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New Version of Lossless Scaling

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  • Moderator
9 minutes ago, Ianrivaldosmith said:

Then re-setup lossless settings and see if the problem still persists. 

Did that during the flight and no change. Must be a P3D thing. Settings.xml below if it helps.

<?xml version="1.0" encoding="utf-8"?>
<Settings xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Hotkey>S</Hotkey>
  <HotkeyModifierKeys>Alt Control</HotkeyModifierKeys>
  <GpuPreference>0</GpuPreference>
  <GpuPreferenceChangeCount>0</GpuPreferenceChangeCount>
  <SetupPhase>0</SetupPhase>
  <StartAsAdmin>false</StartAsAdmin>
  <StartAtWindowsStartup>false</StartAtWindowsStartup>
  <MinimizeToTray>false</MinimizeToTray>
  <Language>System</Language>
  <Theme>System</Theme>
  <FrameGenerationCollapsed>false</FrameGenerationCollapsed>
  <CursorOptionsCollapsed>false</CursorOptionsCollapsed>
  <RenderingOptionsCollapsed>false</RenderingOptionsCollapsed>
  <CaptureOptionsCollapsed>false</CaptureOptionsCollapsed>
  <GpuDisplayOptionsCollapsed>false</GpuDisplayOptionsCollapsed>
  <CropInputOptionsCollapsed>false</CropInputOptionsCollapsed>
  <BehaviorCollapsed>false</BehaviorCollapsed>
  <LegacyOptionsCollapsed>false</LegacyOptionsCollapsed>
  <GameProfiles>
    <Profile>
      <Title>Default</Title>
      <AutoScale>false</AutoScale>
      <AutoScaleDelay>0</AutoScaleDelay>
      <ScalingMode>Auto</ScalingMode>
      <ScalingFitMode>Fullscreen</ScalingFitMode>
      <ScaleFactor>1.5</ScaleFactor>
      <ResizeBeforeScaling>false</ResizeBeforeScaling>
      <WindowedMode>false</WindowedMode>
      <ScalingType>LS1</ScalingType>
      <FSRType>ORIGINAL</FSRType>
      <LS1Type>BALANCED</LS1Type>
      <LSFGType>BALANCED</LSFGType>
      <LSFG2Mode>X2</LSFG2Mode>
      <LSFG3Mode>X2</LSFG3Mode>
      <LSFGResolutionScale>50</LSFGResolutionScale>
      <LSFG3Multiplier>2</LSFG3Multiplier>
      <Anime4kType>S</Anime4kType>
      <Sharpness>5</Sharpness>
      <LS1Sharpness>0</LS1Sharpness>
      <VRS>false</VRS>
      <FrameGeneration>LSFG3</FrameGeneration>
      <ClipCursor>true</ClipCursor>
      <AdjustCursorSpeed>false</AdjustCursorSpeed>
      <HideCursor>false</HideCursor>
      <ScaleCursor>false</ScaleCursor>
      <SyncMode>DEFAULT</SyncMode>
      <MaxFrameLatency>3</MaxFrameLatency>
      <DoubleBuffering>false</DoubleBuffering>
      <GsyncSupport>false</GsyncSupport>
      <HdrSupport>true</HdrSupport>
      <DrawFps>true</DrawFps>
      <CaptureApi>WGC</CaptureApi>
      <PreferredGpuId>0</PreferredGpuId>
      <OutputDisplayId>0</OutputDisplayId>
      <CropInputLeft>0</CropInputLeft>
      <CropInputTop>0</CropInputTop>
      <CropInputRight>0</CropInputRight>
      <CropInputBottom>0</CropInputBottom>
      <MultiDisplayMode>false</MultiDisplayMode>
    </Profile>
  </GameProfiles>
</Settings>

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

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  • robert young
    robert young

    In practise the minimum base of 30 fps seems to be a bit of a myth for me at least. I can run the sim at 20 fps and either double or treble that rate with lossless scaling and it still works absolutel

  • I switched it on today in the PMDG 777, at KATL, my FPS was around 24 at the airport,and with it on I got around 45 fps, and smooth. 

