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If you look over to the right side bar and scroll down a bit, you will find a list of categories of items that appear from time to time on this front page. One of those items, that we haven't really announced until now, is our GUEST EDITORIALS. That's right. We are open to guest editorials from our members. Have a thought? Have an itch you need to scratch? If you have an editorial that you would like to put before your fellow community members, we would like to read it. If you would like to submit a Guest Editorial, simply submit it to email@example.com and we'll review it for appropriateness and relevancy. If it passes our sanity check, you will see it posted here and stored in our archives for many generations of simmers to come!
This may be an unpopular opinion, and the word not allowed are going to pour hate on me, but I'll put it out there anyway: Real-World Flying is full of critical flaws and should never have been released in its current state. Right off the bat, control assignments are a joke. There's a single default control configuration. No custom key assignments. No sensitivity adjustment. And I wasn't able to get a single one of my existing controllers to work. What were the devs smoking? Did anyone actually ever try to use this sorry excuse for a sim? Next up: Weather. Incredibly, there's exactly one weather theme. One! Admittedly, it evolves dynamically and seems reasonably realistic, but there's zero ability to customize anything. No cloud layers, wind layers, visibility controls, nothing. You can't even set time of day. I mean, this is super basic stuff. Did none of the beta testers ever notice this was missing? Seriously? Then there's the aircraft. Normally, I'd qualify my opinions by saying that I'm not checked out in any of the types I'm about to comment on, but there are tons of issues here that no one can tell me are realistic. The A340 is woefully underpowered. No exaggeration, it only manages to climb thanks to the curvature of the earth. Stalls in the Tomahawk are a joke. Every single stall seems to devolve into a spin - there's no way that would ever get certificated. And don't get me started on the 737 MAX. The trim system is super buggy - it keeps winding in nose down trim on me until it becomes virtually uncontrollable. The most ridiculous bit though is the pricing. The basic game is free, but it only allows you to spectate - not a single aircraft is included. DLC pricing is outrageous. Even the most basic aircraft will set you back thousands of dollars. That much money surely buys you a lifelong right to fly your aircraft, right? Wrong! Every year, you're made to pay thousands of dollars in "annual" fees just for the privilege of continuing to fly an aircraft you already own! And it doesn't stop there. Every time you fill the tanks, say goodbye to another couple hundred bucks or more. It's the most blatant money grab I've seen in any game (no, I'm not willing to call this pile of junk a sim). Sorry, but I've had it. Until the devs reconsider their pricing and fix the many, many egregious flaws, I'm going back to MSFS.