November 20, 20196 yr Yes, I've uninstalled the NGX right after installing the NGXu but I don't believe it makes any difference. What might make a difference is the view from the VC. Using EZCA my main cockpit view doesn't display the EFB moving map as you can see. Edited November 20, 20196 yr by David Roch - PC Hardware: AMD Ryzen 9 9950X3D // Asus ROG Crosshair X870E HERO // 2x32Gb Corsair Dominator Titanium DDR5 6000MT/s CL30 // ASUS ROG Strix GeForce RTX 4090 OC Edition // 4Tb Corsair NVMe M.2 MP600 // Corsair 1600W PSU Samsung Odyssey Arc 55" curved 165 Hz monitor. - Simulator Hardware: VIRPIL Constellation Alpha Prime + VIRPIL VPC Universal Control Panel - #3 + MOZA AY210 Force Feedback Yoke + WINWING URSA MINOR 32 Throttle & PAC Metal + WINWING SKYWALKER Metal Rudder Pedals + WINWING Airbus FCU & EFIS + WINWING Boeing 3N PAP + WINWING MCDU-32 + WINWING PFP-4 + WINWING PFP 3-N + WINWING PFP-7.
November 20, 20196 yr not experience performance issues at all with both ngx and ngxu installed, don't think it makes any difference if you have or not, using chase plane and have the efb using the vc mode I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
November 20, 20196 yr Here's the changelog; PMDG 737 NGX Lifecycle Maintenance - BUILD 9961 (Released 2019-11-19) [ View Issues ] ================================================== ========================= - 0008188: [External Model - Geometry] Inboard Leading Edge flaps animation missing a piece. (jbrown) - resolved. - 0008142: [Systems - Hydraulic] Alt steering switch does not adjust position when switch guard is closed. (hvanrensburg) - resolved. - 0008179: [EFB - General] Extraneous word that is not needed in EFB title (hvanrensburg) - resolved. - 0008176: [Virtual Cockpit - Functionality/Click-Spots] EFB brigntess button positions are swapped. (hvanrensburg) - resolved. - 0008166: [External Model - Geometry] 900SSW wing flex animation breaks and becomes disjointed. (jbrown) - resolved. - 0008155: [Virtual Cockpit - Functionality/Click-Spots] Start switches animation needs tweaking to correctly show motion in/out as appropriate. (vscimone) - resolved. - 0008127: [Virtual Cockpit - Geometry/Textures] Parking Brake light illuminates during parking brake set. (abashkatov) - resolved. - 0008216: [External Model - Geometry] Nose wheel buries itself upon max braking use (jbrown) - resolved. - 0008199: [Virtual Cockpit - Geometry/Textures] SELCAL placard should always be displayed (vscimone) - resolved. - 0008174: [Systems - General/Not Sure] NW Steering Tiller moves in flight (hvanrensburg) - resolved. - 0008211: [Systems - Electrical] External Power breaker closes erroneously if switch is moved prior to battery-on. (rsrandazzo) - resolved. - 0008204: [External Model - Geometry] Gear door texture mirrored (jbrown) - resolved. - 0008205: [External Model - Geometry] Nose radome mesh issue (jbrown) - resolved. - 0008206: [External Model - Geometry] Paint kit issue (jbrown) - resolved. - 0008200: [Virtual Cockpit - Geometry/Textures] Blue on artificial horizon too bright so it's hard to read white markings (vscimone) - resolved. - 0008180: [External Model - Geometry] Paint kit issue (jbrown) - resolved. - 0008187: [External Model - Geometry] PCA hose does not connect into the correct spot. (hvanrensburg) - resolved. - 0008126: [General - Engines] Flight Idle Not Decreasing with TAI Switched Off above 15500 (emvaos) - resolved. - 0008186: [External Model - Geometry] Touch down smoke missing from NGXu (jbrown) - resolved. - 0008175: [Virtual Cockpit - Geometry/Textures] Light bleed at windows (vscimone) - resolved. - 0008171: [External Model - Liveries] Paint Kit texture issue (jbrown) - resolved. - 0008183: [Virtual Cockpit - Geometry/Textures] Cargo fire test two FWD cargo (vscimone) - resolved. - 0008124: [Systems - Wheels & Brakes] Landing Gear control valve needs tuning. (rsrandazzo) - resolved. - 0008158: [EFB - General] North Up EFB Airport Map extremely high range with add on airports protection (emvaos) - resolved. - 0008132: [Systems - Hydraulic] EMDP A overheat, overheats Both (rsrandazzo) - resolved. - 0008165: [External Model - Geometry] Flap geometry adjustment (jbrown) - resolved. - 0008156: [Virtual Cockpit - Geometry/Textures] Honeywell Altitude digits (vscimone) - resolved. - 0007842: [Virtual Cockpit - Geometry/Textures] Display unit reflectivity can cause excessive sun glare at particular angles (vscimone) - resolved. - 0008164: [Virtual Cockpit - Geometry/Textures] ELectrical Panel small errors (vscimone) - resolved. - 0008154: [Systems - Fire Protection] Cargo Compartment Fire Protection fault with AFT detection (vscimone) - resolved. - 0007906: [General - Ground Operations] Auto Ground OPS disconnetcts GPU (hvanrensburg) - resolved. - 0008152: [Virtual Cockpit - Geometry/Textures] COMM3 missing dzu fasteners (vscimone) - resolved. - 0008150: [Virtual Cockpit - Geometry/Textures] Text missing from overhead: "GEN" is missing from "GEN 1" on upper overhead (vscimone) - resolved. - 0008137: [External Model - Geometry] Descriptions Performance Fields in aircraft.cfg (jbrown) - resolved. - 0008147: [Virtual Cockpit - Geometry/Textures] Switch cushions on overhead should flare out at the tip (vscimone) - resolved. - 0008148: [Virtual Cockpit - Geometry/Textures] Some of the overhead switch bases are