  • Ianrivaldosmith
    Ianrivaldosmith

    Hello all, I made a lossless settings guide over at the XP12 forums if anyone wants to look at it, I know its aimed at XP12 but  the settings within lossless scaling should apply to MSFS as well, just

I don’t use P3D but I’ll see if I can replicate it on a non HDR monitor using Xplane or msfs at some point this week. 

I've given up on Lossless for now. the freezing now is constant. Old settings new settings. Closed apps. Open apps.

Tonight going back to DX11 to give it one more try, but that is most likely useless.

Its to bad cause the smoothness you get is unbelievable.

 

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

I just played around with the custom resolutions, and I was really surprised by the x5. It's not a resolution I would recommend, as it has quite a few artifacts, but the result it offers, being an x5!, seems amazing to me. My intention was to try capping the frames at 24 to apply the x5 to match the 120Hz frequency. As I said, it's not something I would recommend; it has a lot of lag/ghosting, but it's still impressive what a little app costing €7 can achieve.

Finally, I’m going to stick with 27fps + G-Sync through the NVIDIA control panel, x4 in lossless with a scaling type of LS1 at 75% (and the performance option enabled) and 120Hz on the monitor. And V-Sync is disabled both in the simulator, in the NVIDIA panel, and in lossless.

Although I’m left wondering if the difference between the 108 FPS (27x4) and the 120Hz of the monitor will be significant and could cause some desynchronization that leads to stuttering 🤔

13 minutes ago, Maddormo said:

Although I’m left wondering if the difference between the 108 FPS (27x4) and the 120Hz of the monitor will be significant and could cause some desynchronization that leads to stuttering

Not if you have g-sync enabled. That’s the whole point of g-sync, it synchronises it. 
 

Also, is 27 Frames locked the best you can achieve? 
 

38X3 would be better. 38 locked with RTSS if achievable would have good frame pacing, and mean you only need x3 frame gen, reducing artefacts. 

Edited by Ianrivaldosmith

I've tried but sadly my 2nd hand 3070 can't achieved it consistently. It was used for mining and I have to limit the power to 75% using afterburner to keep temp and hotspots under control (right now 75 and 99ºC). And everything, after changing the paste and pads. It was much worse before.

Well, only 2 flights in, but it would seem the freezing is due to Dx12.

Not sure why, but there it is. Will have to keep testing.

The smoother then without Lossless scaling and DX12.

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

3 hours ago, Ron Lefebvre said:

Well, only 2 flights in, but it would seem the freezing is due to Dx12.

Not sure why, but there it is. Will have to keep testing.

The smoother then without Lossless scaling and DX12.

Is your "smoother then without Lossless scaling and DX12" in MSFS2020? If so you are doing something wrong because it's possible to make Lossless/DX11 give response times that rarely vary by more than 1/10 of a msec. - the definition of smooth at any fps. I'm running Lossless 4X/DX11 at fixed 19 fps on a decidedly substandard system and get absolutely rock-solid 76 fps and a no frametime variation...UNLESS my system is overwhelmed by large complex airports usually with too much PSXT AI traffic. My frametimes run steadily flipping between 52.6 and 52.7 msec (19 fps steady = 52.63 msec\4 = 13.15 msec = 76 fps). It really is breathtaking to see what that looks like on a monitor especially considering my less than ideal hardware spec.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

Q: Is Lossless Scaling available/purchasable outside of Steam or is it Steam only?

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

1 hour ago, Lange_666 said:

Steam only?

Unfortunately, Steam only. You even have to install Steam to download it. I couldn't find another solution.

PC: Gigabyte X670 Aorus Elite, AMD Ryzen 9 9900X3D, Gigabyte GeForce RTX 4080 Super Aorus Master, DDR5 G.Skill Trident Z5 Neo 2X32 GB, Corsair HX 1000, Fractal Torrent, Samsung LC32 / G7 1440P.

3 hours ago, Lange_666 said:

Q: Is Lossless Scaling available/purchasable outside of Steam or is it Steam only?

Steam, but you don't have to open steam to run it. Just run it's exe directly from it's install folder. 

