Daedalus

V4 Expectations

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Hi all,

I know this thread is mostly guessing as we don't have any clues other than 64bit and new lighting for Prepar3D v4. I hope its okay to speculate when the anticipation is so high.

I'd be interested to know if there are any feature lists leaks that anyone is aware of. I've heard for new lighting system. I would consider this a huge plus, judging from what's possible in XP11. Otherwise, what do you think could Prepar3D v4 bring? What I'm wishing is :

1) Better shadows, without the annoying flickering.
2) Better in-game anti-aliasing for better performance (avoiding external AA)

Also how much time do you think it will take for the "core" add-ons to be upgraded? There are a lot of them. Aircraft, weather engines, airport sceneries, textures etc..Could it be a matter of 2-3 months or we will wait around a year?

I don't have a clue how a port or rebuilt takes, I'm sure many people have knowledge to give realistic expectations. Again, just your speculations..

Edited by Daedalus

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I am hoping for VC rain effects standard on all aircraft and better day & night lighting.  Also would be nice to see a new technology for ground textures that look more realistic.

Edited by pugilist2
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  When JV mentioned new lighting for P3Dv4, did he mean atmospheric lighting or Orbx street lighting? To my knowledge, he never clarified his statement. Everyone assumes the former, but, being all to familiar with JV's "style", he is only talking about Orbx products having improved lighting. Gotta increase the profits for his investors somehow!

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Dynamic lights that actually shine on the aircraft/surrounding scenery would be enough to convince me to buy v4. It's always so strange sitting on the ramp at night with a brightly lit ramp and flood light spills around you but the aircraft and cockpit are completely shrouded in darkness. 

Also, AirDailyX will reportedly be streaming v4 live on twitch tomorrow at 1700z. 

https://www.twitch.tv/adxlive

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No Thank-You! Directx12 means downgrading to win10 from Winner7. That is something many users are not willing to do. 

Maybe in 10 years Microscrap will get their crud in order and build an OS that actually does what it is supposed to, without breaking other software.

As always, just my .02c.

Edited by Jazzfan
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"any clues other than 64bit "

Has it been confirmed that it's gonna be 64 bit? Untill now I think it's what we all expect and hope, bu has it been officially confirmed that it WILL be 64bit?

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I hope they fix the whole lighting..its such a PITA to see the runways lights as 2D textures only and more if they stand 1ft above the runway floating in the air..dont expect such things in year 2017.

 

Pankaj

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13 minutes ago, Jazzfan said:

No Thank-You! Directx12 means downgrading to win10 from Winner7. That is something many users are not willing to do. 

Maybe in 10 years Microscrap will get their crud in order and build an OS that actually does what it is supposed to, without breaking other software.

As always, just my .02c.

Personally I would rather have a root canal than swap my Windows 7 for 10.  

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10 minutes ago, jlund said:

"any clues other than 64bit "

Has it been confirmed that it's gonna be 64 bit? Untill now I think it's what we all expect and hope, bu has it been officially confirmed that it WILL be 64bit?

"Project P" from ORBX was stated as: "Project P - Our continued commitment to our strongest platform and it has a huge backing. More refinement, more performance, more destinations from Orbx than ever before. An old friend gets better, faster, stronger, bigger. Oh, and it will be 64-bit."

So, I suppose we can assume they know something more to state that.

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One of my highest hopes is in updated and updateable navdata and airport data. I am pretty sure I'll not get them though.

Plus better Antialiasing without a major performance hit, as Daedalus states.

Kind regards, Michael

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35 minutes ago, Jazzfan said:

No Thank-You! Directx12 means downgrading to win10 from Winner7. That is something many users are not willing to do. 

Maybe in 10 years Microscrap will get their crud in order and build an OS that actually does what it is supposed to, without breaking other software.

As always, just my .02c.

No problems with none of my software with W10...

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1 minute ago, GSalden said:

No problems with none of my software with W10...

Indeed. I've P3D3 running with quite a number of addons in a networked configuration with SPAD.neXt, FS-FlightControl, AS2016... on a networked machine, both machines under Win 10. No problems at all.

Kind regards, Michael

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Same here, no problems at all.

Mark

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  1. 64 bit
  2. 64 bit
  3. 64 bit
  4. Significantly improved multicore support
  5. DX12
  6. New lighting engine
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10 minutes ago, Schlotterknie said:
  1. 64 bit
  2. 64 bit
  3. 64 bit
  4. Significantly improved multicore support
  5. DX12
  6. New lighting engine

+1

Oh, and btw - no problems what so ever with Windows 10 here, either... 

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64-Bit, new lightning engine, including light effects being displayed onto the aircraft, and my biggest hope: An Anti Aliasing exclusion for clouds, if that is possible today. Would make the performance so much better.

Edited by BlueFinn
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Win10 doesn't play nice in training sims... issues with hardware, drivers, etc.  If Prepar3D went DX12/Win10 only... they'd lose their primary customer base.

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15 minutes ago, WarpD said:

Win10 doesn't play nice in training sims... issues with hardware, drivers, etc.  If Prepar3D went DX12/Win10 only... they'd lose their primary customer base.

works fine here...

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Good for you... are you running an actual commercial training sim with specialized hardware?

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48 minutes ago, WarpD said:

Win10 doesn't play nice in training sims... issues with hardware, drivers, etc.  If Prepar3D went DX12/Win10 only... they'd lose their primary customer base.

So then... let´s stay with Win7/8 an DX11 forever...? Or how should that work exactly?
P3D v3 works wonderful with Win10 x64.
Years ago when first users started shouting for a x64 version because of coming up memory limitation problems lots of users replied: "No need for, I don´t have OOM problems". What we then got was years of struggling with VAS consumption and OOMs, tweaking several config-files and installing/uninstalling uncountable versions of Nvidia drivers instead of what we actually wanted to do: Flying.

Technology is always moving on and so shall we.

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2 hours ago, Jazzfan said:

No Thank-You! Directx12 means downgrading to win10 from Winner7. That is something many users are not willing to do. 

Maybe in 10 years Microscrap will get their crud in order and build an OS that actually does what it is supposed to, without breaking other software.

As always, just my .02c.

If you do a cursory search, you'll find a boatload of people who are using Win10 with zero problems. A few steps below...

1. Get Macrium Reflect Free, create the rescue disk and image your drive to an external one.

2. Install Win10

3. Install OandO Shutup

4. Download all available updates prior to installing anything

5. Disable Windows Update

6. Done

7. Don't like it? Restore and you're done.

 

Cheers,

Mark

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Well if it does go to 64 bit ( pretty sure that is going to happen), hopefully they can sort out the terrain bugs in 3.4 (KSNA and surrounding area), plus hopefully will be able to run ORBX NCA, KSFO HD and not get the DXGI_DEVICE_HANG message, better autogen, better LOD, less stutters, accurate airport data (KORD).

When it is released,  I will have to probably figure out how much RAM to buy to run with my Win7 Pro, GTX 970 rig (and if I can afford to buy v4, plus upgrade my aircraft, airports, scenery).  

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