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P3Dv5 Excessive vRam usage

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3 hours ago, Chapstick said:

One good thing I've seen from V5 so far is that it seems to have solved the dreaded stutter that always occurred at FlightBeam's SFO when you cross the intersecting runways. 

Nope still there taking of from 28L yesterday and had that pause/stutter . I recall its related to ORBX FTXNCA. OPENLC USA no stutter even in P3dv4.5

Michael Moe

Michael Moe

 

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2 hours ago, cwburnett said:

There was a discussion of G-Sync and smooth performance in this thread, starts about mid-way down the first page.

Assuming you have G-Sync enabled, you need to keep your framerate above 36 fps because that's the lower bound for G-Sync. Below that it doesn't work. Then I'd suggest making sure G-Sync is enabled in Nvidia Control panel for Prepar3d.exe and then experiment with settings based on what you can reliably achieve. 

Personally, I'd aim for something around 40 as a starting point, so you can try locking your frames there or around there, and try it with vsync on and off in P3D because different people have had different experiences and I'm not a G-Sync expert.

Interesting. Thanks for that info.
I too have a G-SYNC monitor (on a laptop) and I get stutters, when locking at 30 FPS.

Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

2 hours ago, cwburnett said:

Assuming you have G-Sync enabled, you need to keep your framerate above 36 fps because that's the lower bound for G-Sync. Below that it doesn't work.

 That's only with older G-Sync monitors, newer ones will work all the way down fps wise. I had one from a few years ago and didn't believe it myself until I bought a newer generation G-Sync monitor with a much better Variable refresh rate range and was blown away.

https://www.nvidia.com/en-us/geforce/products/g-sync-monitors/specs/

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

7 hours ago, xender said:

There's something that i dont get: What is the point of having V5 if you will need to drop your sliders to fsx levels (Some even talk about 1024 textures!) to be "safe" from ctds due to vram?

you only have to if you have little VRAM on your card. And you will also have to in V4.5 or you will induce stutters when DX11 uses shared RAM as VRAM.

And its not a CTD, a "crash to desktop". V5 sees you exceeded your VRAM amount so it stops and tells you what to do.

 

System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
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1 hour ago, JoeFackel said:

And its not a CTD, a "crash to desktop". V5 sees you exceeded your VRAM amount so it stops and tells you what to do.

Thats the end result though, at least for me, because any of the options it offers all lead to a CTD.

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12 hours ago, Rimshot said:

my videocard is not up to the settings I would like to use.

The one benefit I saw coming with v5 & dx12 was higher fps. I did not expect to see the smoothness I experience with Xp11 Vulkan. Until AI traffic is added, payware add-on airports, a complex aircraft with dynamic weather, ATC communications, etc are working harmoniously, we really won't know if v5 is a smoother sim.

I can get a smoother p3D v4 if I lower the settings. I get both higher fps and a smoother sim. Pauses are my #1 issue. If v5 gets rid of micro pauses, I will upgrade as soon as v5 is stable. Right now is still in beta.

P3D v5 will be a good value for me if I don't have to upgrade my GTX1070 & don't have to pay for my 100+ payware add-ons to be updated to v5.

MSFS

11 hours ago, Mace said:

You're missing the best part about v5 then.  v5's smoothness is more impressive to me, than the fps.  Even an unloaded v4HF2 wasn't this stutter-free.  So we're starting at a much better point with v5, prior to loading it down with add-ons, than we were with 4.5HF2, which was itself a really good version.

 

This is good news. What add-ons have you tested? I only ask because most stutters or pauses are induced by add-on AI, add-on airports, and FTX regions on my v4.5.

A good example is ORBX Southern Cal. If you load KLAX and fly around, are you getting a stutter free experience? That region and FTX GB's London are the worst areas for me. Poor fps and micro pauses are easily noticed. Those are the two areas I will test immediately when a stable v5 is finally released. 

MSFS

16 minutes ago, DJJose said:

This is good news. What add-ons have you tested? I only ask because most stutters or pauses are induced by add-on AI, add-on airports, and FTX regions on my v4.5.

A good example is ORBX Southern Cal. If you load KLAX and fly around, are you getting a stutter free experience? That region and FTX GB's London are the worst areas for me. Poor fps and micro pauses are easily noticed. Those are the two areas I will test immediately when a stable v5 is finally released. 

Also what about 3rd party airports loading in the distance? Those from my experience are the worst stutters...

Shom

 

MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs

5 hours ago, Michael Moe said:

Nope still there taking of from 28L yesterday and had that pause/stutter . I recall its related to ORBX FTXNCA. OPENLC USA no stutter even in P3dv4.5

Michael Moe

Oh, that sucks... I also have FTX NCA installed as well and I'm not getting the stutter. Hm.

1 hour ago, DJJose said:

Until AI traffic is added, payware add-on airports, a complex aircraft with dynamic weather, ATC communications, etc are working harmoniously, we really won't know if v5 is a smoother sim.

Agreed. My findings were with only Orbx Southern California and KHAF installed.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

1 hour ago, Chapstick said:

Oh, that sucks... I also have FTX NCA installed as well and I'm not getting the stutter. Hm.

Strange indeed , what about the other stutterfest 1-3nm from rwy 28R (i dont think altitude is important) Do you also have San Carlos installed KSQL?

Michael Moe

 

Michael Moe

 

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46 minutes ago, DJJose said:

Question is if these will actually be relevant, I remember FSX was low performing no matter which HW you had. Hopefully times changed

Shom

 

MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs

In v4.5 I had the long pause stutters mainly on the west coast and especially into SFO and LAX/SNA, to a lesser extent SAN.

In v5 I haven't noticed any of those stutters.

I have ORBX Base, NA LC, Nocal, Socal, PNW installed, along with many of the ORBX airports, including KSQL, KHAF, KSAN and others. Also FB KSFO and LVFR KSAN.  Didn't even have them with the Aerosoft A330.

Distinctly missing from the mix is Vector and I have to wonder how much that might play into it.

5800X3D | Radeon RX 6900XT

3 hours ago, DJJose said:

Rhis is good news. What add-ons have you tested? I only ask because most stutters or pauses are induced by add-on AI, add-on airports, and FTX regions on my v4.5.

A good example is ORBX Southern Cal. If you load KLAX and fly around, are you getting a stutter free experience? That region and FTX GB's London are the worst areas for me. Poor fps and micro pauses are easily noticed. Those are the two areas I will test immediately when a stable v5 is finally released. 

Today I flew a circuit from EGLL (aerosoft) 09R over London, settings as per below screenshots (1/2 Vsync and Triple Buffer set at NCP). I have installed Orbx Global and OpenLC Europe, AIG AI (60 AC spawned), PMDG NGXu and my performance was impressive on a 4k screen, never had any FPS drop or stutter (Look at the frametime graph, straight line at 33.3ms).

I have a 1080Ti and my Vram never get close to 8gb.

 

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Ramon De Valencia

AMD 9950X3D / 64GB DDR5 6000MHz / RTX 5090 / 1200 watt PSU

MSFS 2020 and 2024

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