I am stuck between VRR flickers OR screen tearing, with LLS or any other method. Any advice would be appreciated.

 

HWINFO

AMD Ryzen 7 7800X3D 

MSI MAG B650 TOMAHAWK WIFI

NVIDIA GeForce RTX 4090

32GBx2 DDR5-6000

 

NVCP

Global is defaults

MSFS Profile (default unless listed)

Max Frame Rate: 38

Power Management Mode: Prefer Maximum Performance

Vertical Sync: OFF

 

Lossless Scaling App

Scaling Mode AUTO / FULLSCREEN

Scaling Type OFF

Frame Generation

  • LSFG 3.0
  • Mode X3
  • Resolution Scale slider maxed right
  • Clip Cursor OFF
  • Adjust Cursor Speed OFF
  • Hide Cursor OFF
  • Scale Cursor ON

Rendering

  • Sync Mode DEFAULT
  • Max frame latency 1
  • HDR Support OFF
  • G-Sync Support ON
  • Draw FPS ON

Capture

  • API DXGI

Rest is off/default

LG OLED42C4PUA (monitor)

Relevant settings:

HDMI 4:4:4 Pass Through ON

Game Optimizer ON

VRR & G-Sync ON

ALLM ON

Usercfg.opt

Version 66
{Video
	Adapter "NVIDIA GeForce RTX 4090"
	Monitor 0
	Windowed 1
	FullscreenBorderless 1
	WindowActive 0
	Resolution 3840 2160
	FullScreenResolution 3840 2160
	PosX 0
	PosY 0
	AntiAliasing DLSS
	DLSSMode QUALITY
	DLSSG 1
	Reflex ON
	FSRMode BALANCED
	PrimaryScaling 1.000000
	SecondaryScaling 1.000000
	SharpenAmount 1.000000
	ReprojectionMode 0
	WorldScalePercentVR 100
	AntiAliasingVR TAA
	DLSSModeVR AUTO
	DLSSGVR 0
	ReflexVR ON
	FSRModeVR PERFORMANCE
	PrimaryScalingVR 0.800000
	SecondaryScalingVR 1.000000
	SharpenAmountVR 1.000000
	VSync 0
	HDR10 0
	Raytracing 0
	PreferD3D12 1
	IntelMessageBoxDisplayed 0
	CurrentGPUDriverVersion 566.36.0
	DoNotShowGpuDriverRequirementPopup 0
}

 

9 minutes ago, sudo nymn said:

I am stuck between VRR flickers OR screen tearing, with LLS or any other method. Any advice would be appreciated.

turn on the show frames per second overlay in LLS and look at what it is reporting, is it dropping below 38 native FPS frequently? Also, is your G-Sync engaged? 

1 hour ago, Ianrivaldosmith said:

turn on the show frames per second overlay in LLS and look at what it is reporting, is it dropping below 38 native FPS frequently? Also, is your G-Sync engaged? 

Frequently may be a relative term, but enough that I think its the underlying issue especially if trying to use LLS. For example if I disable VRR, remove LLS from the loop and cap at 115 FPS in NVCP I can see the sim taking a hit to frames (drops to 50-60 with heavy camera movement) on a semi-frequent basis, but not frametime which stays <10ms. Drivers for the hardware are all up to date. The hardware itself is not under stress, ~40-50% CPU and ~<65% GPU usage sustained average. 

G-Sync is on in NVCP. Game Optimizer in the LG settings bundles VRR and G-Sync on the same toggle. 

15 minutes ago, sudo nymn said:

Frequently may be a relative term, but enough that I think its the underlying issue especially if trying to use LLS. For example if I disable VRR, remove LLS from the loop and cap at 115 FPS in NVCP I can see the sim taking a hit to frames (drops to 50-60 with heavy camera movement) on a semi-frequent basis, but not frametime which stays <10ms. Drivers for the hardware are all up to date. The hardware itself is not under stress, ~40-50% CPU and ~<65% GPU usage sustained average. 

G-Sync is on in NVCP. Game Optimizer in the LG settings bundles VRR and G-Sync on the same toggle. 

Have you tried capping at 30 FPS just as an experiment and using frame gen X3?

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