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DSR - WOW - Must See

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Driver package install failed on my GTX 680...

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  • Views 124.5k
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I don't think you need to. There are certainly no issues on Kepler/Maxwell cards, which is what this technique is designed for. I think people are quite capable of thinking for themselves; and with anything involving drivers, especially modded ones, its always at their own risk. However, as pointed out, this is not so different from applying certain AA modes, so the chance of killing your hardware is pretty low.

Then your're apparently smarter than the folks at Nvidia who are responsible for making these things work. If it were as simple as adding a line to an .inf file, then they'd done it already, they have specifically stated it is far more complex. Maybe it's just a matter of quality control, but I don't think I'd want to risk my expensive card over a minor tweak.

 

As far people thinking for themselves, well, seemingly a simple task as loading an inf into an extracted Nvidia driver is requiring a bit more thinking than some folks can accomplish.

I tried this. I run a 650 TI Boost with 2 gig ram. Monitor is LG widescreen LCD TV that will only run computer graphics at 1360x768. Any other resolution and it will not accept signal.

 

DSR ran P3D fantastically at increased resolution (can't believe my monitor accepted it). My other sim that I run, rFactor 2 hard locked twice within a minute both times.

 

Went back to 344.11. Will gladly wait for the next drivers that enable this (officially) for cards other than what is officially supported now.

Yes, careful with using DIY drivers. More than one has wreaked havoc on systems.

Then your're apparently smarter than the folks at Nvidia who are responsible for making these things work.

 

 

 

Yes I am :lol:

 

Just to be clear here, the inf is not enabling DSR on cards not designed to accept it. This driver has working DSR built in to it for Kepler and Maxwell chipsets.

 

 

As far people thinking for themselves, well, seemingly a simple task as loading an inf into an extracted Nvidia driver is requiring a bit more thinking than some folks can accomplish.

 

 

I agree, flight simmers are pretty thick :P

It works well but what about the fsx and p3d UI text being displayed very small, and the menus the same?  There is more to this then just the down sampling. The only way I can make any changes once P3D is running is to switch to windowed mode which allows me to see the UI elements in their native resolution.

 

bob

Officially retired

 

The only way I can make any changes once P3D is running is to switch to windowed mode which allows me to see the UI elements in their native resolution.

 

Yes, its a downside if you're running the scaler at a very high multiple. Unless someone can find a way to alter the font size, it may be something you have to put up with. I'm not running that high in P3D/FSX so my menus are still quite easy to use, not that I use them much. I do have some games set to 4x so I need to squint to see some things. It certainly might not be a good thing for games that use lots of menus like RPG's.

 

BTW I was being humorous above. No one is forcing anyone else to try this, its up to the individual; but I'm happy to say there is little or no danger – no more than using any other driver.

Yes, its a downside if you're running the scaler at a very high multiple. Unless someone can find a way to alter the font size, it may be something you have to put up with. I'm not running that high in P3D/FSX so my menus are still quite easy to use, not that I use them much. I do have some games set to 4x so I need to squint to see some things. It certainly might not be a good thing for games that use lots of menus like RPG's.

 

BTW I was being humorous above. No one is forcing anyone else to try this, its up to the individual; but I'm happy to say there is little or no danger – no more than using any other driver.

 

Change the DPI setting

  • Commercial Member

Nice find Mr Sennett.  http://www.pcgamer.com/nvidias-dynamic-super-resolution-is-downsampling-made-easy/

 

"If you're familiar with downsampling, you knew all of that already. Downsampling is a great way to cut down on aliasing and bring out the texture detail in games you wouldn't see at a lower resolution. Nvidia's implementation is exciting for two reasons. One, it's easy to turn on, which means gamers who have never fiddled with downsampling will now be able to. Two, Nvidia is claiming that its downsampling implementation will be better quality--and more widely compatible--than the downsampling hacks gamers have been using."

