February 13, 201412 yr With FTXG and Rex Direct and no weather - about 25 FPS sitting on the runway with the engine running. Settings mostly maxed. But, this is so hard to compare this way. Changing shadows, reflections and traffic levels up or down will change this quite a bit. Neither CPU or GPU shows being maxed out. So, you gotta wonder, where is the bottleneck? Thanks! That's exactly what I get with similar hardware (you even have a stronger GPU). There is still a major issue with the whole platform... I'm getting more and more frustated and I'm really wondering how they test their software... So many issues in 2.1 that are apparent after less than an hour of testing. Even with almost no add-ons installed! [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
February 13, 201412 yr Just some thoughts.... I think the biggest problem with P3D and FSX for that matter is this.....if there are 50 people posting to this thread they will most likely all be using different hardware. Even if 2 people have the same exact hardware they may not have all their drivers at the same level. If there is one thing "good" about Apple products it's the tight control of hardware. If LM hasn't said an add-on is P3D tested don't install it. Now that commercial Add-0n developers have v2.1 I suspect your fave add-ons will be P3D v2.1 tested very soon. Am I surprised at the v2.1 problems, yes but like I said in another thread, it took at least 5 years to get FSX squared away. P3D has come a LONG WAY very quickly. K
February 13, 201412 yr Not being a programmer, there must be a reason for this. I have the same situation. I look at the usage of both the CPU and the GPU and there seems to be room to spare. I must be missing something about how things work on the inside. Here is what I know. It is not good news at all. A friend of mine works for the NSA and has some connections. As you know, the government regulatory arm is getting to the point where it is almost unbearable. It continues to get involved in private biz and the like. I know you heard of New York and the banning of the 16 ounce sodas? Well, this is reallty the same thing my friend told me. I will explain this as simply as possible as the document forwarded to me has all kinds of pork in it and it is difficult to determine the actual intent. Anyway, all CPU manufacturers (both computernd GPU) have been forced to throttle down their processors 60% for periods of time. This is the max %, as it depends on the countries carbon footprint. China of course is at the max, U.S. is at 45% and so on. I know this is incredibly shocking and hard to believe, but the good news is the throttle down is only for the winter months. Hope this helps. You would think that with all of the expertise and hacking going on today that someone should have found a hack for this one, but not yet. Regards Bob Officially retired
February 13, 201412 yr I have Frame rates to 33 and most settings to the right ...autogen stuff dense very dense traffic 50% Shadows High and using Global and vector. On the rwy 18-22FPM. Flying over the city at 1500 ft around 22-25FPM. Take off Landing and taxi seem very smooth. Did some low level turns at around 120 indicated with just a very minor studder that goes away well into the turn. Now t is is without a lot of addons. This is with just a quick set up. No real tuning at all. I don't normally fly to these large airports so no real compareson from before It's interesting that on your system 18-22 fps looks smooth. When I get less than 30 fps than it's definitely not smooth anymore. But I guess smoothness is too subjective to discuss... Nevertheless, it's really strange that fps drop that far even though neither GPU nor CPU are at their limits... [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
February 13, 201412 yr Here is what I know. It is not good news at all. A friend of mine works for the NSA and has some connections. As you know, the government regulatory arm is getting to the point where it is almost unbearable. It continues to get involved in private biz and the like. I know you heard of New York and the banning of the 16 ounce sodas? Well, this is reallty the same thing my friend told me. I will explain this as simply as possible as the document forwarded to me has all kinds of pork in it and it is difficult to determine the actual intent. Anyway, all CPU manufacturers (both computernd GPU) have been forced to throttle down their processors 60% for periods of time. This is the max %, as it depends on the countries carbon footprint. China of course is at the max, U.S. is at 45% and so on. I know this is incredibly shocking and hard to believe, but the good news is the throttle down is only for the winter months. Hope this helps. You would think that with all of the expertise and hacking going on today that someone should have found a hack for this one, but not yet. Regards Bob Is it April 1 yet? Rick Abshier 5900X | RTX 5070 Ti OC| 64 GB@3600 | India Pale Ale
February 13, 201412 yr Commercial Member I'm curious... for those who are complaining about performance as compared to FSX... do they realize that maxing out the settings in Prepar3D is leaps and bounds beyond anything that FSX is even remotely capable of? When you set all of your Prepar3D sliders to the middle, use 1024x1024 textures, you're already using higher settings than FSX will let you set. So, why do you expect the same performance or better when you dial it up to the extreme that Prepar3D allows?? Where is the common sense and/or logic in that? Ed Wilson Mindstar AviationMy Playland - I69
February 13, 201412 yr I'm curious... for those who are complaining about performance as compared to FSX... do they realize that maxing out the settings in Prepar3D is leaps and bounds beyond anything that FSX is even remotely capable of? When you set all of your Prepar3D sliders to the middle, use 1024x1024 textures, you're already using higher settings than FSX will let you set. So, why do you expect the same performance or better when you dial it up to the extreme that Prepar3D allows?? Where is the common sense and/or logic in that? You can turn down the sliders and performance still does not improve and is much worse than in FSX. Besides, looking at CPU and GPU utilization you can clearly see that P3D2 has issues. Regardless of any comparison with FSX. [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
February 13, 201412 yr Those stutters were gone after disabling FTXG's vector road lights. (I wonder if anyone else is having performance problems with those FTX lights enabled?) I turned off the Vector road lights back in the V2.0 because it was a huge VAS consumer. V2.1 seems to be more sensitive to not being able to maintain a certain frame rate and like I said in my settings post, some key setting will introduce stutters. But it will be a compromise in V2.1 just as it was in V2.0. I'm curious about the possible SLi support, hopefully now that they submitted to nVidia we'll get a specific driver profile for it. I spend more time trying to tweak and get things right than I do actually flying itself. I'm probably going to give 2.1 one last shot, and call it quits if I have to go through all this trouble again. Sad I know, but sometimes enough is enough. Can understand the frustration, especially when it visually looks so good, to me it doesn't seem any different than the FSX process with the exception that in V2.1 it appears to be NOT touch P3D.CFG unless you're just turning off some of the messages (sim pause, brakes, etc.) A fresh install is probably best, but not required, if you remove/delete those 4 key directories you will still keep much of P3DV2x intact but will have to setup controllers again, update DLL.XML, EXE.XML, and of course setup the Display settings again.
