Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

New preview shots

Featured Replies

What a rough bunch of negative posts.  This is flight school which needs to be simplified and not extravagant as most would know it with weather, AI, ATC, etc. The target market, those new to flight simming or just want to fly dont want to be bothered with that stuff right now.

 

I think its pretty good deal to have orbx FTX global as default. FSX or P3D or XPX neither had it to that extent. And we have 64 bit. This generation using these sims will ask what are OOMs?

It is taking advantage of modern hardware equipment. Weve been griping about this for years in all current sims.

 

I cant remember any one current sim that we use that was outstanding or even great on first release. FSX? P3D? XPX? But they were all gradually received and built up. To expect the same parameters from DTG on first release be it the flight school or the full sim, is unrealisitc IMO. It will take at least a few years to tweak, redo, enhance everything that we now currently use and have been accustomed to.

 

The clouds dont look so good at all. So what. This is alpha. or beta. You know darn well this will be enhanced at some point whether from DTG themselves or from REX or whatever 3PD. Same with weather and AI, ATC. Otherwise this is all for nought. The engine that keeps this hobby going are the enhancements from the community and 3PDs themselves. But to judge flight school so harshly doesnt make sense. Be happy we have something revamped and will continue to be worked on in coming years. Build the strong foundation and the rest will take shape in due time.

 

What was everyone expecting anyway? As soon as the full flight sim gets released we will all abandon our current sims and jump over? LOL We will use it , but the addons and enhancements will take time. Kudos to DTG for putting up with all the negativity and keep pluggin along. In a few years it could very well be the main sim. Who really knows how it all plays out.

 

Good post. But you're wasting your time. The naysayers will huff and puff about why they don't like it, or keep asking the same questions that have been answered hundreds of times by DTG. Many have missed the point of Flight School entirely.

 

It's not that this lot can't see the wood for the trees. They're peering at the bark...

  • Replies 416
  • Views 53.9k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • TheFlightSimGuy
    TheFlightSimGuy

    You dont seem interested nor like you want to have a stake in it... so after a while you become more of a detractor than a contributor. Just move along if you dont like what you see after providing yo

  • HighTowers
    HighTowers

    What a rough bunch of negative posts.  This is flight school which needs to be simplified and not extravagant as most would know it with weather, AI, ATC, etc. The target market, those new to flight s

  • barrel_owl
    barrel_owl

    Sorry, but you and others here seem to operate with a binary logic. Basically you are reducing the field of options to a either...OR matter.  If DTG Flight Simulator will be considered acceptably good

I doubt it's that simple, oldbear. I think I got the idea of FlightSchool, I actually preordered it (and another copy for my aspiring nephew). I will reserve final judgement until it's been released.

 

However, I feel the concern of many experienced simmers isn't actually about FlightSchool but Dovetail Flight Simulator. There was quite some hope about something really revolutionary to emerge. Given there's just half a year time and there are tasks like adding jets (I hope so), SDK, 3rd party support, more detailed regions etc, it's hard to imagine the basic engine - having been worked upon for > 2 yrs by Dovetail now - to see ground-breaking improvements within that time. In other words, FlightSchool will be judged in this respect. Missing SDK, detailed regions in Flightschool are no issues, however, it's hard to imagine a basically new base scenery model or aircraft modelling engine to emerge within this half of a year. Brutally stated: Roads cutting through houses, should they be seen in Flightschool, will remain with us.

 

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

Well, we all should wait for the infos concerning the full sim. Then, we can sort out conclusions.

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

I doubt it's that simple, oldbear. I think I got the idea of FlightSchool, I actually preordered it (and another copy for my aspiring nephew). I will reserve final judgement until it's been released.