 

Thanks

jja

  • Author

Nice find Mr Sennett.  http://www.pcgamer.com/nvidias-dynamic-super-resolution-is-downsampling-made-easy/

 

"If you're familiar with downsampling, you knew all of that already. Downsampling is a great way to cut down on aliasing and bring out the texture detail in games you wouldn't see at a lower resolution. Nvidia's implementation is exciting for two reasons. One, it's easy to turn on, which means gamers who have never fiddled with downsampling will now be able to. Two, Nvidia is claiming that its downsampling implementation will be better quality--and more widely compatible--than the downsampling hacks gamers have been using."

 

Thanks

jja

 

Thanks Jim - but all thanks goes to my friend Mark as I was just posting a screenshot 19, 000 views now thats a record for one of my screenshot posts :) wish they all had that many views

Rich Sennett

               

Greetings,

 

I have to say that this change has made a significant difference in the quality of P3D. Thanks for digging this up. Richard, Mark, et al; take a bow.

 

I experienced the same issues with menus, text, etc. I increased my DPI by 25%. However, that didn't do it and the text looked worse. I downloaded Gdip, which emulates the font rendering found on Android and Apple machines. I think it's an improvement, but that's just my subjective take.

 

I am wondering how others with more experience re downsampling, etc; managed the change in menus, text, etc?

 

I am using a sony 32" TV 1920 x 1080 of course. I am wondering if anyone can give us a set of steps to improve the out of game experience.

 

FYI: I went to 2x with 33% smoothing.

 

Thanks in advance,

Graham

 

EDIT: If there are already numerous posts re fixing the side effects, perhaps you can just give me a virtual dope slap and point me to the post #,

 

Tks

Regards,

Graham Derreck

CYMM

Tried this but it isn't making much difference to my already smooth P3D apart from making all the text smaller!

 

Going back to my old drivers. Will await the official Nvidia release. Glad to hear it's making a big difference for some of you!

Chillblast Core i5 14600KF Liquid Cooled RTX 4070 SUPER 32GB RAM. Internet: 1 Gig Fibre. HoneyComb Throttle & Flight System.

UK PPL since 2006 current on PA-28, C-152, C172, Decathlon, C-42 based at EGHP.

Tried this but it isn't making much difference to my already smooth P3D apart from making all the text smaller!

 

Going back to my old drivers. Will await the official Nvidia release. Glad to hear it's making a big difference for some of you!

 

Placebo here - is it just me or is the menu items smaller and the resolution of the graphics the same as on the native monitor resolution.?? despite me choosing a higher resolution???

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MSI Codex 5 10SC-262UK Desktop PC - Intel Core i7-10700, RTX 2060 Graphics, 16GB RAM, 2TB HDD, 256GB SSD.

For me using dsr P3D 2.4 is now extremly smooth when flying. I had a lot microstutters esp. In external view. Now they are gone. And i can not see any impact on VAS

Carsten U

Well I stand corrected again, dont know what I did, gained more frames too :) My native resolution is 1920x1080 the pics below the res is comfirmed 2712x1526 using the properties of the image, using DSR .at 2x and some screens posted to show the menu size in Fullscreen, please click on the image to show the real size. Try for yourself and if it works well...   :Party:  :Party:  :Party:   . Only thing wrong is the resolution just switches back to native when going between Fullscreen and Windowed and I have so many external addons running I need to switch between Fullscreen and windowed..

Screens below

fsx%202014-10-14%2018-47-48-01.png?dl=0

fsx%202014-10-14%2018-48-19-37.png?dl=0

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MSI Codex 5 10SC-262UK Desktop PC - Intel Core i7-10700, RTX 2060 Graphics, 16GB RAM, 2TB HDD, 256GB SSD.

  • Author

For me using dsr P3D 2.4 is now extremly smooth when flying. I had a lot microstutters esp. In external view. Now they are gone. And i can not see any impact on VAS

 

Well I stand corrected again, dont know what I did, gained more frames too 

 

Glad to hear this good news guys

Rich Sennett

               

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