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Tom Wright

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Everything posted by Tom Wright

  1. The Just Flight Warrior is actually really nice, and performance friendly.
  2. This sounds pretty cool. I would try this! I used to love Airline Tycoon as a kid, this looks like a big step up from that.
  3. Anything from UK2000 for the UK is pretty good. I've now got all the major hubs plus a few more minor ones for regional flights. I really miss my VFR Gen X scenery and Earth Simulations stuff from FSX, I haven't yet found a way to get either working properly in P3D v4. For mainland Europe, FlyTampa Copenhagen and Amsterdam are great. I also really enjoy the Balearic islands from Aerosoft (Palma, Menorca and Ibiza), as well as Madeira for a challenging approach. Mega Airport Rome is also nice. Slightly longer haul but still within an easy reach are some very nice Greek island scenery: FlyTampa Corfu, as well as 29Palms Samos, Skiathos, and Mykonos is soon getting a v4 update.
  4. I must chip in and say that the P3D v4 version of the FSLabs A320 is night and day a lot better than the FSX/32 bit version right now. I believe the plan is for them to roll the bug fixes and new features back to the FSX version at some point but having owned both I'm getting a much more fluid, hassle-free experience with the 64 bit build.
  5. I get twice the performance in P3Dv4 than I get in FSX. It's much better optimized. Can't really answer for X-Plane 11 as I don't have it, but I do have X-Plane 10. It's nice, and screenshots look amazing. I guess if you're already pretty heavily invested in FSX (like I was) then P3D is the more logical step, but I do keep a very close eye on what's going on with X-Plane!
  6. Lol at some of these replies Thanks! Not showing any errors, but the problem disappeared when I de-activated UTX Europe (v2), so looks like that's where the problem is...
  7. Hi all and a happy new year! I was flying into LEIB (Ibiza) yesterday and a strange thing happened! Right at the start of the approach path, floating 2000ft above the sea and going up to an altitude of maybe 5-6000ft, was this concrete pole.. (see picture attached)! I have Aerosoft's Ibiza Evolution, but disabling that in the scenery library doesn't remove this structure, nor does reducing the mesh resolution. I do have UTX Europe and I haven't tweaked with that - but there's no conflicting airports or AFDs for the area. The exact position of this object is in the screenshot (N39 3.93, E1 50.80) if you want to have a look yourself. It wasn't a graphics artifact or spike caused by overworking the CPU or GPU, I loaded up again after I'd landed and slewed out to it and it was still there in the same spot. Any idea what's causing it?!
  8. Yes it was a shame to not see the Lancaster and the Spitfires at Airbourne in Eastbourne this year. Still had a fabulous weekend there though! The Griffon Spitfire still made a show and I assume what was a privately owned Hurricane showed up too.
  9. There isn't really a magic bullet. I found by far the biggest hitters are Speed Trees (dynamic vegetation) and dynamic lighting. I'd suggest turning off dynamic vegetation, that's 10fps right there. Add ons like PMDG require dynamic lighting for the lights to work properly so that's a bit harder to work round. That said, I did find that it hits your fps worse if you combine dynamic lighting with supersampling AA. Switching to multisampling easily got me my frames back when in a dynamic lighting scenario. In my relatively limited experience with P3D so far, it's a lot easier to adjust settings and see the benefits than it is in FSX. I haven't even had to touch the cfg file.
  10. My story is the opposite. I've been a long time user of FSX-MS (with the DX10 Fixer) and been quietly on the fence over P3D since its inception, but never really felt it necessary to get in on the action. When v4 came out I bit the bullet and went for it, and I'm glad I did. At the moment I'm still running FSX and P3D side by side, but I definitely foresee using P3D more and more as time goes on. My system isn't a slouch but it isn't top end either, but for me P3D v4 just looks better and runs better and feels a lot more stable than FSX ever did. I'm seeing 35-40fps in situations where in FSX I'd struggle with 20fps, and that's with higher settings to boot. Even when in P3D it does drop down to circa 20fps (FlyTampa Toronto I've found particularly hard), it's far smoother than 20fps in FSX was, and if you didn't have the frame rate counter up you'd hardly notice. Sorry for the gushing post, but for me as a new P3D convert, I love it!
