January 7, 201313 yr Moderator I've been on the fence for a while and never got v1, but tonight I decided to go ahead and get v2 after watching the demo videos. I am not interested in some of the effects since I mainly fly the NGX, MD-11, but I was interested in the turbulence effects since I never really got the EZdok ones working the way I wanted. Tested v2 tonight in both the NGX, MD-11 and also the JustFlight PIper PA-28. For testing purposes I just used the default weather, cranked up the gusts, turbulence and shear and took flights in all three. Unfortunately I dont seem to be getting an turbulence effects like I have seen in the videos in any of the a/c I tried. Dont seem to be getting the sounds as well. I opened the Accufeel menu in FSX and cranked up the turbulence effects into the 90's and the global one in the 90's as well, but flew along pretty smoothly. The only effect I did seem to notice working was the lateral friction when landing without being perfectly straight, aside from that I dont hear any of the shakes and rattles, break noise, drag noice. I guess the product is active since I can access the menu and I even tested with EZdok turned off but still no noticeable turbulence effects or sounds. Maybe some extra tuning needs to be done for the PMDG birds to get more of an effect out of them, I dont know, but I would have though I would see something happen in the Archer. Guess I might need to visit their forum for support on this one. Avsim Board of Directors | Avsim Forums Moderator
January 7, 201313 yr For testing purposes I just used the default weather, The default weather has no gusts or turbulence. If you want to test these, you'll have to go to Customize and change the wind conditions to include these features. Since Accu-Feel does not add any turbulence, but only modifies the effects of the turbulence it finds, you'll need some actual turbulence to test. Note: I believe the clear weather turbulence will be added to smooth skies, but even at max it's only once per hour. Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
January 7, 201313 yr Has anyone tried this with the Just Flight DC-6B? I tried the DEMO version of this plane, but I was disappointed by the almost total lack of touchdown and rollout sound effects, and no feel of "weight" when landing (it feels like a butterfly, not a large four engined plane). I was wondering if this AccuFeel 2.0 would make a significant difference.... Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 7, 201313 yr Moderator I tried this in the RealAir Legacy, and the effects were far too strong. I must have messed up the settings, because the aircraft was thrown around like crazy, it creaked like mad, that bad that it was impossible to fly. It worked fine with the C172 and 152 that I tested.
January 7, 201313 yr This actually changes how force feedback works? I've always left mine unplugged... the default forces are horrid imho. I've tried that FSForce - which was alright but still didn't feel realistic. MICROSOFT FF2 Joystick? I've tried other force feedback joysticks (actually, I've tried every one available to see if one was superior to any other), and NONE of them produce the positive experience of the Microsoft FF2stick. I've even gone to Ebay and purchased 4 of them so that I can always have one should I have problems with one. Some of them are being sold for $250+. Nothing compares to this Force Feedback stick. Nothing. And yes, it has to be used with Dirk Russell's Force Feedback program. Stan
January 7, 201313 yr Does anyone know if this works in P3D?, and if so, any tips on installation. George Westwell
January 7, 201313 yr Moderator The default weather has no gusts or turbulence. If you want to test these, you'll have to go to Customize and change the wind conditions to include these features. Since Accu-Feel does not add any turbulence, but only modifies the effects of the turbulence it finds, you'll need some actual turbulence to test. Note: I believe the clear weather turbulence will be added to smooth skies, but even at max it's only once per hour. Hook He said in his post that yes, he used default weather, but the next word after that was that he cranked up turbulence, gusts and shear. Should still work I think. Avsim Board of Directors | Avsim Forums Moderator
January 7, 201313 yr Commercial Member Jim, Molleh did something that would be good to try on your system just so you can see the turbulence is working. When in game, do this: 1. Load the default Cessna 172 (should work the same for all planes, but just testing this first) 2. Open OPTIONS / SOUND and uncheck ENVIRONMENT and ENGINE 3. Open Weather / Advanced / Wind and set turbulence to SEVERE (don't need to mess with sheer or gusts). Make sure you are well within the altitude limits. Make sure flaps are up and get the plane trimmed out in a high speed cruise. Try to fly hands off and just watch. After about a full minute, you should start to hear and see chops and gusts. Also, keep in mind, this is a subtle effect that isn't so subtle when it comes to flying properly, like a coordinated turn, approach, etc. The fact that it isn't noticed is almost a good thing, as this was our goal, to work it in transparently. However, I think what we will do for an update is increase the power of the global turbulence slider, if not for anything else, for testing purposes so customers can get a very pronounced turbulence effect and think "ah, NOW I see and feel it. Let me tune it down to what I like." We set the highest limit to something we felt was as high as anyone would want, but I think it makes sense to set it even higher than that, since, this is a global slider and you can move it wherever you wish. Scott.
