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Any news on P3D V2.5?

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I suspect that any version 3 of P3D will be the 64bit version, and I doubt that we will see that any time soon. I am reasonably confident that there will be a version 2.5.

So nobody really knows what LM is doing? Weather their will be a V2.5 or V3?
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So nobody really knows what LM is doing? Weather their will be a V2.5 or V3?
Read the first reply on the previous page.

Well, I am stupid; thank you. Do you think LM will ever make V3 soon, after V2.5 that is?


Well, I am stupid; thank you. Do you think LM will ever make V3 soon, after V2.5 that is?

Please pardon my awful English. :-)

If the nvidia 1/2 refresh works in 2.5, Good bye FSX...

Flight Simulator's - Prepar3d V5/MSFS | Operating System - WIN 11 | Main Board - GIGABYTE X870E Aorus Elite WIFI7 | CPU - AMD 9800X3D | RAM - CORSAIR 64GB 6600Mhz | Video Card - EVGA RTX3090 FTW3 Ultra Monitor - DELL 38" Ultrawide | Case - CORSAIR 750D Full Tower | CPU Cooling - CORSAIR H170i Elite LCD 420mm Push/Pull | Power Supply - EVGA 1000 G+ | Sound System - Definitive Technology ProMonitor 600 w/subwoofer

Hi,

 

i really hope they have found smtg. against those annoying microstutters i still have...

 

They actually already have a fix for that - its called i7 [email protected] (Liquide Nitro cooling)....and your stutters are gone  :Alien:  :Whew:

 

Most of the issues with 2,4 have already been mentioned - except the 

 

long overdue overhaul of the MAP - Feature (flight planning).... which still is sooooooo retro.......

 

regards

Just my 2 cent's

____________________________________________________
Richard Oberwinkler

ACH0928.jpg

If the nvidia 1/2 refresh works in 2.5, Good bye FSX...

X2 - allthough I erased FSX months ago. (Micro)stutters are THE issue of P3D. I wonder how P3Dv2 runs on Lockheeds' own full-motion sim-rigs, and what hardware they run on.

i9 9900k - 32 gb RAM @ 3200mhz - 2070 RTX 8gb

X2 - allthough I erased FSX months ago. (Micro)stutters are THE issue of P3D. I wonder how P3Dv2 runs on Lockheeds' own full-motion sim-rigs, and what hardware they run on.

Most likely the same.  Unless they have access to hardware that is being developed by their skunkwerks team that is top secret. 

David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA

 

Why is it that some people experience microstutters in P3D? That certainly isn't the case on my PC. P3D runs smoother and more consistently than FSX ever did on my old PC.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

Why is it that some people experience microstutters in P3D? That certainly isn't the case on my PC. P3D runs smoother and more consistently than FSX ever did on my old PC.

 

Who knows, could be caused by hardware, hardware drivers, Windows setup, Anti-virus, addons etc.

 

Anyway. V2.5 is in the works as confirmed by Rob.

 

64-bit is still in the blue accoring to John Venema of ORBX who said 64-bit is not on the horizon.

Simmerhead - Making the virtual skies unsafe since 1987! 

64-bit is still in the blue accoring to John Venema of ORBX who said 64-bit is not on the horizon.

 

Really? In the Prepar3D forums a 64-bit version has been confirmed both by Wes Bard and a moderator.

Yes, but is it anywhere near the horizon? That's the question.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

Yes, but is it anywhere near the horizon? That's the question.

 

There's a difference between being on the horizon and being near the horizon. Wes specifically said that 64-bit is in their roadmap, but it's not an easy task (I think he said something about pressing compile buttons).

Will be neat if they can do it. It will be a milestone, and maybe finally it will make sense to get those 3x or 4x SLI computers. Just saw Samsung introducing a huge S9W 21:9 SUHD TV that would be awesome for flight simming: http://4kfilme.de/neue-samsung-suhd-4k-fernseher-mit-tizen-os-ces-2015/

Simmerhead - Making the virtual skies unsafe since 1987! 

Will be neat if they can do it. It will be a milestone, and maybe finally it will make sense to get those 3x or 4x SLI computers. Just saw Samsung introducing a huge S9W 21:9 SUHD TV that would be awesome for flight simming: http://4kfilme.de/neue-samsung-suhd-4k-fernseher-mit-tizen-os-ces-2015/

 

32-bit/64-bit has nothing to do with SLI. FYI

David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA

 

DirectX Optimized w/ custom nVidia drivers w/ full SLI support for P3D V3.0 64-bit.  Has to be a good 3 years out at least I would think.

 

The who project ends up stilted w/o 64-bit, regardless of better CPUs/GPUs.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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