Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Real Turb v2

Featured Replies

7 hours ago, jcomm said:

Have it for P3D, but will consider an MFS port now 🙂

🙂

Bought it...

Will try it later today or tomorrow and report back.

Had it to go with Active Sky in P3dv5.4.

 

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • Replies 117
  • Views 45.8k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Can we stop calling products "scams" unless they actually are, please? From the product description: A) A demo and a free update indicate it's clearly not a scam; B) The v1 of this wa

  • environmental_ice
    environmental_ice

    V2 of this product is well worth it. Actually hitting turbulence during cruise at FL340 caused me to have to climb to FL360 to find smooth air. I have been running it along side of FSrealistic and the

  • It's a violation of FAA regulations to go to the dentist while conducting a Part 121 flight. 😉  

I flew the iniBuilds A300 into OAK last night and weather was not real good in the Bay Area.  Turbulence was pretty awful and not your random verity seen before.  It seemed to be working in unison with the default real world weather or Real Turb v2 has a few tricks up its sleeve?  I kept on getting turbulence and/or wind that was forcing my plane to bank to the right and trying to keep the plane level was definitely a fight.  Eventually your efforts win and you over correct and bank left.  All the while you are just trying to keep the plane pointed towards the landing zone on the runway.  Overall it adds a good amount of drama to your approach!

Also randomly at FL330 I briefly hit some severe turbulence over Southern Oregon and Northern California.  Enough so that it kicked off the AP.  Luckily I was actually in the cockpit and not doing something else around the house which I often do.  

Overall happy with this program and its not real expensive.  I hope we get a V3 at some point with some actual user options we can select in the base program and occasionally it would be nice to just be able to turn it off.     

Great addon.

Makes you do some work with the controls upon landing!

Chris Howard
 

Yep good stuff. Greatly adds to the immersion. I was actually suprised how much I already got used to the awful and predictable MSFS turbulence (if there is any); now using that brings me right back to the P3D days of ActiveSky and RealTurb

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

1 hour ago, Fiorentoni said:

Yep good stuff. Greatly adds to the immersion. I was actually suprised how much I already got used to the awful and predictable MSFS turbulence (if there is any); now using that brings me right back to the P3D days of ActiveSky and RealTurb

100% agree!

Tried it with the default batom 58 and then on a short flight between Faro and Lisboa. Very nice overall !!!

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

5 hours ago, 738 said:

Great addon.

Makes you do some work with the controls upon landing!

What is most important is that it makes you work with the controls as warranted by the live weather / wind conditions. I've had a few smooth landings too, so this is not just a "baked in / random" effect (at least I don't think it is?)

6 hours ago, KERNEL32 said:

What is most important is that it makes you work with the controls as warranted by the live weather / wind conditions. I've had a few smooth landings too, so this is not just a "baked in / random" effect (at least I don't think it is?)

I have only used this with FBW and the PMDG 737.  The turbulence is obvious when there appears to be variation in wind velocity on the ND.    So it appears to be based on actual atmospheric disruption and not random.  Some flights will be completely uneventful (in conditions which you would expect them to be)

I really like this addition now.  Works very well with FSR as others have also mentioned.

Edited by ErichB

I have lowered the threshold for the effects to be active from 200 ft to 20 ft and find it even better this way...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

What MSFS turbulence setting are people using with Real Turb v2?

1 hour ago, abennett said:

What MSFS turbulence setting are people using with Real Turb v2?

I didn't change anything within the sim itself.  Mine always set to Low

  • Author

I bought it and while I "heard" the turbulence with the noise that people described, I didn't see or "feel" any of it.  I am using FSrealistic and my sim turb is set to low. Am I missing something?

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

What do the other have turbulence set to in MSFS while using real turb? I've tried realistic and found it too much (mostly because the MSFS turbulence - if it appears - is quite heavy) and I've tried low and found not much turbulence, although I gotta say that those were mostly good weather flights.

The problem seems that the MSFS turbulence setting on realistic also (according to the in-game description) creates stronger winds and thermals, which will then also induce Real Turb to create turbulence due to the wind changes. It kinds of exponentially adds up therefore and I feel that could be too much. On the other hand MSFS on low creates little wind changes, which has the opposite effect on Real Turb (less wind changes, less turbulence).

What are your experiences?

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

I have Realistic in the sim, and then edited the INI file and have set the thresholds to 70 or 75, I don't exactly recall, and the height of the effect down to 20 feet instead of the default 200...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Love it. Seems pretty accurate as well. Had a SIGMET showing turbulence around LFML and sure enough it got pretty bumpy on the way down. 

11 minutes ago, thepilot said:

Love it. Seems pretty accurate as well. Had a SIGMET showing turbulence around LFML and sure enough it got pretty bumpy on the way down. 

What do you have MSFS turbulence set to?

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.