January 7, 201313 yr I tried this in the RealAir Legacy, and the effects were far too strong. I must have messed up the settings, because the aircraft was thrown around like crazy, it creaked like mad, that bad that it was impossible to fly. It worked fine with the C172 and 152 that I tested. The RealAir Legacy has some motion and movement effects of it's own, so you've probably got some overkill with those, and the Accu-Sim working too.
January 7, 201313 yr Anyone got this working using either: OpusFSX with Track IR + DHM effects ON and AccuFeel turbulence effects OFF - or - OpusFSX with Track IR + DHM effects OFF and AccuFeel turbulence effects ON - or even - OpusFSX with Track IR + DHM effects ON and AccuFeel turbulence effects ON ? Sorry to keep harping on about Opus, but I wouldn't fly without it.
January 7, 201313 yr OpusFSX with Track IR + DHM effects ON and AccuFeel turbulence effects ON ? Yep, I'm using the above config. Can see some Turbulance from Accu-Feel, but OPUS does seem to inject much turbulance. Also check your FSUIPC Wind effects in case you have turbulance effected (damped) there.
January 7, 201313 yr Please feel free to correct me if I'm wrong as I'm a new user to OpusFSX... But I could swear that I remember reading somewhere that Opus didn't actually model or inject any turbulence at all? I seem to remember reading that in the right conditions they "simulated" turbulence with a camera effect...but it was really just a camera trick instead of being actual injected turbulence like you might experience with the Default FSX weather and the turbulence on...or other weather engines. I also seem to remember reading that OpusFSX planned to add turbulence in the future. The above might be old info, or it might be just rumor or what not. I can't seem to find where I read it to quote it here. If the above IS true though, maybe that would explain the problem users are having with turbulence, Opus, and Accu-Feel? I don't currently own Accu-Feel but am likely going to purchase it in the next day or so. By my understanding, Accu-Feel only enhances the turbulence that is already there and injected. So if the turbulence isn't inject...then there isn't much to enhance? Once again, please bear in mind that I'm new to Opus so maybe I'm way off base here. Just trying to help.
January 7, 201313 yr Update to my previous post (Edit feature isn't working, my apologies): I found the Avsim post that described the OpusFSX Turbulence: http://forum.avsim.net/topic/393578-turbulence/
January 7, 201313 yr However, I think what we will do for an update is increase the power of the global turbulence slider, if not for anything else, for testing purposes so customers can get a very pronounced turbulence effect and think "ah, NOW I see and feel it. I don't think that would be necessary because when having the sliders at full as it is now the plane is almost uncontrolable. The problem I have is that I don't get this in all my planes, the Real air Turbine duke, Bronco X doesn't pick up any turbulence, but the Baytower RV and some of the default planes bounce around like crazy even with the effect in the middle settings. Not sure what's going on but maybe I'm doing something wrong. I'll do somemore testing today. Edit: seems like the Turbine Duke and the Bronco needs Heavy/Severe turbulence with the sliders at max to get any noticible effect so they do pick it up. Maybe It's like that in real life too, that you would not notice light chops in these planes, I don't know as Im not a real pilot But have yet to expirince any turbulence with Opus.. Does anyone know areas famous for heavy turbulence where I can test out the Opus live weather engine?
January 8, 201313 yr But have yet to expirince any turbulence with Opus.. Does anyone know areas famous for heavy turbulence where I can test out the Opus live weather engine? Did some more testing and whas lucky to fin a pocket of turbulence in Opus so it works, Just that it's very rare and doesn't happen where I expected(Like when flying through clouds, with the DHM effects enabled i get turbulence everytime i fly through clouds) Tried with the default jeppesen weather and got turbulence more frequently.
Create an account or sign in to comment