the wrong style (vscimone) - resolved. - 0008149: [Virtual Cockpit - Geometry/Textures] Overhead textures are dark (vscimone) - resolved. - 0008146: [Virtual Cockpit - Geometry/Textures] Blue annunciators on overhead need to be color corrected (vscimone) - resolved. - 0008143: [Virtual Cockpit - Functionality/Click-Spots] The Fuel Cuttoff's should only illuminate on a fire test. Not on a normal Light Test. (hvanrensburg) - resolved. - 0008057: [Systems - Pneumatic] Bleed and Packs on TO and GA N1 limit dependency [only checks switches not system operation] (emvaos) - resolved. - 0008141: [Virtual Cockpit - Geometry/Textures] RMI guage glass not correctly lined up with bezel (vscimone) - resolved. - 0008093: [Main Panel - Standby Gauges] Analogue speed backup shows TAS (abashkatov) - resolved. - 0007881: [FMS - Performance Pages] Lateral RNP manual entry in FMS can only accept tenths (emvaos) - closed. - OTHER00: numerous rendering changes, model updates to reduce draw calls and improve performance. [43 issues] [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
November 20, 20196 yr Author Wow nice list! Looks like they are hard at work fixing bugs!!! Chris Camp
November 20, 20196 yr Can anyone comment on the sounds? Are they at the level we won't need to enhance them by using another add-on (like immersive audio I found oustanding)? Shom MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs
November 20, 20196 yr Just now, Shomron said: Can anyone comment on the sounds? Are they at the level we won't need to enhance them by using another add-on (like immersive audio I found oustanding)? I really like the sounds in the aircraft. Granted, I have no experience flying the real thing but I think the NGXus sound is better than the NGX. Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
November 20, 20196 yr 3 minutes ago, Shomron said: Can anyone comment on the sounds? Are they at the level we won't need to enhance them by using another add-on (like immersive audio I found oustanding)? What Richard said. I own Immersive Audio for the NGX and I think the new sounds in the NGXu are even better and more immersive.
November 20, 20196 yr Just now, threegreen said: What Richard said. I own Immersive Audio for the NGX and I think the new sounds in the NGXu are even better and more immersive. Great to hear, looks like worth upgrading Shom MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs
November 20, 20196 yr Saw this posted on Reddit. Cool little detail, the elevators moving from the engine thrust; https://streamable.com/rrf7w [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
November 20, 20196 yr i havent seen a performance boost with 9961 so will try a complete reinstall. Any one got the VR CDUII up and running with this ? (alter the .panel.cfg? a copy of information inside panel.cfg from NGX doesnt work) Thanks Michael Moe Michael Moe
November 20, 20196 yr Well. I am unsure if the newest patch made any difference for me. Maybe slightly better performance. Compared it with the old NGX today: Pushing back from terminal 1 at ORBx ESSA in the NGXu: Struggling to keep FPS over 20. Pushing back from the same terminal in the NGX: 40-50 FPS and buttery smooth. Giving up on the NGXu now. Hope it'll work better in the next sim. Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
November 20, 20196 yr 34 minutes ago, Swe_Richard said: Well. I am unsure if the newest patch made any difference for me. Maybe slightly better performance. Compared it with the old NGX today: Pushing back from terminal 1 at ORBx ESSA in the NGXu: Struggling to keep FPS over 20. Pushing back from the same terminal in the NGX: 40-50 FPS and buttery smooth. Giving up on the NGXu now. Hope it'll work better in the next sim. What gate? I will test tomorrow night.. Please share more related settings Michael Moe Michael Moe
November 21, 20196 yr 15 hours ago, Michael Moe said: What gate? I will test tomorrow night.. Please share more related settings Michael Moe Correction: It was from Gate 1 I pushed back. Night. Further I was using the following Add ons: 1. AS (latest version. Weather was clear) 2. Environment Force 3. UTLive with traffic quite low. Comp: 6700K at 4.7 32GB Ram 1080 Ti. Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
November 21, 20196 yr Has anyone who claims not to have performance issues actually tried a frame rate comparison with the NGX? Rob A got a 20% reduction (I think - either compared with the NGX or the 747). Lots of other people report a reduction in frame rates, though most haven't reported a percentage comparison. Robert Randazzo says its easy on frames. Kyle says that it's obviously not going to be good on frames because there's lots of raindrops on the window and dynamic lights and an EFB, duh! Having read all the threads, I suspect that it drops the frame rates by about 20% on average compared with the NGX. And the people who claim no performance impact do so because they had sufficient overhead to be able to comfortably lose this number of frames. But - would be very interested in anyone with data showing that their frame rates are the same or better with the Xu in a comparison with no other variable changes. Edited November 21, 20196 yr by OzWhitey Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
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