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PMDG products and Steam

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Basically how is this going to work? Steam has a totally different way of installation, so will PMDG products be supported on this platform? I guess this question applies to all developers. A2A already has posted concerns. This looks like it's really going to complicate matters for all 3rd party developers.

 

Thomas Cain

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Well, a lot of games on Steam, such as Skyrim, Crusader Kings 2 and Europe Universalis IV for example, allow installing regular non-steam addons too, not just the DLC bought from Steam or mods downloaded through Steam workshop.

 

If Dovetail has any sense they allow users to install also non-Steam addons to their FSX just like we currently do with our simulators. Otherwise the whole thing will end up as a huge business failure. 

 

Regards,

 

Joona L

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I am assuming FSX downloaded from Steam will be the same as other titles. I have, to name a couple, F1 2014 & Skyrim and once installed on my PC, I can mod or install DLC for them, just like any other game I might purchase on DVD.

 

The one advantage I really like about steam is the backup it provides for your games. Not implying that it has been suggested, but It would be great to see the likes of PMDG on steam, but i don't think that will happen.

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Dovetail certainly allow it with their Trainsim title. As FSX via Steam will be essentially identical to FSX on dvd-rom there's no reason to think PMDG addons won't detect it and install ok.

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Just wondering if the Steam overlay will work properly with FSX, as it's so prone to instability when you task-switch or resize the window.

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My guess is Dovetail have probably test that. Given that it's about to be released.

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Gents-

 

I wish I could give you some guidance on this, but unfortunately it will require some community guniea pigs before we will know the answer.

 

We have been approached by Dovetail, who are interested to host some of our products in their Steam channel- but thus far the discussions have been inconclusive.  We are attempting to secure arrangements that are beneficial to all parties, including the community itself- but thus far the discussion has been...  hasn't been....  Uhm...  Thus far...  erm...  Yeah- as of now it just isn't looking very good.  :ph34r:

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Gents-

 

I wish I could give you some guidance on this, but unfortunately it will require some community guniea pigs before we will know the answer.

 

We have been approached by Dovetail, who are interested to host some of our products in their Steam channel- but thus far the discussions have been inconclusive.  We are attempting to secure arrangements that are beneficial to all parties, including the community itself- but thus far the discussion has been...  hasn't been....  Uhm...  Thus far...  erm...  Yeah- as of now it just isn't looking very good.  :ph34r:

 

this means Steam's FSX is kind of going towards another tremendous flop! not really a surprise though.

 

Really? FSX on Steam? Who wants a warmed up old meal? We need evolution, c'mon developers, this simulator is 8 years old.... save your coding lines for something new

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We have been approached by Dovetail

Ooooh 

 

 

 


who are interested to host some of our products in their Steam channe

Oooh my very nice

 

 

 


We are attempting to secure arrangements that are beneficial to all parties

OH WOW very good

 

 


as of now it just isn't looking very good.

SHI@    :wacko:  


Probably best to read Roberts posts backwards next time 

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Why does it matter if FSX is on Steam or not?

 

 

I have GTA 4 on Steam and I can install mods to it just like the disc version. No difference. Just change the installation path.

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Why does it matter if FSX is on Steam or not?

 

 

I have GTA 4 on Steam and I can install mods to it just like the disc version. No difference. Just change the installation path.

Even if that's true, the problem is now there is another version of the software is out there. If DTG makes some changes over time, the current 3rd party applications may not work with both, so they can get into a situation, they have to separately support 2 versions of FSX, or pick one over the other. This can become untenable for them pretty quickly, and affect what they offer and on what platforms in the future. This is not a good situation for them or us. I also haven't detected a note of optimism in Robert's post on this prospect, added to A2A's concerns, and now Milviz, all respected developers around here, and I think there are reasons for concern.

 

Tom Cain

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Even if that's true, the problem is now there is another version of the software is out there. If DTG makes some changes over time, the current 3rd party applications may not work with both, so they can get into a situation, they have to separately support 2 versions of FSX, or pick one over the other. This can become untenable for them pretty quickly, and affect what they offer and on what platforms in the future. This is not a good situation for them or us. I also haven't detected a note of optimism in Robert's post on this prospect, added to A2A's concerns, and now Milviz, all respected developers around here, and I think there are reasons for concern.

 

Tom Cain

There's no reason for concern for existing FSX users surely? Also the version being offered isn't new, just the means of delivering it. It may well be a headache for developers of course. They will need Dovetail to be more responsive as RSR's post highlights.

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Or DTG will just give up, like MS with Flight....gg

If you can't get the majority of the Developer Comunity behind you - you will fail - as easy as that, and in this respect, I think LM is doing a lot better job then DTG.... :P

And in this respect - I think that we - the community - should stay with our respected Addon Developers  :wink:

P3D is the better way to go anyway.......

 

regards

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Also the version being offered isn't new, just the means of delivering it.