  11. Engine starts in general, don't know what it is I just love all the sounds associated with it. From the sudden silence as the A/C stops followed by the low grumble as the engines slowly wind up sometimes causing windows and cabin panels to vibrate.
  12. Oh wow this looks amazing! I'll admit I haven't been following this one but I'll definitely pick it up when released.
  13. I had the ai_player.dll crash in FSX years ago. You have an AFCAD file for an airport somewhere that isn't playing ball. Turn traffic off and you won't get the crash, until you've managed to narrow down which airport is causing it. That said it's unusual for it to cause a complete CTD. I only ever had 'soft crashes' caused by that dll - the sim would still run but it would register an error in event viewer.
  14. Can you have scenery add ons installed into both FSX and P3D at the same time? I bought P3Dv4 at the weekend but intend to use it alongside FSX for some time until everything is compatible.
  15. Never trust the graphics drivers installed through Windows Update, always install the ones direct from nVidia.
  16. Sorry to resurrect an old topic, but this is exactly what I'm experiencing too. I think it came with updating to Win 10 Creators update, but I've also upgraded my graphics card to a GTX 1060 so it might be that. I'm running FSX-MS. Mouse flickers and flashes with a duplicate cursor over clickspots, and also seems to have a black shadow under it when moving the mouse. Has anyone fixed it?
  17. At 1920x1080 resolution, even a 1060 will do (so I was told). The 1070 wasn't really in my price range, I'm very happy with the 1060.
  18. I've stuck with FSX for years, however I think now might just be the time I really seriously consider jumping on the P3D bandwagon, especially since getting my new GTX1060 - need to give it something to do!
  19. I love PFPX. As said above it's independent of the sim so I use it with both FSX and X-Plane when flying airliners. Gone are the days where I had to use guesswork to work out how much fuel to load and what my engine de-rates should be. PFPX does it all for you. I've also learnt a lot about ETOPS operations and planning since I started using it. It's a very powerful and useful tool if you primarily fly airliners.
  20. It's probably not caused by disconnecting the autopilot, but it's the detail of the arrival airport scenery loading in whilst on approach causing the drop in fps. Is this at add on or default airports?
  21. Hi again, Just thought I'd post again to say I've fixed it. I had installed TeamViewer since using FSX last and it seems this doesn't play nice with FSX and full screen. Shutting down TeamViewer and restarting FSX and I am able to alt+enter into full screen once more. Useful to know if anybody has TeamViewer installed. Thanks Tom
  22. Hi Guys, Not used FSX for quite a while but decided to give it a go again today. I seem to be having a new issue that I didn't have previously. I've not installed/uninstalled anything or changed the configuration, apart from probably automatic driver updates. I can run FSX in Windowed mode fine, but when I alt+enter to go full screen, the screen just goes black. I can hear the sounds still, but no visual. I then have to alt+enter again back to windowed, so I can't run full screen. Also does it with a completely vanilla FSX.cfg file. Running DX10 (with Fixer), Windows 10 Creators Update. Newly installed GTX1060 with latest driver (but did it with my old 560Ti too so don't think it's the card). Any ideas? Thanks Tom
  23. I would never fly in FSX without ASN. For me it was a game changer. The only weather engine I know of that gives you a true to life overcast condition. I'd used REX before that - the textures are incredible but the weather engine is not a patch on ASN. REX textures combined with ASN weather generation is the best combination IMO.
  24. I'd say all of them! I have to say the IXEG is one of the most immersive tubeliners I've flown in a sim. The sounds are amazing, from the little click sounds and relays clunks to the roar of the engines, and the flight deck modelling captures that rather old fashioned feel of a 737 Classic cockpit perfectly. At the moment though I feel X-Plane is lacking a little in the 'all-round' package - the weather is inferior to FSX/P3D with ActiveSky. And while I don't use it in either, as others have said the lack of AI traffic and ATC. The FSLabs Airbus is a different animal entirely from the 737. It is a hugely automated aircraft, far more about managing the highly complex systems than physically flying the plane. The Fly-By-Wire modelling is seriously impressive. I would say it's a far more complete simulation of an airliner overall. PMDG are obviously proven over the years to be one of if not the most highly regarded in tubeliner simulations. I would have no hesitation in recommending any one of their products.
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