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davecessna

So what's going on at REX?

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What's the news? I get the feeling like the minor hotfix is turning into a real production.

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If  you want  the news  go  to the horses  mouth   ie  the  rex  forum :wink:

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There has been a banner for a couple of days saying the always appreciated "Fix Coming Soon" but that's about it.

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I hoped we'll get it for this weekend. Now I hope we'll get it for the next.

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If the REX company would just get out of the weather generation business and just stick with textures, then they will do well. They did good when they separated the texture/wx product line, now all they have to do is cancel Weather Force, stop trying to create a weather generator, and they will succeed. Since REX persists in trying to compete with Hi Fi weather generation, they will be very slow with their hotfixes and they will continue to need endless patches for all of their products. No hard feelings, just the truth. 

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To have working clouds I installed FEX and used a nice Cumulus cloud :

 

Clouds%20HDR1.jpg

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To have working clouds I installed FEX and used a nice Cumulus cloud :

 

Clouds%20HDR1.jpg

 

All you are getting is 24 fps? I thought V 3.2 was supposed to have this dramatic FPS increase? 

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All you are getting is 24 fps? I thought V 3.2 was supposed to have this dramatic FPS increase?

Yep.. That s all I get

 

Just kidding.

Full photoscenery + custom Autogen + 4 cloudlayers ASN + MyTraffic + locked at 25 in NVI + Unlimited in P3D + 3x 25 hrtz 32" monitors + maxed detail scenery

 

Unlocked at detailed airports with AI traffic + overcast = 27-36 fps

Therefore 25..

And it is smooth , also when banking..

 

However, unlocked  :

 

FPS_1.jpg

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I am going to give up REX completely. I've never used it since I upgraded to P3Dv3. Don't miss it. I liked SoftClouds but all other texture sets I was only using rarely. They are also quite slow with upgrades/fixes. P3D water is good enough imo. Weather engine? Cannot comment on this. Weather Creator (my last purchase) seems to stay far away from what users (like me) expected it to be.

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They should at least be giving an indication that there are delays or something...

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Unlimited in P3D + 3x 25 hrtz 32" monitors + maxed detail scenery

Hi is there a short answer why your monitors are not at 27 or 30 hrtz,

guessing that it helps with stutters ...

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Hi is there a short answer why your monitors are not at 27 or 30 hrtz,guessing that it helps with stutters ...

They are 100 Hrtz HD tv's. Capable of doing 100/60/50/30/25/24 hrtz..

You are right that it helps with stutters / jitters.

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Yes, indeed. The new ol' Flight Environment X (FEX) for P3D from Flight 1 is working well.

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It's convenient that Flight1 issued a P3d compatible beta of FEX, just in time.

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It's convenient that Flight1 issued a P3d compatible beta of FEX, just in time.

 

Yah noticed that but no comparsison to REX imo

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Well I am sure this update will come at some time so those of you who do have FEX for FSX, make use of the beta as it is just involves replacing an old EXE file with a new EXE and see what that offers.

 

I believe there is another post about that somewhere though so will not go in to that too much.

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So what really happened here? I had REX4 installed and all my textures installed since 3.0. Did going from 3.1 to 3.2 removes the cloud textures? Everything looked the same to me? Are people saying that going with FEX for P3D gives way better frames in clouds vs REX?

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I remember back when 2.0 was out they were talking about being able to change the color of that horrible blue water, Anyone know whatever happened to that idea?

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Why would it take so long just to fix soft clouds?

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So what really happened here? I had REX4 installed and all my textures installed since 3.0. Did going from 3.1 to 3.2 removes the cloud textures? Everything looked the same to me? Are people saying that going with FEX for P3D gives way better frames in clouds vs REX?

Whatever gave you those ideas? Nothing has been removed, everything is the same indeed and no one here ever said FEX gives better frames...?

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An update on the situation here. It's going to be a while.

 

Why would it take so long just to fix soft clouds?

 

I would not be surprised in the slightest if some of the activities documented in this thread are having an impact on their testing base. I don't blame REX one bit if they need to take some more time to determine what happened before they resume any further test distributions.

 

Conversely, if it is a technical issue they are working to overcome, it just goes to show that a moving target like Prepar3D isn't all fun and games all the time.

 

Either way - patience, grasshoppers. It's only been a week.

 

-Greg

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Whatever gave you those ideas? Nothing has been removed, everything is the same indeed and no one here ever said FEX gives better frames...?

 

I must of read something in another thread and misapplied the information my bad. Anyways if REX was already installed and textures uploaded do I have this problem mentioned here? I am still trying to figure what if anything REX wise is broken. 

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I must of read something in another thread and misapplied the information my bad. Anyways if REX was already installed and textures uploaded do I have this problem mentioned here? I am still trying to figure what if anything REX wise is broken. 

I start being confused as well. I understood that the low clouds got broken if you install soft clouds into 3.2. All other textures should work as intended, i.e. water, runways, lightning etc. Is that correct or not?

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I must of read something in another thread and misapplied the information my bad. Anyways if REX was already installed and textures uploaded do I have this problem mentioned here? I am still trying to figure what if anything REX wise is broken. 

 

Your last installed textures by REX are in sim and if you dont install other textures over them you will be fine  

 

If you use non REX textures you will not be able to replace them back until  REX update

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