 

I think they've patched various things, though I remember them being minor like Multiplayer issues (and in that case, I'm unsure if it's a patch or simply providing a new server to use, since MS killed theirs off a while ago).

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I noticed Robert has a new sig image. Or at least first time I have seen it.  That's all I care about.  :Whistle:

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I noticed Robert has a new sig image.

 

hmm, no. Not really.

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If you can't get the majority of the Developer Comunity behind you - you will fail - as easy as that, and in this respect, I think LM is doing a lot better job then DTG....

 

Bingo!  

 

Has anyone been to the P3D website lately?  They are promoting 3rd party devs like crazy which is great for the community.  Only seems to be one missing...

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hmm, no. Not really.

You forgot to quote the part where I said "Or at least first time I have seen it."

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I didn't, just pointing you that it's not new. 

 

 

Anyways.... anybody feels like giving PMDG on Steam FSX a try?

FSX is also in 80% discount right now, so anyone who would want a "digital download/cloud backup"... this is worth the price methinks.

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Question for PMDG:

 

I am considering installing the FSX Steam version on the same hard drive, along side regular FSX.  It appears that for any complex addon to work in the Steam version, it must be installed separately in the Steam version.  Assuming the technical difficulties can be worked out, will PMDG allow installation of the same aircraft (e.g. 777) in both versions of FSX on the same computer?  Seems to me that both versions could not possibly run at the same time on the same computer.

 

Thanks,

Mike

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Something I just discovered myself after installing FSX:SE on my development machine is that Dovetail is hijacking the Registry entry created by a 'regular' FSX install, so assuming you have both versions on the same machine, only the FSX:SE version will have the SetupPath information needed by installers...

 

Granted this will only affect those who have both FSX:MS and FSX:SE installed, but it does have the potential to make it difficult to choose which version one wishes to install any product.

 

Worse still, both versions use the same C:\Users\UserName\AppData\Roaming\Microsoft\FSX path for the fsx.cfg, dll.xml and Cameras.cfg files...

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Something I just discovered myself after installing FSX:SE on my development machine is that Dovetail is hijacking the Registry entry created by a 'regular' FSX install, so assuming you have both versions on the same machine, only the FSX:SE version will have the SetupPath information needed by installers...

 

Granted this will only affect those who have both FSX:MS and FSX:SE installed, but it does have the potential to make it difficult to choose which version one wishes to install any product.

 

Worse still, both versions use the same C:\Users\UserName\AppData\Roaming\Microsoft\FSX path for the fsx.cfg, dll.xml and Cameras.cfg files...

 

Not seeing any of this here - I was prompted that it detected that the original FSX and asked if I wanted to do a side by side install. It put the main folder within steamapps/common (standard for Steam games) and placed config stuff in a separate AppData/Roaming/Microsoft folder called "FSX-SE." I ran our installers and they still detected the correct original FSX folder, which comes from the registry, so I don't think there's any registry issues happening for me either.

 

Did you get the popup asking if you want to do the side by side install?

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I believe Bill has installed it onto his dev machine and he has said elsewhere that he only has FSX Steam Edition on that machine. Perhaps FSX Steam Edition (Let's call it FSX:SE?) defaults to the MS locations if there is no existing MS FSX install (let's call that FSX:MS?). If the FSX:SE installer finds an existing install location it creates new entries for a side by side install?

 

Am I in the PMDG forum? Is so here is my name as per the PMDG rules

 

Anthony Lynch

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Not seeing any of this here - I was prompted that it detected that the original FSX and asked if I wanted to do a side by side install. It put the main folder within steamapps/common (standard for Steam games) and placed config stuff in a separate AppData/Roaming/Microsoft folder called "FSX-SE." I ran our installers and they still detected the correct original FSX folder, which comes from the registry, so I don't think there's any registry issues happening for me either.

 

Did you get the popup asking if you want to do the side by side install?

No I did not, Ryan. But then I did not have FSX installed on my (new) development machine either.

 

Can you confirm that there is in fact a separate Registry entry then for FSX:SE?

 

I ran one of my installer packages here locally and it installed into FSX:SE with no problems, but since FSX:SE wrote to the same Registry Key that FSX:MS normally uses, I'm not surprised.

 

I'm wondering how to create an option in installer packages to allow the user to choose which version of FSX they wish to direct the installation if they both use the same Registry Key...  :blink: 

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No I did not, Ryan. But then I did not have FSX installed on my (new) development machine either.

 

Can you confirm that there is in fact a separate Registry entry then for FSX:SE?

 

I ran one of my installer packages here locally and it installed into FSX:SE with no problems, but since FSX:SE wrote to the same Registry Key that FSX:MS normally uses, I'm not surprised.

 

I'm wondering how to create an option in installer packages to allow the user to choose which version of FSX they wish to direct the installation if they both use the same Registry Key...  :blink:

 

Yep, all separate lad.

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