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michael8

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Everything posted by michael8

  1. whta they need to impruve is the SDK for ai traffic and add better way to inject traffic in a more native way so we would have much better fps with beyond atc and fshud traffic injection cause they using working around to inject the traffic now
  2. Well pmdg might need a improve the textures but their performance is awesome and beat any inibuilds or Fenix aircrafts at least on cpu. I hope they keep like this even they get better textures which only should affect the GPU and vram
  3. wow, the performance is terrible even in msfs24, i had low expectations due the A300 performance in MSFS20 but this is much worse 24 fps on Tokyo Asobo version without beyond atc or ai traffic yet lol. cpu limited with a 5800x3d with 100 TLD
  4. A solution batc could do is add a slider filter for traffic distance injection like fslt injector where only inject traffic a custom distance and same with ground aircrafts where multiple airports are very close.
  5. yes in china the worst is beijing airport but in other chinese airports there is a 10-20% of traffic gonna spawn on the parkings near the runways holding points due the flight radar information i hope the implemented a backup way if the airport dont have good coverage where the airlines park just read the afcad on the bgl file like fshud or aig do
  6. BATC park based on flight radar information so in most airport 95% of aircrafts are park in the right place without care about afcad , but is true there is places like in some airports with limited information like beijing where planes turn on the transponder on runway on flight radar so aircrafts are all parked around runways and became a mess
  7. you still talking about a gpu while is cpu limit you use frame gen or lossless scaling for fix cpu limited no gpu lol cause you get 30 due cpu limit, your gpu help you to get 60-90 fps, i used fslt before these atc addons and is mess due poor default traffic, so many go around, they dont care user plane and a lot of kore bugs, these atc alone could work well but they are used at the same time in one of the most cou dependant game with a addon like fenix ini builds aircrafts which melt you cpu even pmdg is better on performance still heavy nothing to compare with other game, im a developer (not in flight sim) but i know what i talking about the cpu limitations, in the video i dont know which cou have but i guess with a 9800x3d you be enough to have decent performance with traffic settings at high and over 40-50 fps without fg
  8. you cant compare fslt with batc or fs hud is differents things this is not just a simple traffic injector who dont have spacial awareness, these addons are atc with traffic injector where they have to do much more process is different generation one is the traffic logic of fsx that you depends of asobo and other is a external workaround due garbage asobo sdk but you get much better traffic logic, real aircrafts behavior etc, as you can see on the test above most this atc injectors have similar fps cause cpu limitations not gpu like you talk also cause msfs is a heavy cpu game so in nearly future hard to fix until someone find a way to implement ai injection with good logic without losing fps at least with frame gen and lossless scalling if you get 30 fps base you can easily get 60-90 fps
  9. for now is only airliners but they said that gonna implement ga traffic when vfr arrive
  10. that is a sim problem have to wait until is optimize buy new hardware dont gona get better you can see people with 4090 and latest best cpu getting similar problems best is to restart flight sim every flight until asobo fix the some
  11. looks like vulkan problem , go on the main folder where the exe files there is 2 scripts to start batc in dx11 or opengl try one of that to open in diff engine
  12. you can see how f is the sdk when many devs getting pi** off with asobo on the sdk forum about incomplete sdk documentation, no instant refresh changes button and tons of bug
  13. wt* is say intentions atc doing a fslsbs 2.0 ? lol any context
  14. what resolution is that? i guess that's also matters in ram usage
  15. i play in 1080p i have 32gb with settings ultra and i never seen msfs use over 18 gb while vram can use easily 12 gb
  16. do you know that ai atc just a scripted atc but with more data you can do the same with batc or fshud if you implement more scenarios without need spend more energy and money, just need time to develop the addon to bring more features once the basic features are working fine
  17. freeze pc but i didnt need restart once the app and sim crashed so yes look different problem , only happen in klax? other airports is fine?
  18. did try open batc with other than vulkan? there is two options in the exe folder to start batc with diferent engine for me vulkan used to freeze batc until i change gpu but the fix was using different engine
  19. you can generate event with the atc batc devs say multiple times that events like delays are on the roadmap but there is a lot of things more important now to improve (like parking still terrible in batc), what the diff with live traffic if you see the 99% same airlines traffic as schedule
  20. the a300 is a good aircraft but the performance is terrible the fenix a320 is already heavy in performance due the external flight model but for some reason the ini build aircrafts have worse performance
  21. worse performance for me are the ini build ones a310 and a300, after is the fenix a320, ini 320 and later pmdg 777 and 737. best is definitely the ATR

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