February 13, 201412 yr Just some thoughts.... I think the biggest problem with P3D and FSX for that matter is this.....if there are 50 people posting to this thread they will most likely all be using different hardware. Even if 2 people have the same exact hardware they may not have all their drivers at the same level. If there is one thing "good" about Apple products it's the tight control of hardware. If LM hasn't said an add-on is P3D tested don't install it. Now that commercial Add-0n developers have v2.1 I suspect your fave add-ons will be P3D v2.1 tested very soon. Am I surprised at the v2.1 problems, yes but like I said in another thread, it took at least 5 years to get FSX squared away. P3D has come a LONG WAY very quickly. K Agree with your first point, and, not denying that there are real issues still being experienced after 2.1, but that some of the commentary here seems to be from on the fence (and not from firsthand experience). 2.1 has fixed a smorgasbord of annoyances for me, but that doesn't make for a very interesting post...
February 13, 201412 yr I'm curious... for those who are complaining about performance as compared to FSX... do they realize that maxing out the settings in Prepar3D is leaps and bounds beyond anything that FSX is even remotely capable of? When you set all of your Prepar3D sliders to the middle, use 1024x1024 textures, you're already using higher settings than FSX will let you set. So, why do you expect the same performance or better when you dial it up to the extreme that Prepar3D allows?? Where is the common sense and/or logic in that? Bingo!! That is dead on right. That is why in my post above I tried to be sure that folks understand that my sliders are set to "insane" at this point and no tuning.! Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
February 13, 201412 yr Then there's another reason not to install a software such as P3D into this folder and that is for performance reasons\ Correct. It is always good practice to install any demanding software to a separate drive from the one that has the system OS. But for purposes of "good housekeeping", it still makes sense to maintain the "<drive letter>:/Program Files (x86)" naming convention. Creating numerous folders directly off of the drive's root folder, just makes it harder to figure out later where the various apps are installed.
February 13, 201412 yr I can confirm landing and taxi lights ground illumination: QW 146 = No (was working in P3DV2.0) MJC Q400 = Yes Aerosoft Twin Otter Extended = Yes Carenado B1900D = Yes Default P3DV2 aircraft = Yes I posted over on QW forum, we can cross our fingers and "hope" they address the issue. Rob.
February 13, 201412 yr This is an easy fix for all these problems, remove the FPS counter display!!!!!!!!!! Tune based on looks and smoothness,not at a specific number!!!! 18FPS in P3D is smoother than 35FPS in FSX on my PC. P3D looks way better to boot. I'm learning to shut that ####ing fps display and rid myself of that addiction i've had for years!!! LOL FPS doesn't always = smoothness. Just my .02 Rob Rob Archer KIND Flying in a Full size 737 simpit
February 13, 201412 yr Weird, I loaded 10 gallons of fuel into my C172 yesterday before flying, just fine. Same here. The only problem, which isn't new, is that certain exterior lights don't work in the 172. The mipmapped VC issue has apparently been fixed by LM in 2.1.
February 13, 201412 yr After new download and uninstalling p3d and a complete new install am getting minor stutters with all display settings very low. With almost all display settings at far right except ai and couple lighting settings still have minor stutters but with unlimited fps get 40 to 80 fps except at large airports like kiad, kbwi, kdca, drops to 18 t0 24. This tells me that the stutter are not being caused by low fps but something else . Have not installed any global textures or other, just the sim. As to vector lights causing stutters ,have not been installed yet. as stated only running with no extra anything. Textures of water and color much improved. Find away to rid these stutters and this will become my choice over fsx Denny
Create an account or sign in to comment