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Paul12

REX/ACTIVE SKY PRO AND CONS

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I realize that is not the right forum to post my above question but I do it anyway.

The question is what are the differences between Active Sky and REX ?

What are the pro and cons.

 

Thank you

 

Hubert Werni

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It depends on what you're trying to compare. Are you referring to weather engines, textures, or both? More specifically, what Active Sky (e.g. ASN, ASCA or AS16) and REXs (e.g. Overdrive, Soft Clouds or Direct) products are you trying to compare? Your question is just too ambiguous to offer a reasonable response. What are you asking, specifically?

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Agree with Matt.  If you want a good weather engine then that is definitely AS16.  The textures are more a matter of personal preference so you're asking for opinion and those are like belly buttons. Everyone has one.

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.

The question is what are the differences between Active Sky and REX ?

What are the pro and cons.

Active Sky is a weather engine and REX is for textures that depict the sky, clouds, sun, runway surfaces, water, etc. The two work very well together. However don't get Active Sky's textures (ASCA) or REX's weather engine

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Active Sky is a weather engine and REX is for textures that depict the sky, clouds, sun, runway surfaces, water, etc. The two work very well together. However don't get Active Sky's textures (ASCA) or REX's weather engine

 

Not sure why you'd tell someone not to get ASCA. In combination with AS2016, the visuals are incredible.

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Not sure why you'd tell someone not to get ASCA. In combination with AS2016, the visuals are incredible.

I used it for several weeks; however, I ended up going back to REX4 Direct and REX Essentials. Like Dan Downs wrote it is a matter of personal preferences. I have no idea why I bought ASCA. I should have learned my lesson with the weather graphics that came with Active Sky 2012. With that said, I am sure I will install and try ASCA again sometime in the future. It's not a bad program, I just like REX more.

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Not sure why you'd tell someone not to get ASCA. In combination with AS2016, the visuals are incredible.

I agree, the weather and clouds outside my window now are nicely represented in P3D using AS16 and ASCA.

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Not sure why you'd tell someone not to get ASCA. In combination with AS2016, the visuals are incredible.

You should get commission, I bought AS 16 and ASCA this week based on your comments.

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Not sure why you'd tell someone not to get ASCA. In combination with AS2016, the visuals are incredible.

I'd have to agree.

 

Keeping in mind that ASCA not only does textures but also includes new cloud models that REX doesn't yet offer.

 

I've found ASCA to look best using both cumulus and cirrus textures set to 512 and using HDEv2 sky textures. So far I've found it to look better than anything I've used yet paired with AS16.

 

I run full dynamic mode with:

 

Sky texture - unchecked

Cumulus clouds - checked at 512dxt

Cirrus clouds - checked at 512dxt

Cloud models - checked

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You should get commission, I bought AS 16 and ASCA this week based on your comments.

 

These are just the sort of answers I like to a question I was also unsure about on REX v ASN; but, are your answers mainly based on a P3D platform, or are the effects the same in FSX?

 

I operate on FSX and have no intention, at the moment of switching to P3D - it's too costly and with 747 V3 on the horizon for my Christmas budget, and the possibility of having to re-purchase all my PMDG fleet and scenery add-ons, the inconvenience would be too much.

 

I'll second the comment on Kyle's commission and will go down the AS16 trial route first before ASCA. 

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May as try as16 first cause there isnt a discount for buying both, bizarrely enough.

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It depends on what you're trying to compare. Are you referring to weather engines, textures, or both? More specifically, what Active Sky (e.g. ASN, ASCA or AS16) and REXs (e.g. Overdrive, Soft Clouds or Direct) products are you trying to compare? Your question is just too ambiguous to offer a reasonable response. What are you asking, specifically?

 

I compare ActiveSkyNext with RexEssentialPlusOverdriveWithSP3

Please ignore my ignorance for my specific questions:

a) What is a weather engine ( definition ) 

b) Is there anything REX cannot do what ActiveSky can.To me the to two programs seem to be the same.

 

Thanks again

 

HubertWerni 

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I have REX and it has runway and water textures etc that the AS doesnt.

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What is a weather engine

 

Weather  engine is  basically  sets  the  weather  and  clouds  to the conditions,  and  what ever  texture  addon  you have  installed will install  the  textures

 

Is there anything REX cannot do what ActiveSky can

 

Yea  the main thing  to have  to radar  to work  with pmdg aircraft  you  will need  to have  asn  installed  is  the main issue 

 

 

 

I used it for several weeks; however, I ended up going back to REX4 Direct and REX Essentials.