 

However, I feel the concern of many experienced simmers isn't actually about FlightSchool but Dovetail Flight Simulator. There was quite some hope about something really revolutionary to emerge. Given there's just half a year time and there are tasks like adding jets (I hope so), SDK, 3rd party support, more detailed regions etc, it's hard to imagine the basic engine - having been worked upon for > 2 yrs by Dovetail now - to see ground-breaking improvements within that time. In other words, FlightSchool will be judged in this respect. Missing SDK, detailed regions in Flightschool are no issues, however, it's hard to imagine a basically new base scenery model or aircraft modelling engine to emerge within this half of a year. Brutally stated: Roads cutting through houses, should they be seen in Flightschool, will remain with us.

 

Kind regards, Michael

 

Exactly Mike - doesnt get any clearer than that

Rich Sennett

               

Fact is, the product you are seeing is an early ALPHA....the caveats could not be clearer, NOTHING is finished....not one thing. ALL these so called experts calling out flaws, etc...you are wasting your time.

 

The only thing to take out of the ALPHA is the different GUI and interface, that is it!  The flight model is not finished, the texturing and rendering are nowhere near complete, the weather system doesn't work properly, yet people are very quick to their self proclaimed flightsim expert soapboxes. 

 

I had a look at it, and yes, it does have a core that works just like FSX and P3D...the initialisation of scenery file indexes, etc....is that bad?  no, not really...we see it today.

 

The sim is 64 Bit but doesnt quite have the finished polish to test it out yet....more will come, but like I said, don't waste your time with all the videos you are seeing of people trying to review an incomplete product....is like being sent a prototype scooter with only one wheel because the developer hasn't made up their mind as to what the final product will be....and reviewers panning it because "it doesn't drive very well".

Will Reynolds

 

Flight Sim Addict

 

Posted Image

That's all very well but then why make the mistake of showing it to US in its current state? Like WE are not going to be picky.

 

If what you say is true I'll believe it when I see it. That said what I have seen up till now is lame!

Fact is, the product you are seeing is an early ALPHA....the caveats could not be clearer, NOTHING is finished....not one thing. ALL these so called experts calling out flaws, etc...you are wasting your time.

 

The only thing to take out of the ALPHA is the different GUI and interface, that is it!  The flight model is not finished, the texturing and rendering are nowhere near complete, the weather system doesn't work properly, yet people are very quick to their self proclaimed flightsim expert soapboxes. 

 

Steam is still showing a release date of May 24. That's 15 days from now. I have never heard of a product being unfinished and "in Alpha"... at least what the term used to mean... this close to release. Game development just doesn't work that way. So I think concerns being voiced here are valid. 

 

Look, we know we're not the target market for Flight School on a forum like Avsim. But if DTG wants to sell a full-blown flight simulator later this year, then we *are* the market. And they must know that we're looking at Flight School as a preview of their competence in bringing FSX code forward into the year 2016.

 

In that light, I personally don't see anything wrong with constructive criticism of what they're showing in the Flight School previews. I think almost all the criticism has in fact been constructive, aimed at making both Flight School and the later DTG flight sim a better product for everyone. Just my $.02.

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Steam is still showing a release date of May 24. That's 15 days from now. I have never heard of a product being unfinished and "in Alpha"... at least what the term used to mean... this close to release. Game development just doesn't work that way. So I think concerns being voiced here are valid. 

 

Look, we know we're not the target market for Flight School on a forum like Avsim. But if DTG wants to sell a full-blown flight simulator later this year, then we *are* the market. And they must know that we're looking at Flight School as a preview of their competence in bringing FSX code forward into the year 2016.

 

In that light, I personally don't see anything wrong with constructive criticism of what they're showing in the Flight School previews. I think almost all the criticism has in fact been constructive, aimed at making both Flight School and the later DTG flight sim a better product for everyone. Just my $.02.

 

Well I think the point is being missed. They sent the copies to several people with a huge amount of caveats. 

 

Regardless of what Steam says about release date, the fact is, this is an ALPHA version...and it states so everywhere.

