Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

MSFS2020 Engine?

Featured Replies

On 8/24/2019 at 2:05 PM, Jim Young said:

AVSIM employs Google Analytics and, so far during the month of August, the Prepar3D Forum was the most visited with 69,647 hits; then the new Microsoft Flight Forum with 64,108 hits; the X-Plane General Discussions Forum with15,831 hits; and then the FSX/FSX-SE Forum with 5,679 hits.

Forum hits don't necessarily translate into real-world usage. The only reliable indicator of that is the Steam game stats and they only cover those sims bought through Steam.

On 8/24/2019 at 5:29 PM, Anders Bermann said:

If you really, seriously think, that Prepar3D V4 is "FSX converted to 64-bit", then you really need to have a closer look as to what Prepar3D really is and what is included, developed, improved and exactly what Lockheed-Martin have accomplished!

So you think that P3D v4 is a complete rewrite and nothing to do with the original 32bit code?

Edited by vortex681

i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3

  • Replies 107
  • Views 26.2k
  • Created
  • Last Reply
15 minutes ago, vortex681 said:

Forum hits don't necessarily translate into real-world usage. The only reliable indicator of that is the Steam game stats and they only cover those sims bought through Steam.

So you think that P3D v4 is a complete rewrite and nothing to do with the original 32bit code?

When did I say that?! 🙄

Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

Yes, I'm confused with vortex681's comments about my post about forum hits too.  He may be right but an assumption and not based on facts.

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

3 hours ago, Anders Bermann said:

When did I say that?! 🙄

You didn't. That response about forum hits was to Jim. My reply to you was "So you think that P3D v4 is a complete rewrite and nothing to do with the original 32bit code?". The responses shown on my screen are not ambiguous. Maybe it's a forum glitch.

2 hours ago, Jim Young said:

Yes, I'm confused with vortex681's comments about my post about forum hits too.  He may be right but an assumption and not based on facts.

Jim, you were responding to a post which said "XP11 has grown exponentially since then. And taken most simmers?". Unless I read your post incorrectly, you were using Avsim forum stats to show that the P3D forum was the most popular. My comment was that those figures don't necessarily translate to real world sim (as opposed to forum) popularity - they may, but you have no way of knowing for certain. As I said in my earlier post, the only actual figures we have are from Steam about concurrent sim users using the sims that they sell.

i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3

My data came from Google Analytics and not from anywhere here on AVSIM.  I was just trying to show that at least on AVSIM, XP11 is not the most popular forum.  Thanks for your explanation.

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

On 8/20/2019 at 8:01 AM, 188AHC said:

I thoroughly enjoyed Flight and would not worry if parts of it were used in MSFS. 

I do agree Rick. I think we will see a lot of Flight and FSW in the new Microsoft effort.. I am back in Flight again, actually never left. I would like to see the ability to exit the aircraft like in MS Flight and explore the area on foot. I have never seen that in any other flight sim. I Know Flight had many detractors but that is largely because they never really got into it as we did. Oh well, I said my piece. We can only hope for the best. I will buy it regardless, if it can be gotten as a standalone.

  • Moderator
21 hours ago, Air1 said:

I would like to see the ability to exit the aircraft like in MS Flight and explore the area on foot. I have never seen that in any other flight sim.

You can do that now in P3Dv4.x, just press Ctrl-Shift + E to enter Avatar mode. Take a walkabout...

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
1 hour ago, n4gix said:

You can do that now in P3Dv4.x, just press Ctrl-Shift + E to enter Avatar mode. Take a walkabout...

Ok, but I will never have the need for any P3D rendition. Just a lot of extra stuff I will never use for low and slow. All about the eye candy! It worked great in FLIGHT. 

On 8/26/2019 at 9:48 PM, Jim Young said:

My data came from Google Analytics and not from anywhere here on AVSIM.  I was just trying to show that at least on AVSIM, XP11 is not the most popular forum.  Thanks for your explanation.

You are not far off Jim. John V at OrbX said today P3D was  75% of the OrbX  income  vs 15% for X-Plane for which they have made great effort these recent months. A 1 to 5 ratio.

 

 

Edited by domkle

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

On ‎8‎/‎27‎/‎2019 at 3:27 PM, Air1 said:

 It worked great in FLIGHT. 

Something many users still don't understand all these years later:

Flight was a great product!

They missed the mark on the way they were releasing it, and people wanted jets in addition to GA aircraft.  But the flight models were great, the scenery blew away the FSX style.  It's possible to import your FSX scenery library into flight and have the whole world in Flight quality, though it's lonely with no AI.

If they had done things slightly different, it would've gone over great.

11 hours ago, domkle said:

You are not far off Jim. John V at OrbX said today P3D was  75% of the OrbX  income  vs 15% for X-Plane for which they have made great effort these recent months. A 1 to 5 ratio.

 

 

Such a crazily shaky foundation for a business isn’t it? Assuming that a large part of those sales are to “academics”. 

Also, as ever stats can be interpreted in whatever way you want. I could argue that xplane users don’t have a need for orbx’s products as much as p3d users, or that the orbx range is far more restricted on xplane, or that it shows xplane users have more financial sense than p3d users, and so on. 

29 minutes ago, Superdelphinus said:

Also, as ever stats can be interpreted in whatever way you want. I could argue that xplane users don’t have a need for orbx’s products as much as p3d users, or that the orbx range is far more restricted on xplane, or that it shows xplane users have more financial sense than p3d users, and so on. 

Yes, that's true.
One could argue that P3D users don't have a need for an FPS-killing shader program just to get a second season to appear as much as XP users, or that they have lower quality thresholds by readily accepting freeware gateway scenery, or that despite constantly whining about the potential development of XP versions of P3D products, XP simmers aren't putting their money where their mouths are, and so on.

But then, I know that you're just making a point about interpreting statistics, rather than making a flame-bait comment by tarring a huge section of the flight sim community.

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

We can argue about how much of the new MFS engine is old tech and so on, but the proof is in the pics and vids, and MFS clearly is a much more modern simulator than anything else out today.  It's utilizing multiple modern technologies to render the best in sim graphics we've ever seen, no contest, and it's still in early alpha no less.

Fact is we don't know how much (or even if any) of MFS is based on FSX or P3D, and we may never know because we aren't on the development team.  It really doesn't matter though, what matters are the results, and so far the results seem outstanding.  However they are managing it, it's working in spades.

43 minutes ago, Mengy said:

We can argue about how much of the new MFS engine is old tech and so on, but the proof is in the pics and vids, and MFS clearly is a much more modern simulator than anything else out today.  It's utilizing multiple modern technologies to render the best in sim graphics we've ever seen, no contest, and it's still in early alpha no less.

Fact is we don't know how much (or even if any) of MFS is based on FSX or P3D, and we may never know because we aren't on the development team.  It really doesn't matter though, what matters are the results, and so far the results seem outstanding.  However they are managing it, it's working in spades.

They've stated on one of their posts that they are "not building on, but building from". In the way I understood it, it's a new engine, but of course they will use the good ideas from the past that still would fit in a modern flight simulator.

Besides that, they don't have only FSX to use as a model, it was stated several times by some of former Aces members, around the forums, that before Aces shut down, they were working on the "MSFS11", and this one had some improvements when compared to FSX. Well, 13 years after the FSX release, I wouldn't expect they would be using the old FSX/ESP engine. 

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.