 

You know  you combine   AS016  with asca  and  rex  together

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Hey,

 

Has anyone tried AS2016 without cloud art?  I have 2016 and it did improve the look of clouds - and you get those motion effects going through clouds etc.

 

Am tossing up whether the Cloud Art is worth it?

 

Cheers,

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Has anyone tried AS2016 without cloud art?

 

 

as2016  is  only  a weather  engine not  a texture  addon

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Hey,

 

Has anyone tried AS2016 without cloud art? I have 2016 and it did improve the look of clouds - and you get those motion effects going through clouds etc.

 

Am tossing up whether the Cloud Art is worth it?

 

Cheers,

I tried it without ASCA but found it to be very similar to ASN. I had to get ASCA to get the whole scope of what it can do since it does not only textures but also better cloud models, as well as injecting them into the sim while it's running.

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Hey,

 

Has anyone tried AS2016 without cloud art? I have 2016 and it did improve the look of clouds - and you get those motion effects going through clouds etc.

 

Am tossing up whether the Cloud Art is worth it?

 

Cheers,

You can run AS16 on its own. It is an improvement over ASN, I find the radar more convincing and the local weather it creates is less repetitive if you look at the map. The map itself is much improved as is the UI. I wasn't going to buy ASCA, I've always been happy enough with default textures. I only bought it as it was on sale but it integrates closely with AS16.

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injecting them into the sim while it's running.

 

Last night I had to turn off the ASCA dynamic updating because it was killing the performance. Once I turned it off, the performance came back up.

 

I have to read into it more, if I'm doing short flights, should only one boot up of ASCA be sufficient at the start of the flight. Leaving the dynamic updating on, seems like its trying to update the cloud art and things slow down.

 

Some folks don't like that cloud effect in the front of the plane when you go through clouds. I really like it, not the best, but I think its a pretty cool improvement.

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Last night I had to turn off the ASCA dynamic updating because it was killing the performance. Once I turned it off, the performance came back up.

 

Was this FSX or P3D?  If P3D make sure you don't have multilayer TS clouds enabled for P3D (this option is best for FSX).

 

I'm sure you already have, but this observation would be of value to the guys at HiFi so thanks for a post over there.

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I'm sure you already have, but this observation would be of value to the guys at HiFi so thanks for a post over there.


No, I haven't posted over there.. I haven't created an account. I haven't read into the instructions yet so I thought I'd look there first before officially lodging a complaint. Plus I've only done 3 flights with the cloud art and haven't had enough consistency to pinpoint whats going on.

I use FSX steam. Originally I ran the AS16 like I always do, dynamically, and it ran perfectly smooth. Once I bought the cloud art machine I noticed the performance was getting killed.

Last night I did a short flight from Minneapolis to Duluth, in the evening... and it was pretty cloudy. The cloud art machine kept kicking in and updating (as noted by the constant reminders popping up), when that happened performance killed. I'm not sure if it was due to constantly changing conditions... not only with the clouds, but the fact that it was evening and there is an evening theme... so as the sun goes down there might be different sets of cloud art that must be loaded... so maybe it was updating abnormal amount with the sun setting. 

I shut down the cloud art app descending into Duluth... into some thick clouds, but with the updates ceasing the performance came back up and didn't drop again even as I was going thorough the deck. 

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There are certain cloud types that kill performance on my machine (P3D on i7-6700K 4.7GHz and 980Ti), such as overcast/undercast.  Could it be cloud type rather than updating themes (hint, you can turn off those annoying reminders)?

 

I was able to resolve the performance issue but not sure the same cure would work with FSX and your system.  I changed frame rate lock from 30 to 24, use VLock and triple buffering with a 4K monitor at 30Hz refresh rate.

 

Regardless, I recommend registering with HiFi forum and using them as a resource. They are pretty good at customer support and there is an active audience willing to help.

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I changed frame rate lock from 30 to 24, use VLock and triple buffering with a 4K monitor at 30Hz refresh rate.

 

Yeah I'm totally not tech saavy. That sentence is greek to me. To this point its been pretty much plug and play. I am sure if I had an expert evaluate my setup it would run much better. I really don't even know where to begin though with that. 

Is there a such thing as a trusted source who can log into my computer remotely and optimize everything? 

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