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FSDreamteam CYVR Vancouver is out!

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Another thing, use 1024k clouds, reduce some clod coverage etc. anything can help. Personally i think lower res clods look better anyway.

 

IMHO, this is the solution. I had my clouds in FEX set to HD and lowered them and never saw any furthers problems.

 

Best regards,

Jim

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Ok, I've found Pete stating this. http://forum.simflight.com/topic/73169-how-to-read-log-oom-error/#entry449710

If you have a registered install of FSUIPC then you could try enabling the AutoSave. Having a flight regularly saved might help. At least some folks report so.

So he isn't the origin of that tip concerning oom crashes. Means I have to revert my above statement. :blush:

 

Well, his posts also offer a view on the confirmed factors on FSX' memory usage.

Just a question here to everybody that has OOM's:

 

Do you run 64-bit or 32-bit OS?

Hoping to not mix up things, but I think a frequent autosave running in the background sometimes got reported to help a bit on the oom problems.

 

Hmm. Back before FSUIPC included trapping G3DLL errors, doing frequent autosaves prevented them in certain areas of ORBX NRM. I still have FSUIPC set to autosave every once in a while, and it doesn't seem to help or hurt as far as OOMs are concerned. At least I ahve saved flights to go back to if it happens.

 

Just a question here to everybody that has OOM's:

 

Do you run 64-bit or 32-bit OS?

 

Been running 64-bit for years now. Can't imagine how bad things might be on a 32-bit system, especially trying to map in a 2 G video card. Of course, I'm not plagued with OOMs, they're simply an occasional problem, but nonetheless and annoying one.

 

Scott

This is what Im getting here too minus a few FPS. I dont have that much OC ability with mine. But with the right settings, its not much different from other FSDT sceneries.

 

Overclocking to 5.2 Ghz won't boost your FPS by barely anything. Maybe when we finally have the technology to overclock to 8 Ghz is when we will all be flying at 70 FPS everywhere in FSX.

 

Overclocking to 5.2 Ghz won't boost your FPS by barely anything. Maybe when we finally have the technology to overclock to 8 Ghz is when we will all be flying at 70 FPS everywhere in FSX.

 

Maybe. We all wish and hope. Except if FSX is still around or maybe P3D with dx11 we will have more detailed scenery and even more detailed in depth aircraft so it will still struggle. Unless the powers at be find a way to port or code the whole thing to 64bit then we will see a lot of 48gb ram machines with 2TB SSD just for flight sim. Haha

 

 

 

 

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

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Maybe. We all wish and hope. Except if FSX is still around or maybe P3D with dx11 we will have more detailed scenery and even more detailed in depth aircraft so it will still struggle. Unless the powers at be find a way to port or code the whole thing to 64bit then we will see a lot of 48gb ram machines with 2TB SSD just for flight sim. Haha

 

 

Is a 64bit port of FSX impossible?

Alex Ridge

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Is a 64bit port of FSX impossible?

 

Someone can correct me if I'm wrong but I think its not impossible, but has an incredible amount of challenges. From what I read, some of it can, but there are parts of code in FSX that are alot more challenging to just port over. Programming, and im not up to speed on it. Maybe its assembly language or something from FS98 or something.

 

But XPX ported over to 64 bit and now there is an SDK kit for plugin port for all the addons. Granted is probably written quite differently from FSX.

Im sure LM has things planned for it otherwise they would have not invested in it from Microsoft in the first place.

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

<br />Hope that helps,<br /><br />Scott <br />

 

Thanks Scott!

 

<br />I simply reload the flight while in flight. That way I "unload" the initial scenery, allowing FSX to continue cleaner and I can land. It's all about knowing how you handle it.<br />

 

Maybe I'm being dense here and missing something obvious, but how do you reload a flight while in flight and not lose aircraft settings etc...?

Dave

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Ok for those of you who have FPS issues with CYVR or any FSDT for that matter, and have similar specs to my machine, its definitly not the scenery. Continuing the Clean FSX install on the quest for DX10, Im getting 30-40 in most situations with 2048 texture clouds and maximum settings except for AI traffic which sits at 20%. This is with default 737 mind you, but just panning around YVR or even LAX and flying around, its a steady smooth higher FPS. In fact rarely does it stutter. Opus FSX running with broken sky right now in both YVR and LAX. I havnt installed NGX yet but it just goes to show you (and I have learned my lesson, that FSX has to be cleaned out once in a while. Too much stuff even if uninstalled cause problems. Thus the reason for backing up the clean install.

Just though I would throw that out there.

And right now the VAS sits between 2 and 2.6GB depending on weather and AI setting.

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

This approach makes configuration manager not very effective, because the very act of making something "removable" is already slowing down things, up to a point that the little you gain by sending a bit less polygons to the card, is nullified by the overhead of having more objects to handle and breaking the object batching and adding new drawcalls.

 

Thanks for the detailed explanation Umberto!

Cheers,

Alex

FSUIPC gives you a warning. So how hard can it be?

 

Hi Srdan, this FSUIPC warning of impending doom, where in FSUIPC can this be found? I've looked everywhere but can't see it...

Howard
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My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

Hi Srdan, this FSUIPC warning of impending doom, where in FSUIPC can this be found? I've looked everywhere but can't see it...

 

It's one of those FSUIPC settings that's only available in the config file, not the GUI. Check the advanced users manual for the details. I believe that it's on by default.

 

Scott

It's one of those FSUIPC settings that's only available in the config file, not the GUI. Check the advanced users manual for the details. I believe that it's on by default.

 

It is indeed. Requires the registered version.

Cheers,

Alex

Ok for those of you who have FPS issues with CYVR or any FSDT for that matter, and have similar specs to my machine, its definitly not the scenery. Continuing the Clean FSX install on the quest for DX10, Im getting 30-40 in most situations with 2048 texture clouds and maximum settings except for AI traffic which sits at 20%. This is with default 737 mind you, but just panning around YVR or even LAX and flying around, its a steady smooth higher FPS. In fact rarely does it stutter. Opus FSX running with broken sky right now in both YVR and LAX. I havnt installed NGX yet but it just goes to show you (and I have learned my lesson, that FSX has to be cleaned out once in a while. Too much stuff even if uninstalled cause problems. Thus the reason for backing up the clean install.

Just though I would throw that out there.

And right now the VAS sits between 2 and 2.6GB depending on weather and AI setting.

 

They key word here is default 737. Of course you will get high framerates and low memory usage with default airplanes. What is the point of that post? Everyone here is talking about complicated addons like the PMDG 737 combined with the scenery causing problems.

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