July 11, 20251 yr He is one of the best around in absolute in the world of flight simulations. Edited July 11, 20251 yr by Marc22
July 11, 20251 yr Indeed, and happy to see that he (with the rest of team) is always improving our beloved simulator. Alexander Colka
July 22, 20251 yr Yeah, even with all AA's set to max, the shimmering in this game is not something to enjoy.
July 22, 20251 yr Motion vectors slated for 2026 at the most. This would hopefully introduce nativee support for DLSS4/FSR4 upscales and framegen alongside the much requested TAA. This would be the biggest graphic engine change and the one I am really looking forward to. Hopefully this new feature does not get delayed by some obscure Linux bug that keeps the developers super busy to make all those 8 users happy (sorry, nothing against Linux but these are Ben's words from another interview)
July 22, 20251 yr 2 hours ago, VeryBumpy said: Yeah, even with all AA's set to max, the shimmering in this game is not something to enjoy. MSAA also does not play nicely with 12.2's clouds, so try FXAA instead. To counter the resulting blurryness, set RCAS to 100%. Works for me and is easier on the framerate to boot. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
July 22, 20251 yr 1 hour ago, peroni said: Motion vectors slated for 2026 at the most. How do you know this? Laminar, to my knowledge, have released no dates. At all. Same with scenery.
July 23, 20251 yr Sorry but Anti Aliasing has long been figured out in every game imaginable, Based on that I don't see AA ever being properly fixed in this sim. --Sean Hart
July 23, 20251 yr Hardly every but there are definitely better implementations out there. Ben clearly explains that a lot of the complaints aren't actually a result of AA. I desperately hope LR works out all the ghosting kinks in their TAA. Edited July 23, 20251 yr by blingthinger Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...
July 23, 20251 yr 8 hours ago, sultanofswing said: Based on that I don't see AA ever being properly fixed in this sim. Based on your post, I don't think you understood anything at all about this issue and how LR is working on it. "We have now sunk to a depth at which the restatement of the obvious is the first duty of intelligent men." [George Orwell]
July 23, 20251 yr 20 hours ago, VeryBumpy said: Yeah, even with all AA's set to max, the shimmering in this game is not something to enjoy. He did explain the shimmering is down to the lighting model. Considering just how good the lighting in XP is, I can put up with some shimmering for a while. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
July 23, 20251 yr 12 hours ago, sultanofswing said: Sorry but Anti Aliasing has long been figured out in every game imaginable, Based on that I don't see AA ever being properly fixed in this sim. You need to watch the video (again?) to understand what is being developed. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
July 23, 20251 yr Hi, One needs to keep in mind that Ben isn't always right!!! I believe his answers are based on what XP is trying to give users in the future and not what is and isn't possible with the base platform... if it's not on their horizon one is told it's not possible in X-Plane. Perfect example 3D rain effect for full flight deck flyers! I was told by Ben it is "IMPOSSIBLE" to have 3D rain with my setup, so I'd take what Ben says with a large grain of salt! Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
July 23, 20251 yr 21 hours ago, Bjoern said: MSAA also does not play nicely with 12.2's clouds, so try FXAA instead. To counter the resulting blurryness, set RCAS to 100%. Works for me and is easier on the framerate to boot. This suggestion is interesting. I have RCAS set to zero with MSAA set to x2. For a long time now I have used sharpening in the Nvidia App set to 0.5 and ignore film grain 0.17 - this setting also available in the Nvidia control panel. I tried this suggestion by turning off MSAA, selecting FXAA and keeping RCAS at zero. I was expecting some blurriness, but I was surprised not to see any! CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
July 23, 20251 yr Commercial Member Quote I was told by Ben it is "IMPOSSIBLE" to have 3D rain with my setup, so I'd take what Ben says with a large grain of salt! Yes, because you have to have 3D rain and wiper configuration for any aircraft at a given notice in a networked config. So no, Ben was not misleading you... Throwing the window obj at another person is only going to be applicable to them if they also have a 737, and they conveniently have their monitors set up. Community Management for Laminar Research
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