April 1, 201511 yr This is confusing............ is Pete Dowson and Pete Dowson the same person. I mean the designer of FSUIPC? If so I have a hard time following some posts that, IMHO, looks like the poster is not very familiar with the product. Jack the Swede in Spain Jack J Jackson Castalla, Alicante, Spain
April 1, 201511 yr This is confusing............ is Pete Dowson and Pete Dowson the same person. I mean the designer of FSUIPC? If so I have a hard time following some posts that, IMHO, looks like the poster is not very familiar with the product. I'm pretty sure Pete Dowson (commercial member) is the FSUIPC Pete. Nothing confusing about those posts (unless you are referring to other posts made by the same author). The latest FSUIPC works fine with the latest P3D hotfix, it's just that the FSUIPC installer does not recognise the new P3D version number so throws out an error, which can be ignored. Daz
April 1, 201511 yr Commercial Member This is confusing............ is Pete Dowson and Pete Dowson the same person. I mean the designer of FSUIPC? If so I have a hard time following some posts that, IMHO, looks like the poster is not very familiar with the product. How on Earth do you work that out? What are you so confused about? Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
April 1, 201511 yr should we delete shaders again with this new fix? Would be wise considering items within ShadersHLSL folder are replaced. Intel i7 10700K | Asus Maximus XII Hero | Asus TUF RTX 3090 | 32GB HyperX Fury 3200 DDR4 | 1TB Samsung M.2 (W11) | 2TB Samsung M.2 (MSFS2020) | Arctic Liquid Freezer II 280mm AIO | 43" Samsung Q90B | 27" Asus Monitor
April 1, 201511 yr Okay, checks completed. There's no difference for FSUIPC4.DLL between 12944 and 12945. I only need to make the installer recognise the new version number. That'll be in FSUIPC 4.939j which I'll release when I've checked it with the upcoming revised FSX-SE beta. Pete Peter you mention installer to recognize new number version - that does not effect it working correctly ? not sure - thank you Rich Sennett
April 1, 201511 yr Pete, Thank goodness for your efforts. Between FSX-SE and P3D, you have been a busy guy. John
April 1, 201511 yr Commercial Member Peter you mention installer to recognize new number version - that does not effect it working correctly ? not sure - thank you I don't understand what isn't clear? The installer and FSUIPC4 are two different programs. The installer checks the version it is installing into and warns if it is a version it doesn't know. That doesn't affect the DLL itself. The one you probably have installed right now should be fine. You'd only use the Installer to reinstall FSUIPC for some reason, such as when it is necessary because of changes -- which, as I said, isn't the case this time.. I'll have to let folks find things out on my own Forum in future. Too many confused people here. :-( Currently I'm trying to help folks on the FSX and P3D forum, whereas the proper place for FSUIPC information is my Support Forum. Please go there for future clarifications. Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
April 1, 201511 yr Would be wise considering items within ShadersHLSL folder are replaced. Should we delete the shaders again after install this last fix? Pedro Rodriguez
April 1, 201511 yr I don't understand Pete this was a new install - fresh install of P3D 2.5 and now the this latest patch no error messages all seems fine - just wanted to be sure Rich Sennett
April 1, 201511 yr If so I have a hard time following some posts that, IMHO, looks like the poster is not very familiar with the product. That depends on how long it's been since Pete has worked on anything in his code. So yeah, he is the developer. How on Earth do you work that out? What are you so confused about? Pete Yeah, that's definitely him. Disclaimer: [email protected] on Asus Maximus X Formula, G.Skill TridentZ RGB 4x8GB 4266/17 XMP, EVGA 2080 ti Kingpin (8400/2160Mhz), Samsung 960 EVO 250GB PCIe M.2 NVMe SSD , 28TB HDD total - 4TB+ photoscenery, Romex Software PrimoCache RAM and SSD cache (must have!), 3x1080p 30" monitors, Samsung Odyssey VR HMD, Pimax 4k & BE HMDs, Samsung Gear VR '17, Homdio v1, Cardboard, custom loop 2x 360x64ML Rads, Thermaltake View 71, VRM watercool, Thermal Grizzly Conductonaut CPU (naked die), Fujipoly / ModRight Ultra Extreme System Builder Thermal Pad on MB VRM. 8x Corsair ML120 (slight positive pressure). 🙂
April 1, 201511 yr HiFi just released a patch update for ASN, making it compatible with P3D 2.5.12945.0.Hope this doesn't add to the confusion! - Jens Peter "Penz" Pedersen
April 1, 201511 yr Hi all....link to new update for ASN... http://www.hifitechinc.com/forums/showthread.php?4338-ASN-SP2-OPEN-BETA-For-FSX-FSX-SE-and-P3D. Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
April 1, 201511 yr Commercial Member Yeah, that's definitely him. Ha ha! :-) Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
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