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P3D V2 Hotfix 2.5.12945.0.


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Posted

You got a serious case of popcorn clouds there, Richard.

 

You should check out the thread in the P3D forum ("Popcorn clouds still continue in..."). I partly solved it by switching to HDE v2 clouds and using REX Overdrive instead of REX4 Texture Direct.

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Brynjar Mauseth 

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Posted

Well, fact is I'm already using the Hdev2 textures and to solve the issue I reverted to the previous version of P3D and the popcorn clouds were gone so in my case it did seem to be related to the new P3D version.

Posted

Flight 1 GTN not working now. I assume an update is still in the works because I redownloaded the installer from the Flight1 tech website and reinstalled. Still not working.

Posted

Checked F1 gtn 750 forum and a patch will follow soon.

Dragos

I9-13900K/ Gigabyte RTX 4090 Gaming OC/ Aorus Master Z790/ Kingston 64GB@6000Mhz DDR 5/ 2TB nvme 0.2 Samsung 980 PRO/ Deepcool LS720

Posted

 

 


using the same clouds and the same wx engine

 

What weather engine?

 

If you provide time and date and location, I can provide you a screenshot of how it looks for me -- assuming you used weather from that date and not archived?  When I disabled ASN's force broken much of the popcorn clouds went away ... but ASN does warn you that enabling this feature tends to cause repetition.

 

Now there is a problem with cloud sizes the closer one gets to the poles (they get thin and tall which will tend to emphasize the "popcorn" nature) ... but as I understand it this is a known issue going back to FSX and FS9 I think?

 

Cheers, Rob.

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Posted

Flight 1 GTN not working now. I assume an update is still in the works because I redownloaded the installer from the Flight1 tech website and reinstalled. Still not working.

They deliberately decided to release after the holiday weekend, because no one is "in the office" on weekends, most especially holidays! ^_^

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


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Posted

Now there is a problem with cloud sizes the closer one gets to the poles (they get thin and tall which will tend to emphasize the "popcorn" nature) ... but as I understand it this is a known issue going back to FSX and FS9 I think?

 

Cheers, Rob.

It would be interesting to understand why this is, quite apart from whether LM can fix it? (..in any version number! :P) Cheers K

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX3090; AutoFPS; FG mod

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

spacer.png xaP1VAU.png

Posted

What weather engine?

 

If you provide time and date and location, I can provide you a screenshot of how it looks for me -- assuming you used weather from that date and not archived?  When I disabled ASN's force broken much of the popcorn clouds went away ... but ASN does warn you that enabling this feature tends to cause repetition.

 

Now there is a problem with cloud sizes the closer one gets to the poles (they get thin and tall which will tend to emphasize the "popcorn" nature) ... but as I understand it this is a known issue going back to FSX and FS9 I think?

 

Cheers, Rob.

 

Wx engine was ASN, time and date yesterday at 1411z and location Tromso in northern Norway.

 

Thanks for the tip about the 'force broken' option in ASN, will check that out. Have been using it for as long as I can remember though and have never seen this amount of popcorn clouds before but definitely worth a try. 

Posted

Wx engine was ASN, time and date yesterday at 1411z and location Tromso in northern Norway.

 

Thanks for the tip about the 'force broken' option in ASN, will check that out. Have been using it for as long as I can remember though and have never seen this amount of popcorn clouds before but definitely worth a try. 

 

HiFi has actually stated that you are more prone to the repeated pattern of clouds at higher latitudes, and its nothing they can do about it. In Tromsø, I get clouds like this as well, although a little bit less after switching to HDE clouds and REX OD. 

38.jpg

Brynjar Mauseth 

Posted

HiFi has actually stated that you are more prone to the repeated pattern of clouds at higher latitudes, and its nothing they can do about it. In Tromsø, I get clouds like this as well, although a little bit less after switching to HDE clouds and REX OD.

Ok, good to know. Thanks for sharing!

Posted

It would be interesting to understand why this is, quite apart from whether LM can fix it?

 

Me too, but I suspect it is yet again a precision issue.  Only way I can think of fixing it is a dynamic offset based on world coordinates and I imagine that would be costly in terms of performance.

 

 

 

location Tromso in northern Norway

 

Was going to guess that was the location ... same issues with my recent adventures in Aerosoft's Antarctica v1.1 for P3D.  Disable the force broken minimizes the issue but doesn't remove the issue completely ... which does tend to be exaggerated at the poles.

 

Cheers, Rob.

  • Commercial Member
Posted

Now there is a problem with cloud sizes the closer one gets to the poles (they get thin and tall which will tend to emphasize the "popcorn" nature) ... but as I understand it this is a known issue going back to FSX and FS9 I think?

Correct!

Steve Waite: Engineer at codelegend.com

Posted

 

 


Was going to guess that was the location ... same issues with my recent adventures in Aerosoft's Antarctica v1.1 for P3D.  Disable the force broken minimizes the issue but doesn't remove the issue completely ... which does tend to be exaggerated at the poles.

 

Still find it strange though why the problem was much more clearly visible after I upgraded P3D with the latest hotfix and after I restored the previous version the problem was still there but not even close as bad as with the latest version.

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