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PMDG 737 2024 - Wobble?

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Is the wobble on the pmdg b737 at cruise and decent on purpose or is this asobo? I am running chaseplane...

Edited by cchiozza

Chris Chiozza

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  • Stearmandriver
    Stearmandriver

    From my personal experience, no.  I probably wasted ten hours of my life over the years creating detailed tickets supported by documentation, for errors and missing features.  It's unfortunate, but th

  • Unfortunately, they did not. From a well-known high-fidelity systems and flight dynamics perspective, PMDG became more concerned about developing an eyecandy product. Absolutely not what it used to be

  • Absolutely, it was reported as with the previous version; it is not fixed.  The same known problems brought over (ported) from MSFS2020 to 2024 are clearly visible and not fixed. Anyone with syste

No chaseplane here, no wobbling. Runs wonderfully.

Felix

Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3

3 hours ago, cchiozza said:

Is the wobble on the pmdg b737 at cruise and decent on purpose or is this asobo? I am running chaseplane...

I wasn't in the 737 at the time but noticed too much wobbling going on in another aircraft. I found some settings deep in the Chaseplane UI that allowed me to dial the effect down somewhat but not at pc right now to give you better directions. Worth having a poke around in there.

AMD 9800x3d, 64 GB 6000 RAM, RTX5090, 2 x NVME, 2 x ssd Win11 Monitor 1 Samsung G9 5120x1440 Monitor 2 Samsung 3440x1440

5 hours ago, cchiozza said:

Is the wobble on the pmdg b737 at cruise and decent on purpose or is this asobo? I am running chaseplane...

Most likely chaseplane. The worst I got was with the FSL A321 to the degree I had to set he camera to almost rigid. Didn't notice it as much with the 737 but the weather may also play a part.

I have a wobble at cruise and I don't have chaseplane

It's probably more of a PMDG thing....

Have they finally fixed their LNAV bugs?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

The "wobble" prior to turns is still there with the new PMDG 737-800, but it is less obvious. I also think that the aircraft is a bit smoother in turns in general, although it always seems to overshoot the turn onto final approach.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

On my part at least, it has nothing to do with turns or PMDG (which is an issue in its own right). It's like the plane is constantly hitting exaggerated turbulence.

I observe oscillating around all axis during cruise and/or descend on approx every 4th flight or so.
I don't use chaseplane and I haven't had this issue on a single one of my 150 flights I did with the FMW A320 in MSFS2024.

Definitely a PMDG issue here or an issue with SU4, as I haven't flown the FBW A320 after SU4 was released.

2 hours ago, jcomm said:

It's probably more of a PMDG thing....

Have they finally fixed their LNAV bugs?

Unfortunately, they did not. From a well-known high-fidelity systems and flight dynamics perspective, PMDG became more concerned about developing an eyecandy product. Absolutely not what it used to be.

747 Captain for the last 39 years, and still learning. 

42 minutes ago, LRBS said:

Unfortunately, they did not. From a well-known high-fidelity systems and flight dynamics perspective, PMDG became more concerned about developing an eyecandy product. Absolutely not what it used to be.

100% with you and I will add that they are now favoring XBOX "and Playstation" users more than PC ones. They don't care too much on fixing very important physics, they auto-introduced a bug (for more than a year now) to fix something ground effect related and since then, the aircraft, falls exactly at 50 feet, so you will have to un-naturally pitch up at that altitude not to slam the plane onto the runway, instead of flaring at 20 or 30 feet like in the real airplane and like with the iFly 737 max 8. They've ported this immersion killer auto induced bug to msfs 2024.

SN737

I've noticed on short final the PMDG B738 in MSFS 2024 has become difficult to control...it kind of wallows and there seems to be a lag between control input and input taking effect.

This was not present for me in MSFS 2020. 

I'm not experiencing this issue in '24 with any other aircraft.

Regards,

Scott

"...now let's get this thing on the hump - we've got some flyin' to do!" ~ Major Kong from "Dr. Stranglove"

Scott Cebula

3 hours ago, ha5mvo said:

On my part at least, it has nothing to do with turns or PMDG (which is an issue in its own right). It's like the plane is constantly hitting exaggerated turbulence.

Is turbulence set to realistic in MSFS. If so try turning it down a  notch 

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

4 minutes ago, cchiozza said:

Here is the wobble

I haven't seen anything like this. Otherwise empty community folder? Turbulence setting? PMDG support ticket?

Best wishes.

John Wiesenfeld KPBI | FAA PPL/SEL/IFR in a galaxy long ago and far away | VATSIM PILOT P2

i7-11700K, 32 GB DDR4 3.6 GHz, MSI RTX 3070ti, Dell 4K monitor

 

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