurate as well. Had a SIGMET showing turbulence around LFML and sure enough it got pretty bumpy on the way down. What do you have MSFS turbulence set to? For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
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