 

It also goes on to state the items that are not finished, etc. etc.   so even if release was tomorrow, if they send you an ALPHA version, you truly have to be dillusional to believe your ALPHA will have all the release stuff.

 

Besides....would it be really shocking to see a developer send out a release date and not meet the date?  

 

If they do meet it, great, it will be with a version different to the one being banded, but as far as getting all worked up about an ALPHA version, I really still fail to see the point. 

Will Reynolds

 

Flight Sim Addict

 

Posted Image

I read earlier in this thread the alpha preview released to youtubers is about a month old. Haven't seen anything that confirms it though (like an About... screen with a build date). In any case those people making preview vids don't seem to be beta testers.

Barry Friedman

well see soon enough. The truth always comes out in the end :-)

Regardless of what Steam says about release date, the fact is, this is an ALPHA version...and it states so everywhere.

 

Welcome to the new paradigm of software publishing, where "Alpha" means "You don't get to criticize anything we show until final release day."  :smile:

 

Okay, that's a little harsh. But Alpha and Beta versions used to mean something, and those terms have been increasingly used as just marketing tools in recent years. If it's truly Alpha, that would mean there are features yet to be added or modified, and I can't believe that's going to happen two weeks from release day.

 

In Ye Olden Times, a "Beta" version would mean "feature complete and now we're just thrashing out bugs." The normal sequence is that you don't use the final release and the customers who buy it as Beta testers. 

 

Besides....would it be really shocking to see a developer send out a release date and not meet the date?  

 

 

Steam releases can slip, yes. But they've already slipped this release once. I would prefer they keep it in the oven for another few months, collecting more feedback from the flight sim community. But they've taken this odd tactic of saying "this one isn't for you," so we're probably out of the loop and I'll bet this releases on the 24th.

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Regardless.

 

The game may well release on the 24th.

 

The version doing the rounds is an incomplete version which has been clarified by the customer as stating is not even the Beta candidate.

 

So whether a version releases on the 24th or not is totally irrelevant. The reviews will be done on that version, not the current ALPHA one which was released to certain people to show what the interface is like and what School will be about...nothing else.

 

Surely not that hard to understand? You can certainly criticize the content of an ALPHA product.....those clever enough to recognise what it is, will not bother.

Will Reynolds

 

Flight Sim Addict

 

Posted Image

Please give us all a brake with the pseudo-intellectual superiority!

Please give us all a brake with the pseudo-intellectual superiority!

Not my intention to make you feel inferior. 

 

I just wanted to have people use some common sense and not panic about nothing...apparently harder to do than it appears.

Will Reynolds

 

Flight Sim Addict

 

Posted Image

Welcome to the new paradigm of software publishing, where "Alpha" means "You don't get to criticize anything we show until final release day."  :smile:

 

Okay, that's a little harsh. But Alpha and Beta versions used to mean something, and those terms have been increasingly used as just marketing tools in recent years. If it's truly Alpha, that would mean there are features yet to be added or modified, and I can't believe that's going to happen two weeks from release day.

 

In Ye Olden Times, a "Beta" version would mean "feature complete and now we're just thrashing out bugs." The normal sequence is that you don't use the final release and the customers who buy it as Beta testers. 

 

 

Steam releases can slip, yes. But they've already slipped this release once. I would prefer they keep it in the oven for another few months, collecting more feedback from the flight sim community. But they've taken this odd tactic of saying "this one isn't for you," so we're probably out of the loop and I'll bet this releases on the 24th.

 

You're ritght in terms. But who said this version is a month old? Martin once said they were working with several builds simultaneously. This alpha version can be really old.

 

You should watch last froogle's video. It says he talked to dovetail about a lot of flaws he found on this alpha version, they were very supportive and said they fixed all the flaws he pointed, and they were sending new and improved versions to every testers.

 

This alpha version seems to be focused in showing some new features, not the final product.

 

Froogle talking about the alpha version:

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.